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-rw-r--r--include/net/sctp/structs.h14
-rw-r--r--net/sctp/associola.c82
-rw-r--r--net/sctp/sm_statefuns.c2
-rw-r--r--net/sctp/socket.c6
-rw-r--r--net/sctp/ulpevent.c8
5 files changed, 87 insertions, 25 deletions
diff --git a/include/net/sctp/structs.h b/include/net/sctp/structs.h
index 6ee76c804893..d992ca3145fe 100644
--- a/include/net/sctp/structs.h
+++ b/include/net/sctp/structs.h
@@ -1653,6 +1653,17 @@ struct sctp_association {
/* This is the last advertised value of rwnd over a SACK chunk. */
__u32 a_rwnd;
+ /* Number of bytes by which the rwnd has slopped. The rwnd is allowed
+ * to slop over a maximum of the association's frag_point.
+ */
+ __u32 rwnd_over;
+
+ /* Keeps treack of rwnd pressure. This happens when we have
+ * a window, but not recevie buffer (i.e small packets). This one
+ * is releases slowly (1 PMTU at a time ).
+ */
+ __u32 rwnd_press;
+
/* This is the sndbuf size in use for the association.
* This corresponds to the sndbuf size for the association,
* as specified in the sk->sndbuf.
@@ -1881,7 +1892,8 @@ void sctp_assoc_update(struct sctp_association *old,
__u32 sctp_association_get_next_tsn(struct sctp_association *);
void sctp_assoc_sync_pmtu(struct sock *, struct sctp_association *);
-void sctp_assoc_rwnd_update(struct sctp_association *, bool);
+void sctp_assoc_rwnd_increase(struct sctp_association *, unsigned int);
+void sctp_assoc_rwnd_decrease(struct sctp_association *, unsigned int);
void sctp_assoc_set_primary(struct sctp_association *,
struct sctp_transport *);
void sctp_assoc_del_nonprimary_peers(struct sctp_association *,
diff --git a/net/sctp/associola.c b/net/sctp/associola.c
index 4f6d6f9d1274..39579c3e0d14 100644
--- a/net/sctp/associola.c
+++ b/net/sctp/associola.c
@@ -1395,35 +1395,44 @@ static inline bool sctp_peer_needs_update(struct sctp_association *asoc)
return false;
}
-/* Update asoc's rwnd for the approximated state in the buffer,
- * and check whether SACK needs to be sent.
- */
-void sctp_assoc_rwnd_update(struct sctp_association *asoc, bool update_peer)
+/* Increase asoc's rwnd by len and send any window update SACK if needed. */
+void sctp_assoc_rwnd_increase(struct sctp_association *asoc, unsigned int len)
{
- int rx_count;
struct sctp_chunk *sack;
struct timer_list *timer;
- if (asoc->ep->rcvbuf_policy)
- rx_count = atomic_read(&asoc->rmem_alloc);
- else
- rx_count = atomic_read(&asoc->base.sk->sk_rmem_alloc);
+ if (asoc->rwnd_over) {
+ if (asoc->rwnd_over >= len) {
+ asoc->rwnd_over -= len;
+ } else {
+ asoc->rwnd += (len - asoc->rwnd_over);
+ asoc->rwnd_over = 0;
+ }
+ } else {
+ asoc->rwnd += len;
+ }
- if ((asoc->base.sk->sk_rcvbuf - rx_count) > 0)
- asoc->rwnd = (asoc->base.sk->sk_rcvbuf - rx_count) >> 1;
- else
- asoc->rwnd = 0;
+ /* If we had window pressure, start recovering it
+ * once our rwnd had reached the accumulated pressure
+ * threshold. The idea is to recover slowly, but up
+ * to the initial advertised window.
+ */
+ if (asoc->rwnd_press && asoc->rwnd >= asoc->rwnd_press) {
+ int change = min(asoc->pathmtu, asoc->rwnd_press);
+ asoc->rwnd += change;
+ asoc->rwnd_press -= change;
+ }
- pr_debug("%s: asoc:%p rwnd=%u, rx_count=%d, sk_rcvbuf=%d\n",
- __func__, asoc, asoc->rwnd, rx_count,
- asoc->base.sk->sk_rcvbuf);
+ pr_debug("%s: asoc:%p rwnd increased by %d to (%u, %u) - %u\n",
+ __func__, asoc, len, asoc->rwnd, asoc->rwnd_over,
+ asoc->a_rwnd);
/* Send a window update SACK if the rwnd has increased by at least the
* minimum of the association's PMTU and half of the receive buffer.
* The algorithm used is similar to the one described in
* Section 4.2.3.3 of RFC 1122.
