diff options
Diffstat (limited to 'include/linux/sbitmap.h')
-rw-r--r-- | include/linux/sbitmap.h | 51 |
1 files changed, 14 insertions, 37 deletions
diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h index 95df357ec009..dffeb8281c2d 100644 --- a/include/linux/sbitmap.h +++ b/include/linux/sbitmap.h @@ -28,14 +28,9 @@ struct seq_file; */ struct sbitmap_word { /** - * @depth: Number of bits being used in @word/@cleared - */ - unsigned long depth; - - /** * @word: word holding free bits */ - unsigned long word ____cacheline_aligned_in_smp; + unsigned long word; /** * @cleared: word holding cleared bits @@ -140,7 +135,7 @@ struct sbitmap_queue { /** * @min_shallow_depth: The minimum shallow depth which may be passed to - * sbitmap_queue_get_shallow() or __sbitmap_queue_get_shallow(). + * sbitmap_queue_get_shallow() */ unsigned int min_shallow_depth; }; @@ -164,6 +159,14 @@ struct sbitmap_queue { int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, gfp_t flags, int node, bool round_robin, bool alloc_hint); +/* sbitmap internal helper */ +static inline unsigned int __map_depth(const struct sbitmap *sb, int index) +{ + if (index == sb->map_nr - 1) + return sb->depth - (index << sb->shift); + return 1U << sb->shift; +} + /** * sbitmap_free() - Free memory used by a &struct sbitmap. * @sb: Bitmap to free. @@ -251,7 +254,7 @@ static inline void __sbitmap_for_each_set(struct sbitmap *sb, while (scanned < sb->depth) { unsigned long word; unsigned int depth = min_t(unsigned int, - sb->map[index].depth - nr, + __map_depth(sb, index) - nr, sb->depth - scanned); scanned += depth; @@ -460,7 +463,7 @@ unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags, unsigned int *offset); /** - * __sbitmap_queue_get_shallow() - Try to allocate a free bit from a &struct + * sbitmap_queue_get_shallow() - Try to allocate a free bit from a &struct * sbitmap_queue, limiting the depth used from each word, with preemption * already disabled. * @sbq: Bitmap queue to allocate from. @@ -472,8 +475,8 @@ unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags, * * Return: Non-negative allocated bit number if successful, -1 otherwise. */ -int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq, - unsigned int shallow_depth); +int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq, + unsigned int shallow_depth); /** * sbitmap_queue_get() - Try to allocate a free bit from a &struct @@ -496,32 +499,6 @@ static inline int sbitmap_queue_get(struct sbitmap_queue *sbq, } /** - * sbitmap_queue_get_shallow() - Try to allocate a free bit from a &struct - * sbitmap_queue, limiting the depth used from each word. - * @sbq: Bitmap queue to allocate from. - * @cpu: Output parameter; will contain the CPU we ran on (e.g., to be passed to - * sbitmap_queue_clear()). - * @shallow_depth: The maximum number of bits to allocate from a single word. - * See sbitmap_get_shallow(). - * - * If you call this, make sure to call sbitmap_queue_min_shallow_depth() after - * initializing @sbq. - * - * Return: Non-negative allocated bit number if successful, -1 otherwise. - */ -static inline int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq, - unsigned int *cpu, - unsigned int shallow_depth) -{ - int nr; - - *cpu = get_cpu(); - nr = __sbitmap_queue_get_shallow(sbq, shallow_depth); - put_cpu(); - return nr; -} - -/** * sbitmap_queue_min_shallow_depth() - Inform a &struct sbitmap_queue of the * minimum shallow depth that will be used. * @sbq: Bitmap queue in question. |