diff options
author | Christian König <christian.koenig@amd.com> | 2024-07-19 17:24:14 +0200 |
---|---|---|
committer | Christian König <christian.koenig@amd.com> | 2024-07-25 14:05:12 +0200 |
commit | 83b501c1799a96a41e163973e88826253ffadfb3 (patch) | |
tree | abe2b07c3928798c5997c0bc90c8521bf2e23c3e /include/drm | |
parent | 10ba3753665f77314cb475e1a4ad0785f4770c4b (diff) |
drm/scheduler: remove full_recover from drm_sched_start
This was basically just another one of amdgpus hacks. The parameter
allowed to restart the scheduler without turning fence signaling on
again.
That this is absolutely not a good idea should be obvious by now since
the fences will then just sit there and never signal.
While at it cleanup the code a bit.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240722083816.99685-1-christian.koenig@amd.com
Diffstat (limited to 'include/drm')
-rw-r--r-- | include/drm/gpu_scheduler.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 5acc64954a88..fe8edb917360 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -579,7 +579,7 @@ bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched); void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched); void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched); void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad); -void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery); +void drm_sched_start(struct drm_gpu_scheduler *sched); void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched); void drm_sched_increase_karma(struct drm_sched_job *bad); void drm_sched_reset_karma(struct drm_sched_job *bad); |