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authorTakashi Iwai <tiwai@suse.de>2019-07-08 14:45:20 +0200
committerTakashi Iwai <tiwai@suse.de>2019-07-08 14:45:34 +0200
commit3c53c6255d598db7084c5c3d7553d7200e857818 (patch)
tree19a88468bd59118ac7f07ce730485211ca671ea5 /include/linux/gameport.h
parentb89b889a326a7abf1c9ceef7ddbe06dbaf8c2520 (diff)
parenta98429acadefc2b36611220f51659ecb3c1f35d2 (diff)
Merge tag 'asoc-v5.3' of https://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound into for-linus
ASoC: Updates for v5.3 This is a very big update, mainly thanks to Morimoto-san's refactoring work and some fairly large new drivers. - Lots more work on moving towards a component based framework from Morimoto-san. - Support for force disconnecting muxes from Jerome Brunet. - New drivers for Cirrus Logic CS47L35, CS47L85 and CS47L90, Conexant CX2072X, Realtek RT1011 and RT1308. Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'include/linux/gameport.h')
-rw-r--r--include/linux/gameport.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/include/linux/gameport.h b/include/linux/gameport.h
index bb7de09e8d57..69081d899492 100644
--- a/include/linux/gameport.h
+++ b/include/linux/gameport.h
@@ -1,9 +1,6 @@
+/* SPDX-License-Identifier: GPL-2.0-only */
/*
* Copyright (c) 1999-2002 Vojtech Pavlik
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License version 2 as published by
- * the Free Software Foundation.
*/
#ifndef _GAMEPORT_H
#define _GAMEPORT_H