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Diffstat (limited to 'security/landlock/ruleset.c')
-rw-r--r--security/landlock/ruleset.c80
1 files changed, 40 insertions, 40 deletions
diff --git a/security/landlock/ruleset.c b/security/landlock/ruleset.c
index ec72b9262bf3..4d33359addbd 100644
--- a/security/landlock/ruleset.c
+++ b/security/landlock/ruleset.c
@@ -28,8 +28,9 @@ static struct landlock_ruleset *create_ruleset(const u32 num_layers)
{
struct landlock_ruleset *new_ruleset;
- new_ruleset = kzalloc(struct_size(new_ruleset, fs_access_masks,
- num_layers), GFP_KERNEL_ACCOUNT);
+ new_ruleset =
+ kzalloc(struct_size(new_ruleset, fs_access_masks, num_layers),
+ GFP_KERNEL_ACCOUNT);
if (!new_ruleset)
return ERR_PTR(-ENOMEM);
refcount_set(&new_ruleset->usage, 1);
@@ -66,11 +67,10 @@ static void build_check_rule(void)
BUILD_BUG_ON(rule.num_layers < LANDLOCK_MAX_NUM_LAYERS);
}
-static struct landlock_rule *create_rule(
- struct landlock_object *const object,
- const struct landlock_layer (*const layers)[],
- const u32 num_layers,
- const struct landlock_layer *const new_layer)
+static struct landlock_rule *
+create_rule(struct landlock_object *const object,
+ const struct landlock_layer (*const layers)[], const u32 num_layers,
+ const struct landlock_layer *const new_layer)
{
struct landlock_rule *new_rule;
u32 new_num_layers;
@@ -85,7 +85,7 @@ static struct landlock_rule *create_rule(
new_num_layers = num_layers;
}
new_rule = kzalloc(struct_size(new_rule, layers, new_num_layers),
- GFP_KERNEL_ACCOUNT);
+ GFP_KERNEL_ACCOUNT);
if (!new_rule)
return ERR_PTR(-ENOMEM);
RB_CLEAR_NODE(&new_rule->node);
@@ -94,7 +94,7 @@ static struct landlock_rule *create_rule(
new_rule->num_layers = new_num_layers;
/* Copies the original layer stack. */
memcpy(new_rule->layers, layers,
- flex_array_size(new_rule, layers, num_layers));
+ flex_array_size(new_rule, layers, num_layers));
if (new_layer)
/* Adds a copy of @new_layer on the layer stack. */
new_rule->layers[new_rule->num_layers - 1] = *new_layer;
@@ -142,9 +142,9 @@ static void build_check_ruleset(void)
* access rights.
*/
static int insert_rule(struct landlock_ruleset *const ruleset,
- struct landlock_object *const object,
- const struct landlock_layer (*const layers)[],
- size_t num_layers)
+ struct landlock_object *const object,
+ const struct landlock_layer (*const layers)[],
+ size_t num_layers)
{
struct rb_node **walker_node;
struct rb_node *parent_node = NULL;
@@ -156,8 +156,8 @@ static int insert_rule(struct landlock_ruleset *const ruleset,
return -ENOENT;
walker_node = &(ruleset->root.rb_node);
while (*walker_node) {
- struct landlock_rule *const this = rb_entry(*walker_node,
- struct landlock_rule, node);
+ struct landlock_rule *const this =
+ rb_entry(*walker_node, struct landlock_rule, node);
if (this->object != object) {
parent_node = *walker_node;
@@ -194,7 +194,7 @@ static int insert_rule(struct landlock_ruleset *const ruleset,
* ruleset and a domain.
