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authorJonathan Neuschäfer <j.neuschaefer@gmx.net>2019-01-12 17:21:24 +0100
committerMichael Ellerman <mpe@ellerman.id.au>2019-01-15 11:17:09 +1100
commit8de7547e03059281fda075355c1146941fbbe76f (patch)
tree7a8954359350c18f54f364b8b9b2537663589cd4
parentf4ddc19a711736eb54fb8259499faf5af0f72545 (diff)
powerpc: wii.dts: Add GPIO keys
The Wii has POWER and EJECT buttons, which are connected through normalization logic to the GPIO controller (the length of an assertion of these signals is always the same, regardless of how long the user pressed the buttons). Signed-off-by: Jonathan Neuschäfer <j.neuschaefer@gmx.net> Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
-rw-r--r--arch/powerpc/boot/dts/wii.dts17
1 files changed, 17 insertions, 0 deletions
diff --git a/arch/powerpc/boot/dts/wii.dts b/arch/powerpc/boot/dts/wii.dts
index caf735fa11b7..c406bdb4f36f 100644
--- a/arch/powerpc/boot/dts/wii.dts
+++ b/arch/powerpc/boot/dts/wii.dts
@@ -14,6 +14,7 @@
/dts-v1/;
#include <dt-bindings/gpio/gpio.h>
+#include <dt-bindings/input/input.h>
/*
* This is commented-out for now.
@@ -240,5 +241,21 @@
panic-indicator;
};
};
+
+ gpio-keys {
+ compatible = "gpio-keys";
+
+ power {
+ label = "Power Button";
+ gpios = <&GPIO 0 GPIO_ACTIVE_HIGH>;
+ linux,code = <KEY_POWER>;
+ };
+
+ eject {
+ label = "Eject Button";
+ gpios = <&GPIO 6 GPIO_ACTIVE_HIGH>;
+ linux,code = <KEY_EJECTCD>;
+ };
+ };
};