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authorLinus Torvalds <torvalds@linux-foundation.org>2022-08-07 17:52:35 -0700
committerLinus Torvalds <torvalds@linux-foundation.org>2022-08-07 17:52:35 -0700
commit4e23eeebb2e57f5a28b36221aa776b5a1122dde5 (patch)
treef8376df9b40f35576533e830f8c2a1b7e981c160 /include/linux
parent3bc1bc0b59d04e997db25b84babf459ca1cd80b7 (diff)
parent36d4b36b69590fed99356a4426c940a253a93800 (diff)
Merge tag 'bitmap-6.0-rc1' of https://github.com/norov/linux
Pull bitmap updates from Yury Norov: - fix the duplicated comments on bitmap_to_arr64() (Qu Wenruo) - optimize out non-atomic bitops on compile-time constants (Alexander Lobakin) - cleanup bitmap-related headers (Yury Norov) - x86/olpc: fix 'logical not is only applied to the left hand side' (Alexander Lobakin) - lib/nodemask: inline wrappers around bitmap (Yury Norov) * tag 'bitmap-6.0-rc1' of https://github.com/norov/linux: (26 commits) lib/nodemask: inline next_node_in() and node_random() powerpc: drop dependency on <asm/machdep.h> in archrandom.h x86/olpc: fix 'logical not is only applied to the left hand side' lib/cpumask: move some one-line wrappers to header file headers/deps: mm: align MANITAINERS and Docs with new gfp.h structure headers/deps: mm: Split <linux/gfp_types.h> out of <linux/gfp.h> headers/deps: mm: Optimize <linux/gfp.h> header dependencies lib/cpumask: move trivial wrappers around find_bit to the header lib/cpumask: change return types to unsigned where appropriate cpumask: change return types to bool where appropriate lib/bitmap: change type of bitmap_weight to unsigned long lib/bitmap: change return types to bool where appropriate arm: align find_bit declarations with generic kernel iommu/vt-d: avoid invalid memory access via node_online(NUMA_NO_NODE) lib/test_bitmap: test the tail after bitmap_to_arr64() lib/bitmap: fix off-by-one in bitmap_to_arr64() lib: test_bitmap: add compile-time optimization/evaluations assertions bitmap: don't assume compiler evaluates small mem*() builtins calls net/ice: fix initializing the bitmap in the switch code bitops: let optimize out non-atomic bitops on compile-time constants ...
Diffstat (limited to 'include/linux')
-rw-r--r--include/linux/bitmap.h37
-rw-r--r--include/linux/bitops.h50
-rw-r--r--include/linux/cpumask.h122
-rw-r--r--include/linux/gfp.h348
-rw-r--r--include/linux/gfp_types.h348
-rw-r--r--include/linux/nodemask.h24
6 files changed, 546 insertions, 383 deletions
diff --git a/include/linux/bitmap.h b/include/linux/bitmap.h
index 2e6cd5681040..f65410a49fda 100644
--- a/include/linux/bitmap.h
+++ b/include/linux/bitmap.h
@@ -71,9 +71,9 @@ struct device;
* bitmap_release_region(bitmap, pos, order) Free specified bit region
* bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region
* bitmap_from_arr32(dst, buf, nbits) Copy nbits from u32[] buf to dst
+ * bitmap_from_arr64(dst, buf, nbits) Copy nbits from u64[] buf to dst
* bitmap_to_arr32(buf, src, nbits) Copy nbits from buf to u32[] dst
* bitmap_to_arr64(buf, src, nbits) Copy nbits from buf to u64[] dst
- * bitmap_to_arr64(buf, src, nbits) Copy nbits from buf to u64[] dst
* bitmap_get_value8(map, start) Get 8bit value from map at start
* bitmap_set_value8(map, value, start) Set 8bit value to map at start
*
@@ -148,13 +148,13 @@ void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
unsigned int shift, unsigned int nbits);
void bitmap_cut(unsigned long *dst, const unsigned long *src,
unsigned int first, unsigned int cut, unsigned int nbits);
-int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
+bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, unsigned int nbits);
void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, unsigned int nbits);
void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, unsigned int nbits);
-int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
+bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, unsigned int nbits);
void __bitmap_replace(unsigned long *dst,
const unsigned long *old, const unsigned long *new,
@@ -163,7 +163,7 @@ bool __bitmap_intersects(const unsigned long *bitmap1,
const unsigned long *bitmap2, unsigned int nbits);
bool __bitmap_subset(const unsigned long *bitmap1,
const unsigned long *bitmap2, unsigned int nbits);
-int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
+unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
void __bitmap_set(unsigned long *map, unsigned int start, int len);
void __bitmap_clear(unsigned long *map, unsigned int start, int len);
@@ -238,20 +238,32 @@ extern int bitmap_print_list_to_buf(char *buf, const unsigned long *maskp,
static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
{
unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
- memset(dst, 0, len);
+
+ if (small_const_nbits(nbits))
+ *dst = 0;
+ else
+ memset(dst, 0, len);
}
static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
{
unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
- memset(dst, 0xff, len);
+
+ if (small_const_nbits(nbits))
+ *dst = ~0UL;
+ else
+ memset(dst, 0xff, len);
}
static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
unsigned int nbits)
{
unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
- memcpy(dst, src, len);
+
+ if (small_const_nbits(nbits))
+ *dst = *src;
+ else
+ memcpy(dst, src, len);
}
/*
@@ -303,7 +315,7 @@ void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits);
bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits))
#endif
-static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
+static inline bool bitmap_and(unsigned long *dst, const unsigned long *src1,
const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
@@ -329,7 +341,7 @@ static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
__bitmap_xor(dst, src1, src2, nbits);
}
-static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1,
+static inline bool bitmap_andnot(unsigned long *dst, const unsigned long *src1,
const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
@@ -419,7 +431,8 @@ static inline bool bitmap_full(const unsigned long *src, unsigned int nbits)
return find_first_zero_bit(src, nbits) == nbits;
}
-static __always_inline int bitmap_weight(const unsigned long *src, unsigned int nbits)
+static __always_inline
+unsigned int bitmap_weight(const unsigned long *src, unsigned int nbits)
{
if (small_const_nbits(nbits))
return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
@@ -431,6 +444,8 @@ static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
{
if (__builtin_constant_p(nbits) && nbits == 1)
__set_bit(start, map);
+ else if (small_const_nbits(start + nbits))
+ *map |= GENMASK(start + nbits - 1, start);
else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
@@ -445,6 +460,8 @@ static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
{
if (__builtin_constant_p(nbits) && nbits == 1)
__clear_bit(start, map);
+ else if (small_const_nbits(start + nbits))
+ *map &= ~GENMASK(start + nbits - 1, start);
else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
diff --git a/include/linux/bitops.h b/include/linux/bitops.h
index 7aaed501f768..cf9bf65039f2 100644
--- a/include/linux/bitops.h
+++ b/include/linux/bitops.h
@@ -27,11 +27,61 @@ extern unsigned int __sw_hweight32(unsigned int w);
extern unsigned long __sw_hweight64(__u64 w);
/*
+ * Defined here because those may be needed by architecture-specific static
+ * inlines.
