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authorJens Axboe <axboe@kernel.dk>2024-03-18 20:37:22 -0600
committerJens Axboe <axboe@kernel.dk>2024-04-15 08:10:25 -0600
commite2ea5a7069133c01fe3dbda95d77af7f193a1a52 (patch)
treef1e7f1e67139d964b294035636befff980242675 /io_uring/net.h
parentd6f911a6b22f8e48aec82cd5f6b5a14dc76a56c3 (diff)
io_uring/net: move connect to always using async data
While doing that, get rid of io_async_connect and just use the generic io_async_msghdr. Both of them have a struct sockaddr_storage in there, and while io_async_msghdr is bigger, if the same type can be used then the netmsg_cache can get reused for connect as well. Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'io_uring/net.h')
-rw-r--r--io_uring/net.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/io_uring/net.h b/io_uring/net.h
index 0aef1c992aee..b47b43ec6459 100644
--- a/io_uring/net.h
+++ b/io_uring/net.h
@@ -28,10 +28,6 @@ struct io_async_msghdr {
#if defined(CONFIG_NET)
-struct io_async_connect {
- struct sockaddr_storage address;
-};
-
int io_shutdown_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe);
int io_shutdown(struct io_kiocb *req, unsigned int issue_flags);
@@ -53,7 +49,6 @@ int io_accept(struct io_kiocb *req, unsigned int issue_flags);
int io_socket_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe);
int io_socket(struct io_kiocb *req, unsigned int issue_flags);
-int io_connect_prep_async(struct io_kiocb *req);
int io_connect_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe);
int io_connect(struct io_kiocb *req, unsigned int issue_flags);