diff options
author | Keith Busch <kbusch@kernel.org> | 2022-09-09 11:40:22 -0700 |
---|---|---|
committer | Jens Axboe <axboe@kernel.dk> | 2022-09-12 00:10:34 -0600 |
commit | 4acb83417cadfdcbe64215f9d0ddcf3132af808e (patch) | |
tree | 45bdd14acf29ddc9b49cbb26e30323446d4aaeb6 /include/linux/sbitmap.h | |
parent | c35227d4e8cbc70a6622cc7cc5f8c3bff513f1fa (diff) |
sbitmap: fix batched wait_cnt accounting
Batched completions can clear multiple bits, but we're only decrementing
the wait_cnt by one each time. This can cause waiters to never be woken,
stalling IO. Use the batched count instead.
Link: https://bugzilla.kernel.org/show_bug.cgi?id=215679
Signed-off-by: Keith Busch <kbusch@kernel.org>
Link: https://lore.kernel.org/r/20220909184022.1709476-1-kbusch@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'include/linux/sbitmap.h')
-rw-r--r-- | include/linux/sbitmap.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h index 8f5a86e210b9..4d2d5205ab58 100644 --- a/include/linux/sbitmap.h +++ b/include/linux/sbitmap.h @@ -575,8 +575,9 @@ void sbitmap_queue_wake_all(struct sbitmap_queue *sbq); * sbitmap_queue_wake_up() - Wake up some of waiters in one waitqueue * on a &struct sbitmap_queue. * @sbq: Bitmap queue to wake up. + * @nr: Number of bits cleared. */ -void sbitmap_queue_wake_up(struct sbitmap_queue *sbq); +void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr); /** * sbitmap_queue_show() - Dump &struct sbitmap_queue information to a &struct |