+ */
+
+#include <asm-generic/bitops/generic-non-atomic.h>
+
+/*
+ * Many architecture-specific non-atomic bitops contain inline asm code and due
+ * to that the compiler can't optimize them to compile-time expressions or
+ * constants. In contrary, generic_*() helpers are defined in pure C and
+ * compilers optimize them just well.
+ * Therefore, to make `unsigned long foo = 0; __set_bit(BAR, &foo)` effectively
+ * equal to `unsigned long foo = BIT(BAR)`, pick the generic C alternative when
+ * the arguments can be resolved at compile time. That expression itself is a
+ * constant and doesn't bring any functional changes to the rest of cases.
+ * The casts to `uintptr_t` are needed to mitigate `-Waddress` warnings when
+ * passing a bitmap from .bss or .data (-> `!!addr` is always true).
+ */
+#define bitop(op, nr, addr) \
+ ((__builtin_constant_p(nr) && \
+ __builtin_constant_p((uintptr_t)(addr) != (uintptr_t)NULL) && \
+ (uintptr_t)(addr) != (uintptr_t)NULL && \
+ __builtin_constant_p(*(const unsigned long *)(addr))) ? \
+ const##op(nr, addr) : op(nr, addr))
+
+#define __set_bit(nr, addr) bitop(___set_bit, nr, addr)
+#define __clear_bit(nr, addr) bitop(___clear_bit, nr, addr)
+#define __change_bit(nr, addr) bitop(___change_bit, nr, addr)
+#define __test_and_set_bit(nr, addr) bitop(___test_and_set_bit, nr, addr)
+#define __test_and_clear_bit(nr, addr) bitop(___test_and_clear_bit, nr, addr)
+#define __test_and_change_bit(nr, addr) bitop(___test_and_change_bit, nr, addr)
+#define test_bit(nr, addr) bitop(_test_bit, nr, addr)
+
+/*
* Include this here because some architectures need generic_ffs/fls in
* scope
*/
#include <asm/bitops.h>
+/* Check that the bitops prototypes are sane */
+#define __check_bitop_pr(name) \
+ static_assert(__same_type(arch_##name, generic_##name) && \
+ __same_type(const_##name, generic_##name) && \
+ __same_type(_##name, generic_##name))
+
+__check_bitop_pr(__set_bit);
+__check_bitop_pr(__clear_bit);
+__check_bitop_pr(__change_bit);
+__check_bitop_pr(__test_and_set_bit);
+__check_bitop_pr(__test_and_clear_bit);
+__check_bitop_pr(__test_and_change_bit);
+__check_bitop_pr(test_bit);
+
+#undef __check_bitop_pr
+
static inline int get_bitmask_order(unsigned int count)
{
int order;
diff --git a/include/linux/cpumask.h b/include/linux/cpumask.h
index 707387323862..0d435d0edbcb 100644
--- a/include/linux/cpumask.h
+++ b/include/linux/cpumask.h
@@ -12,6 +12,8 @@
#include <linux/bitmap.h>
#include <linux/atomic.h>
#include <linux/bug.h>
+#include <linux/gfp_types.h>
+#include <linux/numa.h>
/* Don't assign or return these: may not be this big! */
typedef struct cpumask { DECLARE_BITMAP(bits, NR_CPUS); } cpumask_t;
@@ -162,7 +164,21 @@ static inline unsigned int cpumask_last(const struct cpumask *srcp)
return find_last_bit(cpumask_bits(srcp), nr_cpumask_bits);
}
-unsigned int __pure cpumask_next(int n, const struct cpumask *srcp);
+/**
+ * cpumask_next - get the next cpu in a cpumask
+ * @n: the cpu prior to the place to search (ie. return will be > @n)
+ * @srcp: the cpumask pointer
+ *
+ * Returns >= nr_cpu_ids if no further cpus set.
+ */
+static inline
+unsigned int cpumask_next(int n, const struct cpumask *srcp)
+{
+ /* -1 is a legal arg here. */
+ if (n != -1)
+ cpumask_check(n);
+ return find_next_bit(cpumask_bits(srcp), nr_cpumask_bits, n + 1);
+}
/**
* cpumask_next_zero - get the next unset cpu in a cpumask
@@ -179,9 +195,6 @@ static inline unsigned int cpumask_next_zero(int n, const struct cpumask *srcp)
return find_next_zero_bit(cpumask_bits(srcp), nr_cpumask_bits, n+1);
}
-int __pure cpumask_next_and(int n, const struct cpumask *, const struct cpumask *);
-int __pure cpumask_any_but(const struct cpumask *mask, unsigned int cpu);
-
#if NR_CPUS == 1
/* Uniprocessor: there is only one valid CPU */
static inline unsigned int cpumask_local_spread(unsigned int i, int node)
@@ -200,12 +213,31 @@ static inline int cpumask_any_distribute(const struct cpumask *srcp)
}
#else
unsigned int cpumask_local_spread(unsigned int i, int node);
-int cpumask_any_and_distribute(const struct cpumask *src1p,
+unsigned int cpumask_any_and_distribute(const struct cpumask *src1p,
const struct cpumask *src2p);
-int cpumask_any_distribute(const struct cpumask *srcp);
+unsigned int cpumask_any_distribute(const struct cpumask *srcp);
#endif /* NR_CPUS */
/**
+ * cpumask_next_and - get the next cpu in *src1p & *src2p
+ * @n: the cpu prior to the place to search (ie. return will be > @n)
+ * @src1p: the first cpumask pointer
+ * @src2p: the second cpumask pointer
+ *
+ * Returns >= nr_cpu_ids if no further cpus set in both.
