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authorVladimir Oltean <vladimir.oltean@nxp.com>2021-02-14 00:37:56 +0200
committerDavid S. Miller <davem@davemloft.net>2021-02-14 17:31:44 -0800
commit40d3f295b5feda409784e569550057b5fbc2a295 (patch)
tree0ad0d7a8e34853fbc96d7c6e099c97385830e2c2 /include/soc/mscc/ocelot.h
parent8a678bb29bd2b8a290ab74aa4157471621676145 (diff)
net: mscc: ocelot: use common tag parsing code with DSA
The Injection Frame Header and Extraction Frame Header that the switch prepends to frames over the NPI port is also prepended to frames delivered over the CPU port module's queues. Let's unify the handling of the frame headers by making the ocelot driver call some helpers exported by the DSA tagger. Among other things, this allows us to get rid of the strange cpu_to_be32 when transmitting the Injection Frame Header on ocelot, since the packing API uses network byte order natively (when "quirks" is 0). The comments above ocelot_gen_ifh talk about setting pop_cnt to 3, and the cpu extraction queue mask to something, but the code doesn't do it, so we don't do it either. Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com> Reviewed-by: Florian Fainelli <f.fainelli@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/soc/mscc/ocelot.h')
-rw-r--r--include/soc/mscc/ocelot.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/include/soc/mscc/ocelot.h b/include/soc/mscc/ocelot.h
index a22aa944e921..11cae2e968b5 100644
--- a/include/soc/mscc/ocelot.h
+++ b/include/soc/mscc/ocelot.h
@@ -87,9 +87,6 @@
/* Source PGIDs, one per physical port */
#define PGID_SRC 80
-#define IFH_INJ_BYPASS BIT(31)
-#define IFH_INJ_POP_CNT_DISABLE (3 << 28)
-
#define IFH_TAG_TYPE_C 0
#define IFH_TAG_TYPE_S 1
@@ -100,10 +97,6 @@
#define IFH_REW_OP_ORIGIN_PTP 0x5
#define OCELOT_NUM_TC 8
-#define OCELOT_TAG_LEN 16
-#define OCELOT_SHORT_PREFIX_LEN 4
-#define OCELOT_LONG_PREFIX_LEN 16
-#define OCELOT_TOTAL_TAG_LEN (OCELOT_SHORT_PREFIX_LEN + OCELOT_TAG_LEN)
#define OCELOT_SPEED_2500 0
#define OCELOT_SPEED_1000 1