*/
new_rule = create_rule(object, &this->layers, this->num_layers,
- &(*layers)[0]);
+ &(*layers)[0]);
if (IS_ERR(new_rule))
return PTR_ERR(new_rule);
rb_replace_node(&this->node, &new_rule->node, &ruleset->root);
@@ -228,13 +228,13 @@ static void build_check_layer(void)
/* @ruleset must be locked by the caller. */
int landlock_insert_rule(struct landlock_ruleset *const ruleset,
- struct landlock_object *const object, const u32 access)
+ struct landlock_object *const object, const u32 access)
{
- struct landlock_layer layers[] = {{
+ struct landlock_layer layers[] = { {
.access = access,
/* When @level is zero, insert_rule() extends @ruleset. */
.level = 0,
- }};
+ } };
build_check_layer();
return insert_rule(ruleset, object, &layers, ARRAY_SIZE(layers));
@@ -257,7 +257,7 @@ static void put_hierarchy(struct landlock_hierarchy *hierarchy)
}
static int merge_ruleset(struct landlock_ruleset *const dst,
- struct landlock_ruleset *const src)
+ struct landlock_ruleset *const src)
{
struct landlock_rule *walker_rule, *next_rule;
int err = 0;
@@ -282,11 +282,11 @@ static int merge_ruleset(struct landlock_ruleset *const dst,
dst->fs_access_masks[dst->num_layers - 1] = src->fs_access_masks[0];
/* Merges the @src tree. */
- rbtree_postorder_for_each_entry_safe(walker_rule, next_rule,
- &src->root, node) {
- struct landlock_layer layers[] = {{
+ rbtree_postorder_for_each_entry_safe(walker_rule, next_rule, &src->root,
+ node) {
+ struct landlock_layer layers[] = { {
.level = dst->num_layers,
- }};
+ } };
if (WARN_ON_ONCE(walker_rule->num_layers != 1)) {
err = -EINVAL;
@@ -298,7 +298,7 @@ static int merge_ruleset(struct landlock_ruleset *const dst,
}
layers[0].access = walker_rule->layers[0].access;
err = insert_rule(dst, walker_rule->object, &layers,
- ARRAY_SIZE(layers));
+ ARRAY_SIZE(layers));
if (err)
goto out_unlock;
}
@@ -310,7 +310,7 @@ out_unlock:
}
static int inherit_ruleset(struct landlock_ruleset *const parent,
- struct landlock_ruleset *const child)
+ struct landlock_ruleset *const child)
{
struct landlock_rule *walker_rule, *next_rule;
int err = 0;
@@ -325,9 +325,10 @@ static int inherit_ruleset(struct landlock_ruleset *const parent,
/* Copies the @parent tree. */
rbtree_postorder_for_each_entry_safe(walker_rule, next_rule,
- &parent->root, node) {
+ &parent->root, node) {
err = insert_rule(child, walker_rule->object,
- &walker_rule->layers, walker_rule->num_layers);
+ &walker_rule->layers,
+ walker_rule->num_layers);
if (err)
goto out_unlock;
}
@@ -338,7 +339,7 @@ static int inherit_ruleset(struct landlock_ruleset *const parent,
}
/* Copies the parent layer stack and leaves a space for the new layer. */
memcpy(child->fs_access_masks, parent->fs_access_masks,
- flex_array_size(parent, fs_access_masks, parent->num_layers));
+ flex_array_size(parent, fs_access_masks, parent->num_layers));
if (WARN_ON_ONCE(!parent->hierarchy)) {
err = -EINVAL;
@@ -358,8 +359,7 @@ static void free_ruleset(struct landlock_ruleset *const ruleset)
struct landlock_rule *freeme, *next;
might_sleep();
- rbtree_postorder_for_each_entry_safe(freeme, next, &ruleset->root,
- node)
+ rbtree_postorder_for_each_entry_safe(freeme, next, &ruleset->root, node)
free_rule(freeme);
put_hierarchy(ruleset->hierarchy);
kfree(ruleset);
@@ -397,9 +397,9 @@ void landlock_put_ruleset_deferred(struct landlock_ruleset *const ruleset)
* Returns the intersection of @parent and @ruleset, or returns @parent if
* @ruleset is empty, or returns a duplicate of @ruleset if @parent is empty.
*/
-struct landlock_ruleset *landlock_merge_ruleset(
- struct landlock_ruleset *const parent,
- struct landlock_ruleset *const ruleset)
+struct landlock_ruleset *
+landlock_merge_ruleset(struct landlock_ruleset *const parent,
+ struct landlock_ruleset *const ruleset)
{
struct landlock_ruleset *new_dom;
u32 num_layers;
@@ -421,8 +421,8 @@ struct landlock_ruleset *landlock_merge_ruleset(
new_dom = create_ruleset(num_layers);
if (IS_ERR(new_dom))
return new_dom;
- new_dom->hierarchy = kzalloc(sizeof(*new_dom->hierarchy),
- GFP_KERNEL_ACCOUNT);
+ new_dom->hierarchy =
+ kzalloc(sizeof(*new_dom->hierarchy), GFP_KERNEL_ACCOUNT);
if (!new_dom->hierarchy) {
err = -ENOMEM;
goto out_put_dom;
@@ -449,9 +449,9 @@ out_put_dom:
/*
* The returned access has the same lifetime as @ruleset.
*/
-const struct landlock_rule *landlock_find_rule(
- const struct landlock_ruleset *const ruleset,
- const struct landlock_object *const object)
+const struct landlock_rule *
+landlock_find_rule(const struct landlock_ruleset *const ruleset,
+ const struct landlock_object *const object)
{
const struct rb_node *node;
@@ -459,8 +459,8 @@ const struct landlock_rule *landlock_find_rule(
return NULL;
node = ruleset->root.rb_node;
while (node) {
- struct landlock_rule *this = rb_entry(node,
- struct landlock_rule, node);
+ struct landlock_rule *this =
+ rb_entry(node, struct landlock_rule, node);
if (this->object == object)
return this;