+ */
+static inline
+unsigned int cpumask_next_and(int n, const struct cpumask *src1p,
+ const struct cpumask *src2p)
+{
+ /* -1 is a legal arg here. */
+ if (n != -1)
+ cpumask_check(n);
+ return find_next_and_bit(cpumask_bits(src1p), cpumask_bits(src2p),
+ nr_cpumask_bits, n + 1);
+}
+
+/**
* for_each_cpu - iterate over every cpu in a mask
* @cpu: the (optionally unsigned) integer iterator
* @mask: the cpumask pointer
@@ -229,7 +261,7 @@ int cpumask_any_distribute(const struct cpumask *srcp);
(cpu) = cpumask_next_zero((cpu), (mask)), \
(cpu) < nr_cpu_ids;)
-int __pure cpumask_next_wrap(int n, const struct cpumask *mask, int start, bool wrap);
+unsigned int __pure cpumask_next_wrap(int n, const struct cpumask *mask, int start, bool wrap);
/**
* for_each_cpu_wrap - iterate over every cpu in a mask, starting at a specified location
@@ -265,6 +297,26 @@ int __pure cpumask_next_wrap(int n, const struct cpumask *mask, int start, bool
(cpu) = cpumask_next_and((cpu), (mask1), (mask2)), \
(cpu) < nr_cpu_ids;)
+/**
+ * cpumask_any_but - return a "random" in a cpumask, but not this one.
+ * @mask: the cpumask to search
+ * @cpu: the cpu to ignore.
+ *
+ * Often used to find any cpu but smp_processor_id() in a mask.
+ * Returns >= nr_cpu_ids if no cpus set.
+ */
+static inline
+unsigned int cpumask_any_but(const struct cpumask *mask, unsigned int cpu)
+{
+ unsigned int i;
+
+ cpumask_check(cpu);
+ for_each_cpu(i, mask)
+ if (i != cpu)
+ break;
+ return i;
+}
+
#define CPU_BITS_NONE \
{ \
[0 ... BITS_TO_LONGS(NR_CPUS)-1] = 0UL \
@@ -311,9 +363,9 @@ static __always_inline void __cpumask_clear_cpu(int cpu, struct cpumask *dstp)
* @cpu: cpu number (< nr_cpu_ids)
* @cpumask: the cpumask pointer
*
- * Returns 1 if @cpu is set in @cpumask, else returns 0
+ * Returns true if @cpu is set in @cpumask, else returns false
*/
-static __always_inline int cpumask_test_cpu(int cpu, const struct cpumask *cpumask)
+static __always_inline bool cpumask_test_cpu(int cpu, const struct cpumask *cpumask)
{
return test_bit(cpumask_check(cpu), cpumask_bits((cpumask)));
}
@@ -323,11 +375,11 @@ static __always_inline int cpumask_test_cpu(int cpu, const struct cpumask *cpuma
* @cpu: cpu number (< nr_cpu_ids)
* @cpumask: the cpumask pointer
*
- * Returns 1 if @cpu is set in old bitmap of @cpumask, else returns 0
+ * Returns true if @cpu is set in old bitmap of @cpumask, else returns false
*
* test_and_set_bit wrapper for cpumasks.
*/
-static __always_inline int cpumask_test_and_set_cpu(int cpu, struct cpumask *cpumask)
+static __always_inline bool cpumask_test_and_set_cpu(int cpu, struct cpumask *cpumask)
{
return test_and_set_bit(cpumask_check(cpu), cpumask_bits(cpumask));
}
@@ -337,11 +389,11 @@ static __always_inline int cpumask_test_and_set_cpu(int cpu, struct cpumask *cpu
* @cpu: cpu number (< nr_cpu_ids)
* @cpumask: the cpumask pointer
*
- * Returns 1 if @cpu is set in old bitmap of @cpumask, else returns 0
+ * Returns true if @cpu is set in old bitmap of @cpumask, else returns false
*
* test_and_clear_bit wrapper for cpumasks.
*/
-static __always_inline int cpumask_test_and_clear_cpu(int cpu, struct cpumask *cpumask)
+static __always_inline bool cpumask_test_and_clear_cpu(int cpu, struct cpumask *cpumask)
{
return test_and_clear_bit(cpumask_check(cpu), cpumask_bits(cpumask));
}
@@ -370,9 +422,9 @@ static inline void cpumask_clear(struct cpumask *dstp)
* @src1p: the first input
* @src2p: the second input
*
- * If *@dstp is empty, returns 0, else returns 1
+ * If *@dstp is empty, returns false, else returns true
*/
-static inline int cpumask_and(struct cpumask *dstp,
+static inline bool cpumask_and(struct cpumask *dstp,
const struct cpumask *src1p,
const struct cpumask *src2p)
{
@@ -413,9 +465,9 @@ static inline void cpumask_xor(struct cpumask *dstp,
* @src1p: the first input
* @src2p: the second input
*
- * If *@dstp is empty, returns 0, else returns 1
+ * If *@dstp is empty, returns false, else returns true
*/
-static inline int cpumask_andnot(struct cpumask *dstp,
+static inline bool cpumask_andnot(struct cpumask *dstp,
const struct cpumask *src1p,
const struct cpumask *src2p)
{
@@ -478,9 +530,9 @@ static inline bool cpumask_intersects(const struct cpumask *src1p,
* @src1p: the first input
* @src2p: the second input
*
- * Returns 1 if *@src1p is a subset of *@src2p, else returns 0
+ * Returns true if *@src1p is a subset of *@src2p, else returns false
*/
-static inline int cpumask_subset(const struct cpumask *src1p,
+static inline bool cpumask_subset(const struct cpumask *src1p,
const struct cpumask *src2p)
{
return bitmap_subset(cpumask_bits(src1p), cpumask_bits(src2p),
@@ -682,9 +734,35 @@ typedef struct cpumask *cpumask_var_t;
#define __cpumask_var_read_mostly __read_mostly
bool alloc_cpumask_var_node(cpumask_var_t *mask, gfp_t flags, int node);
-bool alloc_cpumask_var(cpumask_var_t *mask, gfp_t flags);
-bool zalloc_cpumask_var_node(cpumask_var_t *mask, gfp_t flags, int node);
-bool zalloc_cpumask_var(cpumask_var_t *mask, gfp_t flags);
+
+static inline
+bool zalloc_cpumask_var_node(cpumask_var_t *mask, gfp_t flags, int node)
+{
+ return alloc_cpumask_var_node(mask, flags | __GFP_ZERO, node);
+}
+
+/**
+ * alloc_cpumask_var - allocate a struct cpumask
+ * @mask: pointer to cpumask_var_t where the cpumask is returned
+ * @flags: GFP_ flags
+ *
+ * Only defined when CONFIG_CPUMASK_OFFSTACK=y, otherwise is
+ * a nop returning a constant 1 (in <linux/cpumask.h>).
+ *
+ * See alloc_cpumask_var_node.