*/
- if (update_peer && sctp_peer_needs_update(asoc)) {
+ if (sctp_peer_needs_update(asoc)) {
asoc->a_rwnd = asoc->rwnd;
pr_debug("%s: sending window update SACK- asoc:%p rwnd:%u "
@@ -1445,6 +1454,45 @@ void sctp_assoc_rwnd_update(struct sctp_association *asoc, bool update_peer)
}
}
+/* Decrease asoc's rwnd by len. */
+void sctp_assoc_rwnd_decrease(struct sctp_association *asoc, unsigned int len)
+{
+ int rx_count;
+ int over = 0;
+
+ if (unlikely(!asoc->rwnd || asoc->rwnd_over))
+ pr_debug("%s: association:%p has asoc->rwnd:%u, "
+ "asoc->rwnd_over:%u!\n", __func__, asoc,
+ asoc->rwnd, asoc->rwnd_over);
+
+ if (asoc->ep->rcvbuf_policy)
+ rx_count = atomic_read(&asoc->rmem_alloc);
+ else
+ rx_count = atomic_read(&asoc->base.sk->sk_rmem_alloc);
+
+ /* If we've reached or overflowed our receive buffer, announce
+ * a 0 rwnd if rwnd would still be positive. Store the
+ * the potential pressure overflow so that the window can be restored
+ * back to original value.
+ */
+ if (rx_count >= asoc->base.sk->sk_rcvbuf)
+ over = 1;
+
+ if (asoc->rwnd >= len) {
+ asoc->rwnd -= len;
+ if (over) {
+ asoc->rwnd_press += asoc->rwnd;
+ asoc->rwnd = 0;
+ }
+ } else {
+ asoc->rwnd_over = len - asoc->rwnd;
+ asoc->rwnd = 0;
+ }
+
+ pr_debug("%s: asoc:%p rwnd decreased by %d to (%u, %u, %u)\n",
+ __func__, asoc, len, asoc->rwnd, asoc->rwnd_over,
+ asoc->rwnd_press);
+}
/* Build the bind address list for the association based on info from the
* local endpoint and the remote peer.
diff --git a/net/sctp/sm_statefuns.c b/net/sctp/sm_statefuns.c
index 01e002430c85..ae9fbeba40b0 100644
--- a/net/sctp/sm_statefuns.c
+++ b/net/sctp/sm_statefuns.c
@@ -6178,7 +6178,7 @@ static int sctp_eat_data(const struct sctp_association *asoc,
* PMTU. In cases, such as loopback, this might be a rather
* large spill over.
*/
- if ((!chunk->data_accepted) && (!asoc->rwnd ||
+ if ((!chunk->data_accepted) && (!asoc->rwnd || asoc->rwnd_over ||
(datalen > asoc->rwnd + asoc->frag_point))) {
/* If this is the next TSN, consider reneging to make
diff --git a/net/sctp/socket.c b/net/sctp/socket.c
index e13519e9df80..ff20e2dbbbc7 100644
--- a/net/sctp/socket.c
+++ b/net/sctp/socket.c
@@ -2115,6 +2115,12 @@ static int sctp_recvmsg(struct kiocb *iocb, struct sock *sk,
sctp_skb_pull(skb, copied);
skb_queue_head(&sk->sk_receive_queue, skb);
+ /* When only partial message is copied to the user, increase
+ * rwnd by that amount. If all the data in the skb is read,
+ * rwnd is updated when the event is freed.
+ */
+ if (!sctp_ulpevent_is_notification(event))
+ sctp_assoc_rwnd_increase(event->asoc, copied);
goto out;
} else if ((event->msg_flags & MSG_NOTIFICATION) ||
(event->msg_flags & MSG_EOR))
diff --git a/net/sctp/ulpevent.c b/net/sctp/ulpevent.c
index 8d198ae03606..85c64658bd0b 100644
--- a/net/sctp/ulpevent.c
+++ b/net/sctp/ulpevent.c
@@ -989,7 +989,7 @@ static void sctp_ulpevent_receive_data(struct sctp_ulpevent *event,
skb = sctp_event2skb(event);
/* Set the owner and charge rwnd for bytes received. */
sctp_ulpevent_set_owner(event, asoc);
- sctp_assoc_rwnd_update(asoc, false);
+ sctp_assoc_rwnd_decrease(asoc, skb_headlen(skb));
if (!skb->data_len)
return;
@@ -1011,7 +1011,6 @@ static void sctp_ulpevent_release_data(struct sctp_ulpevent *event)
{
struct sk_buff *skb, *frag;
unsigned int len;
- struct sctp_association *asoc;
/* Current stack structures assume that the rcv buffer is
* per socket. For UDP style sockets this is not true as
@@ -1036,11 +1035,8 @@ static void sctp_ulpevent_release_data(struct sctp_ulpevent *event)
}
done:
- asoc = event->asoc;
- sctp_association_hold(asoc);
+ sctp_assoc_rwnd_increase(event->asoc, len);
sctp_ulpevent_release_owner(event);
- sctp_assoc_rwnd_update(asoc, true);
- sctp_association_put(asoc);
}
static void sctp_ulpevent_release_frag_data(struct sctp_ulpevent *event)