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// SPDX-License-Identifier: GPL-2.0
#include <errno.h>
#include <stdlib.h>
#include <linux/zalloc.h>
#include "debug.h"
#include "dso.h"
#include "map.h"
#include "maps.h"
#include "thread.h"
#include "ui/ui.h"
#include "unwind.h"
static void maps__init(struct maps *maps, struct machine *machine)
{
maps->entries = RB_ROOT;
init_rwsem(&maps->lock);
maps->machine = machine;
maps->last_search_by_name = NULL;
maps->nr_maps = 0;
maps->maps_by_name = NULL;
refcount_set(&maps->refcnt, 1);
}
static void __maps__free_maps_by_name(struct maps *maps)
{
/*
* Free everything to try to do it from the rbtree in the next search
*/
zfree(&maps->maps_by_name);
maps->nr_maps_allocated = 0;
}
static int __maps__insert(struct maps *maps, struct map *map)
{
struct rb_node **p = &maps->entries.rb_node;
struct rb_node *parent = NULL;
const u64 ip = map->start;
struct map_rb_node *m, *new_rb_node;
new_rb_node = malloc(sizeof(*new_rb_node));
if (!new_rb_node)
return -ENOMEM;
RB_CLEAR_NODE(&new_rb_node->rb_node);
new_rb_node->map = map;
while (*p != NULL) {
parent = *p;
m = rb_entry(parent, struct map_rb_node, rb_node);
if (ip < m->map->start)
p = &(*p)->rb_left;
else
p = &(*p)->rb_right;
}
rb_link_node(&new_rb_node->rb_node, parent, p);
rb_insert_color(&new_rb_node->rb_node, &maps->entries);
map__get(map);
return 0;
}
int maps__insert(struct maps *maps, struct map *map)
{
int err;
down_write(&maps->lock);
err = __maps__insert(maps, map);
if (err)
goto out;
++maps->nr_maps;
if (map->dso && map->dso->kernel) {
struct kmap *kmap = map__kmap(map);
if (kmap)
kmap->kmaps = maps;
else
pr_err("Internal error: kernel dso with non kernel map\n");
}
/*
* If we already performed some search by name, then we need to add the just
* inserted map and resort.
*/
if (maps->maps_by_name) {
if (maps->nr_maps > maps->nr_maps_allocated) {
int nr_allocate = maps->nr_maps * 2;
struct map **maps_by_name = realloc(maps->maps_by_name, nr_allocate * sizeof(map));
if (maps_by_name == NULL) {
__maps__free_maps_by_name(maps);
err = -ENOMEM;
goto out;
}
maps->maps_by_name = maps_by_name;
maps->nr_maps_allocated = nr_allocate;
}
maps->maps_by_name[maps->nr_maps - 1] = map;
__maps__sort_by_name(maps);
}
out:
up_write(&maps->lock);
return err;
}
static void __maps__remove(struct maps *maps, struct map_rb_node *rb_node)
{
rb_erase_init(&rb_node->rb_node, &maps->entries);
map__put(rb_node->map);
free(rb_node);
}
void maps__remove(struct maps *maps, struct map *map)
{
struct map_rb_node *rb_node;
down_write(&maps->lock);
if (maps->last_search_by_name == map)
maps->last_search_by_name = NULL;
rb_node = maps__find_node(maps, map);
assert(rb_node->map == map);
__maps__remove(maps, rb_node);
--maps->nr_maps;
if (maps->maps_by_name)
__maps__free_maps_by_name(maps);
up_write(&maps->lock);
}
static void __maps__purge(struct maps *maps)
{
struct map_rb_node *pos, *next;
maps__for_each_entry_safe(maps, pos, next) {
rb_erase_init(&pos->rb_node, &maps->entries);
map__put(pos->map);
free(pos);
}
}
static void maps__exit(struct maps *maps)
{
down_write(&maps->lock);
__maps__purge(maps);
up_write(&maps->lock);
}
bool maps__empty(struct maps *maps)
{
return !maps__first(maps);
}
struct maps *maps__new(struct machine *machine)
{
struct maps *maps = zalloc(sizeof(*maps));
if (maps != NULL)
maps__init(maps, machine);
return maps;
}
void maps__delete(struct maps *maps)
{
maps__exit(maps);
unwind__finish_access(maps);
free(maps);
}
void maps__put(struct maps *maps)
{
if (maps && refcount_dec_and_test(&maps->refcnt))
maps__delete(maps);
}
struct symbol *maps__find_symbol(struct maps *maps, u64 addr, struct map **mapp)
{
struct map *map = maps__find(maps, addr);
/* Ensure map is loaded before using map->map_ip */
if (map != NULL && map__load(map) >= 0) {
if (mapp != NULL)
*mapp = map;
return map__find_symbol(map, map->map_ip(map, addr));
}
return NULL;
}
struct symbol *maps__find_symbol_by_name(struct maps *maps, const char *name, struct map **mapp)
{
struct symbol *sym;
struct map_rb_node *pos;
down_read(&maps->lock);
maps__for_each_entry(maps, pos) {
sym = map__find_symbol_by_name(pos->map, name);
if (sym == NULL)
continue;
if (!map__contains_symbol(pos->map, sym)) {
sym = NULL;
continue;
}
if (mapp != NULL)
*mapp = pos->map;
goto out;
}
sym = NULL;
out:
up_read(&maps->lock);
return sym;
}
int maps__find_ams(struct maps *maps, struct addr_map_symbol *ams)
{
if (ams->addr < ams->ms.map->start || ams->addr >= ams->ms.map->end) {
if (maps == NULL)
return -1;
ams->ms.map = maps__find(maps, ams->addr);
if (ams->ms.map == NULL)
return -1;
}
ams->al_addr = ams->ms.map->map_ip(ams->ms.map, ams->addr);
ams->ms.sym = map__find_symbol(ams->ms.map, ams->al_addr);
return ams->ms.sym ? 0 : -1;
}
size_t maps__fprintf(struct maps *maps, FILE *fp)
{
size_t printed = 0;
struct map_rb_node *pos;
down_read(&maps->lock);
maps__for_each_entry(maps, pos) {
printed += fprintf(fp, "Map:");
printed += map__fprintf(pos->map, fp);
if (verbose > 2) {
printed += dso__fprintf(pos->map->dso, fp);
printed += fprintf(fp, "--\n");
}
}
up_read(&maps->lock);
return printed;
}
int maps__fixup_overlappings(struct maps *maps, struct map *map, FILE *fp)
{
struct rb_root *root;
struct rb_node *next, *first;
int err = 0;
down_write(&maps->lock);
root = &maps->entries;
/*
* Find first map where end > map->start.