+ */
+static inline
+bool alloc_cpumask_var(cpumask_var_t *mask, gfp_t flags)
+{
+ return alloc_cpumask_var_node(mask, flags, NUMA_NO_NODE);
+}
+
+static inline
+bool zalloc_cpumask_var(cpumask_var_t *mask, gfp_t flags)
+{
+ return alloc_cpumask_var(mask, flags | __GFP_ZERO);
+}
+
void alloc_bootmem_cpumask_var(cpumask_var_t *mask);
void free_cpumask_var(cpumask_var_t mask);
void free_bootmem_cpumask_var(cpumask_var_t mask);
diff --git a/include/linux/gfp.h b/include/linux/gfp.h
index 0ace7759acd2..f314be58fa77 100644
--- a/include/linux/gfp.h
+++ b/include/linux/gfp.h
@@ -2,357 +2,13 @@
#ifndef __LINUX_GFP_H
#define __LINUX_GFP_H
-#include <linux/mmdebug.h>
+#include <linux/gfp_types.h>
+
#include <linux/mmzone.h>
-#include <linux/stddef.h>
-#include <linux/linkage.h>
#include <linux/topology.h>
-/* The typedef is in types.h but we want the documentation here */
-#if 0
-/**
- * typedef gfp_t - Memory allocation flags.
- *
- * GFP flags are commonly used throughout Linux to indicate how memory
- * should be allocated. The GFP acronym stands for get_free_pages(),
- * the underlying memory allocation function. Not every GFP flag is
- * supported by every function which may allocate memory. Most users
- * will want to use a plain ``GFP_KERNEL``.
- */
-typedef unsigned int __bitwise gfp_t;
-#endif
-
struct vm_area_struct;
-/*
- * In case of changes, please don't forget to update
- * include/trace/events/mmflags.h and tools/perf/builtin-kmem.c
- */
-
-/* Plain integer GFP bitmasks. Do not use this directly. */
-#define ___GFP_DMA 0x01u
-#define ___GFP_HIGHMEM 0x02u
-#define ___GFP_DMA32 0x04u
-#define ___GFP_MOVABLE 0x08u
-#define ___GFP_RECLAIMABLE 0x10u
-#define ___GFP_HIGH 0x20u
-#define ___GFP_IO 0x40u
-#define ___GFP_FS 0x80u
-#define ___GFP_ZERO 0x100u
-#define ___GFP_ATOMIC 0x200u
-#define ___GFP_DIRECT_RECLAIM 0x400u
-#define ___GFP_KSWAPD_RECLAIM 0x800u
-#define ___GFP_WRITE 0x1000u
-#define ___GFP_NOWARN 0x2000u
-#define ___GFP_RETRY_MAYFAIL 0x4000u
-#define ___GFP_NOFAIL 0x8000u
-#define ___GFP_NORETRY 0x10000u
-#define ___GFP_MEMALLOC 0x20000u
-#define ___GFP_COMP 0x40000u
-#define ___GFP_NOMEMALLOC 0x80000u
-#define ___GFP_HARDWALL 0x100000u
-#define ___GFP_THISNODE 0x200000u
-#define ___GFP_ACCOUNT 0x400000u
-#define ___GFP_ZEROTAGS 0x800000u
-#ifdef CONFIG_KASAN_HW_TAGS
-#define ___GFP_SKIP_ZERO 0x1000000u
-#define ___GFP_SKIP_KASAN_UNPOISON 0x2000000u
-#define ___GFP_SKIP_KASAN_POISON 0x4000000u
-#else
-#define ___GFP_SKIP_ZERO 0
-#define ___GFP_SKIP_KASAN_UNPOISON 0
-#define ___GFP_SKIP_KASAN_POISON 0
-#endif
-#ifdef CONFIG_LOCKDEP
-#define ___GFP_NOLOCKDEP 0x8000000u
-#else
-#define ___GFP_NOLOCKDEP 0
-#endif
-/* If the above are modified, __GFP_BITS_SHIFT may need updating */
-
-/*
- * Physical address zone modifiers (see linux/mmzone.h - low four bits)
- *
- * Do not put any conditional on these. If necessary modify the definitions
- * without the underscores and use them consistently. The definitions here may
- * be used in bit comparisons.
- */
-#define __GFP_DMA ((__force gfp_t)___GFP_DMA)
-#define __GFP_HIGHMEM ((__force gfp_t)___GFP_HIGHMEM)
-#define __GFP_DMA32 ((__force gfp_t)___GFP_DMA32)
-#define __GFP_MOVABLE ((__force gfp_t)___GFP_MOVABLE) /* ZONE_MOVABLE allowed */
-#define GFP_ZONEMASK (__GFP_DMA|__GFP_HIGHMEM|__GFP_DMA32|__GFP_MOVABLE)
-
-/**
- * DOC: Page mobility and placement hints
- *
- * Page mobility and placement hints
- * ---------------------------------
- *
- * These flags provide hints about how mobile the page is. Pages with similar
- * mobility are placed within the same pageblocks to minimise problems due
- * to external fragmentation.
- *
- * %__GFP_MOVABLE (also a zone modifier) indicates that the page can be
- * moved by page migration during memory compaction or can be reclaimed.
- *
- * %__GFP_RECLAIMABLE is used for slab allocations that specify
- * SLAB_RECLAIM_ACCOUNT and whose pages can be freed via shrinkers.
- *
- * %__GFP_WRITE indicates the caller intends to dirty the page. Where possible,
- * these pages will be spread between local zones to avoid all the dirty
- * pages being in one zone (fair zone allocation policy).
- *
- * %__GFP_HARDWALL enforces the cpuset memory allocation policy.
- *
- * %__GFP_THISNODE forces the allocation to be satisfied from the requested
- * node with no fallbacks or placement policy enforcements.
- *
- * %__GFP_ACCOUNT causes the allocation to be accounted to kmemcg.
- */
-#define __GFP_RECLAIMABLE ((__force gfp_t)___GFP_RECLAIMABLE)
-#define __GFP_WRITE ((__force gfp_t)___GFP_WRITE)
-#define __GFP_HARDWALL ((__force gfp_t)___GFP_HARDWALL)
-#define __GFP_THISNODE ((__force gfp_t)___GFP_THISNODE)
-#define __GFP_ACCOUNT ((__force gfp_t)___GFP_ACCOUNT)
-
-/**
- * DOC: Watermark modifiers
- *
- * Watermark modifiers -- controls access to emergency reserves
- * ------------------------------------------------------------
- *
- * %__GFP_HIGH indicates that the caller is high-priority and that granting
- * the request is necessary before the system can make forward progress.
- * For example, creating an IO context to clean pages.
