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authorAndy Shevchenko <andriy.shevchenko@linux.intel.com>2021-05-06 18:02:30 -0700
committerLinus Torvalds <torvalds@linux-foundation.org>2021-05-06 19:24:11 -0700
commit08c5188ef40ff82aed559123dc0ab2d2254b1b1c (patch)
tree9460941c35a2fc96c7374ee62e26cddb69b58a9d /include/linux/bitmap.h
parent4ee60ec156d91c315d1f62dfc1bc5799dcc6b473 (diff)
kernel.h: drop inclusion in bitmap.h
The bitmap.h header is used in a lot of code around the kernel. Besides that it includes kernel.h which sometimes makes a loop. The problem here is many unneeded loops that make header hell dependencies. For example, how may you move bitmap_zalloc() from C-file to the header? Currently it's impossible. And bitmap.h here is only the tip of an iceberg. kerne.h is a dump of everything that even has nothing in common at all. We may still have it, but in my new code I prefer to include only the headers that I want to use, without the bulk of unneeded kernel code. Break the loop by introducing align.h, including it in kernel.h and bitmap.h followed by replacing kernel.h with limits.h. Link: https://lkml.kernel.org/r/20210326170347.37441-1-andriy.shevchenko@linux.intel.com Signed-off-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Acked-by: Yury Norov <yury.norov@gmail.com> Cc: Rasmus Villemoes <linux@rasmusvillemoes.dk> Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'include/linux/bitmap.h')
-rw-r--r--include/linux/bitmap.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/linux/bitmap.h b/include/linux/bitmap.h
index 70a932470b2d..6cbcd9d9edd2 100644
--- a/include/linux/bitmap.h
+++ b/include/linux/bitmap.h
@@ -4,10 +4,11 @@
#ifndef __ASSEMBLY__
+#include <linux/align.h>
#include <linux/types.h>
#include <linux/bitops.h>
+#include <linux/limits.h>
#include <linux/string.h>
-#include <linux/kernel.h>
/*
* bitmaps provide bit arrays that consume one or more unsigned