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authorIvan Kokshaysky <ink@jurassic.park.msu.ru>2008-01-03 10:46:03 -0500
committerDmitry Torokhov <dmitry.torokhov@gmail.com>2008-01-03 10:46:03 -0500
commitf5ad58675149077b2046905d54fb831873288058 (patch)
tree14790ffc22aa49e9afc3fe252c2daa188db9d3ac /drivers/input
parent4c64681effcbf349cf9137b8a120badc72340dd4 (diff)
gameport: don't export functions that are static inline
This does not make sense and moreover causes build failures on alpha. Signed-off-by: Ivan Kokshaysky <ink@jurassic.park.msu.ru> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'drivers/input')
-rw-r--r--drivers/input/gameport/gameport.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index bfc6061f1554..1dc2ac9f3d1c 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -38,8 +38,6 @@ EXPORT_SYMBOL(gameport_unregister_driver);
EXPORT_SYMBOL(gameport_open);
EXPORT_SYMBOL(gameport_close);
EXPORT_SYMBOL(gameport_rescan);
-EXPORT_SYMBOL(gameport_cooked_read);
-EXPORT_SYMBOL(gameport_set_name);
EXPORT_SYMBOL(gameport_set_phys);
EXPORT_SYMBOL(gameport_start_polling);
EXPORT_SYMBOL(gameport_stop_polling);