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authorLinus Torvalds <torvalds@linux-foundation.org>2016-08-07 16:35:08 -0700
committerLinus Torvalds <torvalds@linux-foundation.org>2016-08-07 16:35:08 -0700
commit635a4ba111e3bd0169fd549b24fe108b1f171713 (patch)
tree4bacab1cee05da1781e2479829f70a2eb767b81d /drivers/gpu/drm/sti/sti_mixer.c
parent52ddb7e9dd735c1a10722c58d3e069af4d3e6df2 (diff)
parent586efded6b8beb932e9a356f351b0c681503358f (diff)
Merge tag 'drm-for-v4.8-zpos' of git://people.freedesktop.org/~airlied/linux
Pull drm zpos property support from Dave Airlie: "This tree was waiting on some media stuff I hadn't had time to get a stable branchpoint off, so I just waited until it was all in your tree first. It's been around a bit on the list and shouldn't affect anything outside adding the generic API and moving some ARM drivers to using it" * tag 'drm-for-v4.8-zpos' of git://people.freedesktop.org/~airlied/linux: drm: rcar: use generic code for managing zpos plane property drm/exynos: use generic code for managing zpos plane property drm: sti: use generic zpos for plane drm: add generic zpos property
Diffstat (limited to 'drivers/gpu/drm/sti/sti_mixer.c')
-rw-r--r--drivers/gpu/drm/sti/sti_mixer.c9
1 files changed, 3 insertions, 6 deletions
diff --git a/drivers/gpu/drm/sti/sti_mixer.c b/drivers/gpu/drm/sti/sti_mixer.c
index 1885c7ab5a8b..7d9aea805eab 100644
--- a/drivers/gpu/drm/sti/sti_mixer.c
+++ b/drivers/gpu/drm/sti/sti_mixer.c
@@ -239,13 +239,10 @@ static void sti_mixer_set_background_area(struct sti_mixer *mixer,
int sti_mixer_set_plane_depth(struct sti_mixer *mixer, struct sti_plane *plane)
{
- int plane_id, depth = plane->zorder;
+ int plane_id, depth = plane->drm_plane.state->normalized_zpos;
unsigned int i;
u32 mask, val;
- if ((depth < 1) || (depth > GAM_MIXER_NB_DEPTH_LEVEL))
- return 1;
-
switch (plane->desc) {
case STI_GDP_0:
plane_id = GAM_DEPTH_GDP0_ID;
@@ -278,8 +275,8 @@ int sti_mixer_set_plane_depth(struct sti_mixer *mixer, struct sti_plane *plane)
break;
}
- mask |= GAM_DEPTH_MASK_ID << (3 * (depth - 1));
- plane_id = plane_id << (3 * (depth - 1));
+ mask |= GAM_DEPTH_MASK_ID << (3 * depth);
+ plane_id = plane_id << (3 * depth);
DRM_DEBUG_DRIVER("%s %s depth=%d\n", sti_mixer_to_str(mixer),
sti_plane_to_str(plane), depth);