- *
- * %__GFP_ATOMIC indicates that the caller cannot reclaim or sleep and is
- * high priority. Users are typically interrupt handlers. This may be
- * used in conjunction with %__GFP_HIGH
- *
- * %__GFP_MEMALLOC allows access to all memory. This should only be used when
- * the caller guarantees the allocation will allow more memory to be freed
- * very shortly e.g. process exiting or swapping. Users either should
- * be the MM or co-ordinating closely with the VM (e.g. swap over NFS).
- * Users of this flag have to be extremely careful to not deplete the reserve
- * completely and implement a throttling mechanism which controls the
- * consumption of the reserve based on the amount of freed memory.
- * Usage of a pre-allocated pool (e.g. mempool) should be always considered
- * before using this flag.
- *
- * %__GFP_NOMEMALLOC is used to explicitly forbid access to emergency reserves.
- * This takes precedence over the %__GFP_MEMALLOC flag if both are set.
- */
-#define __GFP_ATOMIC ((__force gfp_t)___GFP_ATOMIC)
-#define __GFP_HIGH ((__force gfp_t)___GFP_HIGH)
-#define __GFP_MEMALLOC ((__force gfp_t)___GFP_MEMALLOC)
-#define __GFP_NOMEMALLOC ((__force gfp_t)___GFP_NOMEMALLOC)
-
-/**
- * DOC: Reclaim modifiers
- *
- * Reclaim modifiers
- * -----------------
- * Please note that all the following flags are only applicable to sleepable
- * allocations (e.g. %GFP_NOWAIT and %GFP_ATOMIC will ignore them).
- *
- * %__GFP_IO can start physical IO.
- *
- * %__GFP_FS can call down to the low-level FS. Clearing the flag avoids the
- * allocator recursing into the filesystem which might already be holding
- * locks.
- *
- * %__GFP_DIRECT_RECLAIM indicates that the caller may enter direct reclaim.
- * This flag can be cleared to avoid unnecessary delays when a fallback
- * option is available.
- *
- * %__GFP_KSWAPD_RECLAIM indicates that the caller wants to wake kswapd when
- * the low watermark is reached and have it reclaim pages until the high
- * watermark is reached. A caller may wish to clear this flag when fallback
- * options are available and the reclaim is likely to disrupt the system. The
- * canonical example is THP allocation where a fallback is cheap but
- * reclaim/compaction may cause indirect stalls.
- *
- * %__GFP_RECLAIM is shorthand to allow/forbid both direct and kswapd reclaim.
- *
- * The default allocator behavior depends on the request size. We have a concept
- * of so called costly allocations (with order > %PAGE_ALLOC_COSTLY_ORDER).
- * !costly allocations are too essential to fail so they are implicitly
- * non-failing by default (with some exceptions like OOM victims might fail so
- * the caller still has to check for failures) while costly requests try to be
- * not disruptive and back off even without invoking the OOM killer.
- * The following three modifiers might be used to override some of these
- * implicit rules
- *
- * %__GFP_NORETRY: The VM implementation will try only very lightweight
- * memory direct reclaim to get some memory under memory pressure (thus
- * it can sleep). It will avoid disruptive actions like OOM killer. The
- * caller must handle the failure which is quite likely to happen under
- * heavy memory pressure. The flag is suitable when failure can easily be
- * handled at small cost, such as reduced throughput
- *
- * %__GFP_RETRY_MAYFAIL: The VM implementation will retry memory reclaim
- * procedures that have previously failed if there is some indication
- * that progress has been made else where. It can wait for other
- * tasks to attempt high level approaches to freeing memory such as
- * compaction (which removes fragmentation) and page-out.
- * There is still a definite limit to the number of retries, but it is
- * a larger limit than with %__GFP_NORETRY.
- * Allocations with this flag may fail, but only when there is
- * genuinely little unused memory. While these allocations do not
- * directly trigger the OOM killer, their failure indicates that
- * the system is likely to need to use the OOM killer soon. The
- * caller must handle failure, but can reasonably do so by failing
- * a higher-level request, or completing it only in a much less
- * efficient manner.
- * If the allocation does fail, and the caller is in a position to
- * free some non-essential memory, doing so could benefit the system
- * as a whole.
- *
- * %__GFP_NOFAIL: The VM implementation _must_ retry infinitely: the caller
- * cannot handle allocation failures. The allocation could block
- * indefinitely but will never return with failure. Testing for
- * failure is pointless.
- * New users should be evaluated carefully (and the flag should be
- * used only when there is no reasonable failure policy) but it is
- * definitely preferable to use the flag rather than opencode endless
- * loop around allocator.
- * Using this flag for costly allocations is _highly_ discouraged.
- */
-#define __GFP_IO ((__force gfp_t)___GFP_IO)
-#define __GFP_FS ((__force gfp_t)___GFP_FS)
-#define __GFP_DIRECT_RECLAIM ((__force gfp_t)___GFP_DIRECT_RECLAIM) /* Caller can reclaim */
-#define __GFP_KSWAPD_RECLAIM ((__force gfp_t)___GFP_KSWAPD_RECLAIM) /* kswapd can wake */
-#define __GFP_RECLAIM ((__force gfp_t)(___GFP_DIRECT_RECLAIM|___GFP_KSWAPD_RECLAIM))
-#define __GFP_RETRY_MAYFAIL ((__force gfp_t)___GFP_RETRY_MAYFAIL)
-#define __GFP_NOFAIL ((__force gfp_t)___GFP_NOFAIL)
-#define __GFP_NORETRY ((__force gfp_t)___GFP_NORETRY)
-
-/**
- * DOC: Action modifiers
- *
- * Action modifiers
- * ----------------
- *
- * %__GFP_NOWARN suppresses allocation failure reports.
- *
- * %__GFP_COMP address compound page metadata.
- *
- * %__GFP_ZERO returns a zeroed page on success.
- *
- * %__GFP_ZEROTAGS zeroes memory tags at allocation time if the memory itself
- * is being zeroed (either via __GFP_ZERO or via init_on_alloc, provided that
- * __GFP_SKIP_ZERO is not set). This flag is intended for optimization: setting
- * memory tags at the same time as zeroing memory has minimal additional
- * performace impact.
- *
- * %__GFP_SKIP_KASAN_UNPOISON makes KASAN skip unpoisoning on page allocation.
- * Only effective in HW_TAGS mode.
- *
- * %__GFP_SKIP_KASAN_POISON makes KASAN skip poisoning on page deallocation.
- * Typically, used for userspace pages. Only effective in HW_TAGS mode.
