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authorEric Dumazet <edumazet@google.com>2015-09-29 07:42:52 -0700
committerDavid S. Miller <davem@davemloft.net>2015-09-29 16:53:10 -0700
commit0536fcc039a8926ec12ec587f41a83f7acafeb82 (patch)
tree335da15ef581d750ada2ba11e6ca6900ba82ae86 /net/ipv4/tcp_ipv4.c
parent2985aaac010ebd5e562ce1a22cc61acbb0e40cf2 (diff)
tcp: prepare fastopen code for upcoming listener changes
While auditing TCP stack for upcoming 'lockless' listener changes, I found I had to change fastopen_init_queue() to properly init the object before publishing it. Otherwise an other cpu could try to lock the spinlock before it gets properly initialized. Instead of adding appropriate barriers, just remove dynamic memory allocations : - Structure is 28 bytes on 64bit arches. Using additional 8 bytes for holding a pointer seems overkill. - Two listeners can share same cache line and performance would suffer. If we really want to save few bytes, we would instead dynamically allocate whole struct request_sock_queue in the future. Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'net/ipv4/tcp_ipv4.c')
-rw-r--r--net/ipv4/tcp_ipv4.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/net/ipv4/tcp_ipv4.c b/net/ipv4/tcp_ipv4.c
index f551e9e862db..64ece718d66c 100644
--- a/net/ipv4/tcp_ipv4.c
+++ b/net/ipv4/tcp_ipv4.c
@@ -2186,7 +2186,7 @@ static void get_tcp4_sock(struct sock *sk, struct seq_file *f, int i)
const struct tcp_sock *tp = tcp_sk(sk);
const struct inet_connection_sock *icsk = inet_csk(sk);
const struct inet_sock *inet = inet_sk(sk);
- struct fastopen_queue *fastopenq = icsk->icsk_accept_queue.fastopenq;
+ const struct fastopen_queue *fastopenq = &icsk->icsk_accept_queue.fastopenq;
__be32 dest = inet->inet_daddr;
__be32 src = inet->inet_rcv_saddr;
__u16 destp = ntohs(inet->inet_dport);