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authorDmitry Osipenko <digetx@gmail.com>2019-06-18 17:03:58 +0300
committerDaniel Lezcano <daniel.lezcano@linaro.org>2019-06-25 19:49:18 +0200
commit6fde3894e26ec53989b12162f11616029825a8c8 (patch)
tree945d60aaf7c0f3eab4640c92ff49b2f3f86ced43
parent0ef6b01d024c24fad307b277cfa4a2be7d25dc29 (diff)
clocksource/drivers/tegra: Set up maximum-ticks limit properly
Tegra's timer has 29 bits for the counter and for the "load" register which sets counter to a load-value. The counter's value is lower than the actual value by 1 because it starts to decrement after one tick, hence the maximum number of ticks that hardware can handle equals to 29 bits + 1. Signed-off-by: Dmitry Osipenko <digetx@gmail.com> Acked-by: Jon Hunter <jonathanh@nvidia.com> Acked-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Daniel Lezcano <daniel.lezcano@linaro.org>
-rw-r--r--drivers/clocksource/timer-tegra.c10
1 files changed, 9 insertions, 1 deletions
diff --git a/drivers/clocksource/timer-tegra.c b/drivers/clocksource/timer-tegra.c
index a907e71065bd..e9635c25eef4 100644
--- a/drivers/clocksource/timer-tegra.c
+++ b/drivers/clocksource/timer-tegra.c
@@ -139,9 +139,17 @@ static int tegra_timer_setup(unsigned int cpu)
irq_force_affinity(to->clkevt.irq, cpumask_of(cpu));
enable_irq(to->clkevt.irq);
+ /*
+ * Tegra's timer uses n+1 scheme for the counter, i.e. timer will
+ * fire after one tick if 0 is loaded and thus minimum number of
+ * ticks is 1. In result both of the clocksource's tick limits are
+ * higher than a minimum and maximum that hardware register can
+ * take by 1, this is then taken into account by set_next_event
+ * callback.
+ */
clockevents_config_and_register(&to->clkevt, timer_of_rate(to),
1, /* min */
- 0x1fffffff); /* 29 bits */
+ 0x1fffffff + 1); /* max 29 bits + 1 */
return 0;
}