- */
-#define __GFP_NOWARN ((__force gfp_t)___GFP_NOWARN)
-#define __GFP_COMP ((__force gfp_t)___GFP_COMP)
-#define __GFP_ZERO ((__force gfp_t)___GFP_ZERO)
-#define __GFP_ZEROTAGS ((__force gfp_t)___GFP_ZEROTAGS)
-#define __GFP_SKIP_ZERO ((__force gfp_t)___GFP_SKIP_ZERO)
-#define __GFP_SKIP_KASAN_UNPOISON ((__force gfp_t)___GFP_SKIP_KASAN_UNPOISON)
-#define __GFP_SKIP_KASAN_POISON ((__force gfp_t)___GFP_SKIP_KASAN_POISON)
-
-/* Disable lockdep for GFP context tracking */
-#define __GFP_NOLOCKDEP ((__force gfp_t)___GFP_NOLOCKDEP)
-
-/* Room for N __GFP_FOO bits */
-#define __GFP_BITS_SHIFT (27 + IS_ENABLED(CONFIG_LOCKDEP))
-#define __GFP_BITS_MASK ((__force gfp_t)((1 << __GFP_BITS_SHIFT) - 1))
-
-/**
- * DOC: Useful GFP flag combinations
- *
- * Useful GFP flag combinations
- * ----------------------------
- *
- * Useful GFP flag combinations that are commonly used. It is recommended
- * that subsystems start with one of these combinations and then set/clear
- * %__GFP_FOO flags as necessary.
- *
- * %GFP_ATOMIC users can not sleep and need the allocation to succeed. A lower
- * watermark is applied to allow access to "atomic reserves".
- * The current implementation doesn't support NMI and few other strict
- * non-preemptive contexts (e.g. raw_spin_lock). The same applies to %GFP_NOWAIT.
- *
- * %GFP_KERNEL is typical for kernel-internal allocations. The caller requires
- * %ZONE_NORMAL or a lower zone for direct access but can direct reclaim.
- *
- * %GFP_KERNEL_ACCOUNT is the same as GFP_KERNEL, except the allocation is
- * accounted to kmemcg.
- *
- * %GFP_NOWAIT is for kernel allocations that should not stall for direct
- * reclaim, start physical IO or use any filesystem callback.
- *
- * %GFP_NOIO will use direct reclaim to discard clean pages or slab pages
- * that do not require the starting of any physical IO.
- * Please try to avoid using this flag directly and instead use
- * memalloc_noio_{save,restore} to mark the whole scope which cannot
- * perform any IO with a short explanation why. All allocation requests
- * will inherit GFP_NOIO implicitly.
- *
- * %GFP_NOFS will use direct reclaim but will not use any filesystem interfaces.
- * Please try to avoid using this flag directly and instead use
- * memalloc_nofs_{save,restore} to mark the whole scope which cannot/shouldn't
- * recurse into the FS layer with a short explanation why. All allocation
- * requests will inherit GFP_NOFS implicitly.
- *
- * %GFP_USER is for userspace allocations that also need to be directly
- * accessibly by the kernel or hardware. It is typically used by hardware
- * for buffers that are mapped to userspace (e.g. graphics) that hardware
- * still must DMA to. cpuset limits are enforced for these allocations.
- *
- * %GFP_DMA exists for historical reasons and should be avoided where possible.
- * The flags indicates that the caller requires that the lowest zone be
- * used (%ZONE_DMA or 16M on x86-64). Ideally, this would be removed but
- * it would require careful auditing as some users really require it and
- * others use the flag to avoid lowmem reserves in %ZONE_DMA and treat the
- * lowest zone as a type of emergency reserve.
- *
- * %GFP_DMA32 is similar to %GFP_DMA except that the caller requires a 32-bit
- * address. Note that kmalloc(..., GFP_DMA32) does not return DMA32 memory
- * because the DMA32 kmalloc cache array is not implemented.
- * (Reason: there is no such user in kernel).
- *
- * %GFP_HIGHUSER is for userspace allocations that may be mapped to userspace,
- * do not need to be directly accessible by the kernel but that cannot
- * move once in use. An example may be a hardware allocation that maps
- * data directly into userspace but has no addressing limitations.
- *
- * %GFP_HIGHUSER_MOVABLE is for userspace allocations that the kernel does not
- * need direct access to but can use kmap() when access is required. They
- * are expected to be movable via page reclaim or page migration. Typically,
- * pages on the LRU would also be allocated with %GFP_HIGHUSER_MOVABLE.
- *
- * %GFP_TRANSHUGE and %GFP_TRANSHUGE_LIGHT are used for THP allocations. They
- * are compound allocations that will generally fail quickly if memory is not
- * available and will not wake kswapd/kcompactd on failure. The _LIGHT
- * version does not attempt reclaim/compaction at all and is by default used
- * in page fault path, while the non-light is used by khugepaged.
- */
-#define GFP_ATOMIC (__GFP_HIGH|__GFP_ATOMIC|__GFP_KSWAPD_RECLAIM)
-#define GFP_KERNEL (__GFP_RECLAIM | __GFP_IO | __GFP_FS)
-#define GFP_KERNEL_ACCOUNT (GFP_KERNEL | __GFP_ACCOUNT)
-#define GFP_NOWAIT (__GFP_KSWAPD_RECLAIM)
-#define GFP_NOIO (__GFP_RECLAIM)
-#define GFP_NOFS (__GFP_RECLAIM | __GFP_IO)
-#define GFP_USER (__GFP_RECLAIM | __GFP_IO | __GFP_FS | __GFP_HARDWALL)
-#define GFP_DMA __GFP_DMA
-#define GFP_DMA32 __GFP_DMA32
-#define GFP_HIGHUSER (GFP_USER | __GFP_HIGHMEM)
-#define GFP_HIGHUSER_MOVABLE (GFP_HIGHUSER | __GFP_MOVABLE | \
- __GFP_SKIP_KASAN_POISON | __GFP_SKIP_KASAN_UNPOISON)
-#define GFP_TRANSHUGE_LIGHT ((GFP_HIGHUSER_MOVABLE | __GFP_COMP | \
- __GFP_NOMEMALLOC | __GFP_NOWARN) & ~__GFP_RECLAIM)
-#define GFP_TRANSHUGE (GFP_TRANSHUGE_LIGHT | __GFP_DIRECT_RECLAIM)
-
/* Convert GFP flags to their corresponding migrate type */
#define GFP_MOVABLE_MASK (__GFP_RECLAIMABLE|__GFP_MOVABLE)
#define GFP_MOVABLE_SHIFT 3
diff --git a/include/linux/gfp_types.h b/include/linux/gfp_types.h
new file mode 100644
index 000000000000..d88c46ca82e1
--- /dev/null
+++ b/include/linux/gfp_types.h
@@ -0,0 +1,348 @@
+/* SPDX-License-Identifier: GPL-2.0 */
+#ifndef __LINUX_GFP_TYPES_H
+#define __LINUX_GFP_TYPES_H
+
+/* The typedef is in types.h but we want the documentation here */
+#if 0
+/**
+ * typedef gfp_t - Memory allocation flags.
