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authorTakashi Iwai <tiwai@suse.de>2015-10-01 16:20:04 +0200
committerTakashi Iwai <tiwai@suse.de>2015-10-20 10:15:20 +0200
commitb9a94a9c787d053e8d3bb7e7dff9648e723a4533 (patch)
tree5aa9dc1c591e16d5eb6a1e99d03f2d57bac5d90f /sound/pci/hda/patch_ca0132.c
parent78abb2afaf3d7635e9b1770c50e50b59820c4e5d (diff)
ALSA: hda - convert to hda_device_id
Finally we have a proper infrastructure to generate the modaliases automatically, let's move to hda_device_id from the legacy hda_codec_preset that contains basically the same information. The patch function hook is stored in driver_data field, which is long, and we need an explicit cast. Other than that, the conversion is mostly straightforward. Each entry is even simplified using a macro, and the lengthy (and error-prone) manual modaliases got removed. As a result, we achieved a quite good diet: 14 files changed, 407 insertions(+), 595 deletions(-) Reviewed-by: Vinod Koul <vinod.koul@intel.com> Tested-by: Subhransu S Prusty <subhransu.s.prusty@intel.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/hda/patch_ca0132.c')
-rw-r--r--sound/pci/hda/patch_ca0132.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/sound/pci/hda/patch_ca0132.c b/sound/pci/hda/patch_ca0132.c
index 186792fe226e..3a02e5c14d09 100644
--- a/sound/pci/hda/patch_ca0132.c
+++ b/sound/pci/hda/patch_ca0132.c
@@ -4778,18 +4778,17 @@ static int patch_ca0132(struct hda_codec *codec)
/*
* patch entries
*/
-static struct hda_codec_preset snd_hda_preset_ca0132[] = {
- { .id = 0x11020011, .name = "CA0132", .patch = patch_ca0132 },
+static struct hda_device_id snd_hda_id_ca0132[] = {
+ HDA_CODEC_ENTRY(0x11020011, "CA0132", patch_ca0132),
{} /* terminator */
};
-
-MODULE_ALIAS("snd-hda-codec-id:11020011");
+MODULE_DEVICE_TABLE(hdaudio, snd_hda_id_ca0132);
MODULE_LICENSE("GPL");
MODULE_DESCRIPTION("Creative Sound Core3D codec");
static struct hda_codec_driver ca0132_driver = {
- .preset = snd_hda_preset_ca0132,
+ .id = snd_hda_id_ca0132,
};
module_hda_codec_driver(ca0132_driver);