* Same as find_vma() in kernel.
*/
next = root->rb_node;
first = NULL;
while (next) {
struct map_rb_node *pos = rb_entry(next, struct map_rb_node, rb_node);
if (pos->map->end > map->start) {
first = next;
if (pos->map->start <= map->start)
break;
next = next->rb_left;
} else
next = next->rb_right;
}
next = first;
while (next) {
struct map_rb_node *pos = rb_entry(next, struct map_rb_node, rb_node);
next = rb_next(&pos->rb_node);
/*
* Stop if current map starts after map->end.
* Maps are ordered by start: next will not overlap for sure.
*/
if (pos->map->start >= map->end)
break;
if (verbose >= 2) {
if (use_browser) {
pr_debug("overlapping maps in %s (disable tui for more info)\n",
map->dso->name);
} else {
fputs("overlapping maps:\n", fp);
map__fprintf(map, fp);
map__fprintf(pos->map, fp);
}
}
rb_erase_init(&pos->rb_node, root);
/*
* Now check if we need to create new maps for areas not
* overlapped by the new map:
*/
if (map->start > pos->map->start) {
struct map *before = map__clone(pos->map);
if (before == NULL) {
err = -ENOMEM;
goto put_map;
}
before->end = map->start;
err = __maps__insert(maps, before);
if (err)
goto put_map;
if (verbose >= 2 && !use_browser)
map__fprintf(before, fp);
map__put(before);
}
if (map->end < pos->map->end) {
struct map *after = map__clone(pos->map);
if (after == NULL) {
err = -ENOMEM;
goto put_map;
}
after->start = map->end;
after->pgoff += map->end - pos->map->start;
assert(pos->map->map_ip(pos->map, map->end) ==
after->map_ip(after, map->end));
err = __maps__insert(maps, after);
if (err)
goto put_map;
if (verbose >= 2 && !use_browser)
map__fprintf(after, fp);
map__put(after);
}
put_map:
map__put(pos->map);
if (err)
goto out;
}
err = 0;
out:
up_write(&maps->lock);
return err;
}
/*
* XXX This should not really _copy_ te maps, but refcount them.
*/
int maps__clone(struct thread *thread, struct maps *parent)
{
struct maps *maps = thread->maps;
int err;
struct map_rb_node *rb_node;
down_read(&parent->lock);
maps__for_each_entry(parent, rb_node) {
struct map *new = map__clone(rb_node->map);
if (new == NULL) {
err = -ENOMEM;
goto out_unlock;
}
err = unwind__prepare_access(maps, new, NULL);
if (err)
goto out_unlock;
err = maps__insert(maps, new);
if (err)
goto out_unlock;
map__put(new);
}
err = 0;
out_unlock:
up_read(&parent->lock);
return err;
}
struct map_rb_node *maps__find_node(struct maps *maps, struct map *map)
{
struct map_rb_node *rb_node;
maps__for_each_entry(maps, rb_node) {
if (rb_node->map == map)
return rb_node;
}
return NULL;
}
struct map *maps__find(struct maps *maps, u64 ip)
{
struct rb_node *p;
struct map_rb_node *m;
down_read(&maps->lock);
p = maps->entries.rb_node;
while (p != NULL) {
m = rb_entry(p, struct map_rb_node, rb_node);
if (ip < m->map->start)
p = p->rb_left;
else if (ip >= m->map->end)
p = p->rb_right;
else
goto out;
}
m = NULL;
out:
up_read(&maps->lock);
return m ? m->map : NULL;
}
struct map_rb_node *maps__first(struct maps *maps)
{
struct rb_node *first = rb_first(&maps->entries);
if (first)
return rb_entry(first, struct map_rb_node, rb_node);
return NULL;
}
struct map_rb_node *map_rb_node__next(struct map_rb_node *node)
{
struct rb_node *next;
if (!node)
return NULL;
next = rb_next(&node->rb_node);
if (!next)
return NULL;
return rb_entry(next, struct map_rb_node, rb_node);
}
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