+ *
+ * GFP flags are commonly used throughout Linux to indicate how memory
+ * should be allocated. The GFP acronym stands for get_free_pages(),
+ * the underlying memory allocation function. Not every GFP flag is
+ * supported by every function which may allocate memory. Most users
+ * will want to use a plain ``GFP_KERNEL``.
+ */
+typedef unsigned int __bitwise gfp_t;
+#endif
+
+/*
+ * In case of changes, please don't forget to update
+ * include/trace/events/mmflags.h and tools/perf/builtin-kmem.c
+ */
+
+/* Plain integer GFP bitmasks. Do not use this directly. */
+#define ___GFP_DMA 0x01u
+#define ___GFP_HIGHMEM 0x02u
+#define ___GFP_DMA32 0x04u
+#define ___GFP_MOVABLE 0x08u
+#define ___GFP_RECLAIMABLE 0x10u
+#define ___GFP_HIGH 0x20u
+#define ___GFP_IO 0x40u
+#define ___GFP_FS 0x80u
+#define ___GFP_ZERO 0x100u
+#define ___GFP_ATOMIC 0x200u
+#define ___GFP_DIRECT_RECLAIM 0x400u
+#define ___GFP_KSWAPD_RECLAIM 0x800u
+#define ___GFP_WRITE 0x1000u
+#define ___GFP_NOWARN 0x2000u
+#define ___GFP_RETRY_MAYFAIL 0x4000u
+#define ___GFP_NOFAIL 0x8000u
+#define ___GFP_NORETRY 0x10000u
+#define ___GFP_MEMALLOC 0x20000u
+#define ___GFP_COMP 0x40000u
+#define ___GFP_NOMEMALLOC 0x80000u
+#define ___GFP_HARDWALL 0x100000u
+#define ___GFP_THISNODE 0x200000u
+#define ___GFP_ACCOUNT 0x400000u
+#define ___GFP_ZEROTAGS 0x800000u
+#ifdef CONFIG_KASAN_HW_TAGS
+#define ___GFP_SKIP_ZERO 0x1000000u
+#define ___GFP_SKIP_KASAN_UNPOISON 0x2000000u
+#define ___GFP_SKIP_KASAN_POISON 0x4000000u
+#else
+#define ___GFP_SKIP_ZERO 0
+#define ___GFP_SKIP_KASAN_UNPOISON 0
+#define ___GFP_SKIP_KASAN_POISON 0
+#endif
+#ifdef CONFIG_LOCKDEP
+#define ___GFP_NOLOCKDEP 0x8000000u
+#else
+#define ___GFP_NOLOCKDEP 0
+#endif
+/* If the above are modified, __GFP_BITS_SHIFT may need updating */
+
+/*
+ * Physical address zone modifiers (see linux/mmzone.h - low four bits)
+ *
+ * Do not put any conditional on these. If necessary modify the definitions
+ * without the underscores and use them consistently. The definitions here may
+ * be used in bit comparisons.
+ */
+#define __GFP_DMA ((__force gfp_t)___GFP_DMA)
+#define __GFP_HIGHMEM ((__force gfp_t)___GFP_HIGHMEM)
+#define __GFP_DMA32 ((__force gfp_t)___GFP_DMA32)
+#define __GFP_MOVABLE ((__force gfp_t)___GFP_MOVABLE) /* ZONE_MOVABLE allowed */
+#define GFP_ZONEMASK (__GFP_DMA|__GFP_HIGHMEM|__GFP_DMA32|__GFP_MOVABLE)
+
+/**
+ * DOC: Page mobility and placement hints
+ *
+ * Page mobility and placement hints
+ * ---------------------------------
+ *
+ * These flags provide hints about how mobile the page is. Pages with similar
+ * mobility are placed within the same pageblocks to minimise problems due
+ * to external fragmentation.
+ *
+ * %__GFP_MOVABLE (also a zone modifier) indicates that the page can be
+ * moved by page migration during memory compaction or can be reclaimed.
+ *
+ * %__GFP_RECLAIMABLE is used for slab allocations that specify
+ * SLAB_RECLAIM_ACCOUNT and whose pages can be freed via shrinkers.
+ *
+ * %__GFP_WRITE indicates the caller intends to dirty the page. Where possible,
+ * these pages will be spread between local zones to avoid all the dirty
+ * pages being in one zone (fair zone allocation policy).
+ *
+ * %__GFP_HARDWALL enforces the cpuset memory allocation policy.
+ *
+ * %__GFP_THISNODE forces the allocation to be satisfied from the requested
+ * node with no fallbacks or placement policy enforcements.
+ *
+ * %__GFP_ACCOUNT causes the allocation to be accounted to kmemcg.
+ */
+#define __GFP_RECLAIMABLE ((__force gfp_t)___GFP_RECLAIMABLE)
+#define __GFP_WRITE ((__force gfp_t)___GFP_WRITE)
+#define __GFP_HARDWALL ((__force gfp_t)___GFP_HARDWALL)
+#define __GFP_THISNODE ((__force gfp_t)___GFP_THISNODE)
+#define __GFP_ACCOUNT ((__force gfp_t)___GFP_ACCOUNT)
+
+/**
+ * DOC: Watermark modifiers
+ *
+ * Watermark modifiers -- controls access to emergency reserves
+ * ------------------------------------------------------------
+ *
+ * %__GFP_HIGH indicates that the caller is high-priority and that granting
+ * the request is necessary before the system can make forward progress.
+ * For example, creating an IO context to clean pages.
+ *
+ * %__GFP_ATOMIC indicates that the caller cannot reclaim or sleep and is
+ * high priority. Users are typically interrupt handlers. This may be
+ * used in conjunction with %__GFP_HIGH
+ *
+ * %__GFP_MEMALLOC allows access to all memory. This should only be used when
+ * the caller guarantees the allocation will allow more memory to be freed
+ * very shortly e.g. process exiting or swapping. Users either should
+ * be the MM or co-ordinating closely with the VM (e.g. swap over NFS).
+ * Users of this flag have to be extremely careful to not deplete the reserve
+ * completely and implement a throttling mechanism which controls the
+ * consumption of the reserve based on the amount of freed memory.
+ * Usage of a pre-allocated pool (e.g. mempool) should be always considered
+ * before using this flag.
+ *
+ * %__GFP_NOMEMALLOC is used to explicitly forbid access to emergency reserves.
+ * This takes precedence over the %__GFP_MEMALLOC flag if both are set.
+ */
+#define __GFP_ATOMIC ((__force gfp_t)___GFP_ATOMIC)
+#define __GFP_HIGH ((__force gfp_t)___GFP_HIGH)
+#define __GFP_MEMALLOC ((__force gfp_t)___GFP_MEMALLOC)
+#define __GFP_NOMEMALLOC ((__force gfp_t)___GFP_NOMEMALLOC)
+
+/**
+ * DOC: Reclaim modifiers
+ *
+ * Reclaim modifiers
+ * -----------------
+ * Please note that all the following flags are only applicable to sleepable
+ * allocations (e.g. %GFP_NOWAIT and %GFP_ATOMIC will ignore them).
+ *
+ * %__GFP_IO can start physical IO.
+ *
+ * %__GFP_FS can call down to the low-level FS. Clearing the flag avoids the
+ * allocator recursing into the filesystem which might already be holding
+ * locks.
+ *
+ * %__GFP_DIRECT_RECLAIM indicates that the caller may enter direct reclaim.
+ * This flag can be cleared to avoid unnecessary delays when a fallback
+ * option is available.
+ *
+ * %__GFP_KSWAPD_RECLAIM indicates that the caller wants to wake kswapd when
+ * the low watermark is reached and have it reclaim pages until the high
+ * watermark is reached. A caller may wish to clear this flag when fallback
+ * options are available and the reclaim is likely to disrupt the system. The
+ * canonical example is THP allocation where a fallback is cheap but
+ * reclaim/compaction may cause indirect stalls.
+ *
+ * %__GFP_RECLAIM is shorthand to allow/forbid both direct and kswapd reclaim.
+ *
+ * The default allocator behavior depends on the request size. We have a concept
+ * of so called costly allocations (with order > %PAGE_ALLOC_COSTLY_ORDER).
+ * !costly allocations are too essential to fail so they are implicitly
+ * non-failing by default (with some exceptions like OOM victims might fail so
+ * the caller still has to check for failures) while costly requests try to be
+ * not disruptive and back off even without invoking the OOM killer.
+ * The following three modifiers might be used to override some of these
+ * implicit rules
+ *
+ * %__GFP_NORETRY: The VM implementation will try only very lightweight
+ * memory direct reclaim to get some memory under memory pressure (thus
+ * it can sleep). It will avoid disruptive actions like OOM killer. The
+ * caller must handle the failure which is quite likely to happen under
+ * heavy memory pressure. The flag is suitable when failure can easily be
+ * handled at small cost, such as reduced throughput
+ *
+ * %__GFP_RETRY_MAYFAIL: The VM implementation will retry memory reclaim
+ * procedures that have previously failed if there is some indication
+ * that progress has been made else where. It can wait for other
+ * tasks to attempt high level approaches to freeing memory such as
+ * compaction (which removes fragmentation) and page-out.
+ * There is still a definite limit to the number of retries, but it is
+ * a larger limit than with %__GFP_NORETRY.
+ * Allocations with this flag may fail, but only when there is
+ * genuinely little unused memory. While these allocations do not
+ * directly trigger the OOM killer, their failure indicates that
+ * the system is likely to need to use the OOM killer soon. The
+ * caller must handle failure, but can reasonably do so by failing
+ * a higher-level request, or completing it only in a much less
+ * efficient manner.
+ * If the allocation does fail, and the caller is in a position to
+ * free some non-essential memory, doing so could benefit the system
+ * as a whole.
+ *
+ * %__GFP_NOFAIL: The VM implementation _must_ retry infinitely: the caller
+ * cannot handle allocation failures. The allocation could block
+ * indefinitely but will never return with failure. Testing for
+ * failure is pointless.
+ * New users should be evaluated carefully (and the flag should be
+ * used only when there is no reasonable failure policy) but it is
+ * definitely preferable to use the flag rather than opencode endless
+ * loop around allocator.
+ * Using this flag for costly allocations is _highly_ discouraged.
+ */
+#define __GFP_IO ((__force gfp_t)___GFP_IO)
+#define __GFP_FS ((__force gfp_t)___GFP_FS)
+#define __GFP_DIRECT_RECLAIM ((__force gfp_t)___GFP_DIRECT_RECLAIM) /* Caller can reclaim */
+#define __GFP_KSWAPD_RECLAIM ((__force gfp_t)___GFP_KSWAPD_RECLAIM) /* kswapd can wake */
+#define __GFP_RECLAIM ((__force gfp_t)(___GFP_DIRECT_RECLAIM|___GFP_KSWAPD_RECLAIM))
+#define __GFP_RETRY_MAYFAIL ((__force gfp_t)___GFP_RETRY_MAYFAIL)
+#define __GFP_NOFAIL ((__force gfp_t)___GFP_NOFAIL)
+#define __GFP_NORETRY ((__force gfp_t)___GFP_NORETRY)
+
+/**
+ * DOC: Action modifiers
+ *
+ * Action modifiers
+ * ----------------
+ *
+ * %__GFP_NOWARN suppresses allocation failure reports.
+ *
+ * %__GFP_COMP address compound page metadata.
+ *
+ * %__GFP_ZERO returns a zeroed page on success.
+ *
+ * %__GFP_ZEROTAGS zeroes memory tags at allocation time if the memory itself
+ * is being zeroed (either via __GFP_ZERO or via init_on_alloc, provided that
+ * __GFP_SKIP_ZERO is not set). This flag is intended for optimization: setting
+ * memory tags at the same time as zeroing memory has minimal additional
+ * performace impact.
+ *
+ * %__GFP_SKIP_KASAN_UNPOISON makes KASAN skip unpoisoning on page allocation.
+ * Only effective in HW_TAGS mode.
+ *
+ * %__GFP_SKIP_KASAN_POISON makes KASAN skip poisoning on page deallocation.
+ * Typically, used for userspace pages. Only effective in HW_TAGS mode.
+ */
+#define __GFP_NOWARN ((__force gfp_t)___GFP_NOWARN)
+#define __GFP_COMP ((__force gfp_t)___GFP_COMP)
+#define __GFP_ZERO ((__force gfp_t)___GFP_ZERO)
+#define __GFP_ZEROTAGS ((__force gfp_t)___GFP_ZEROTAGS)
+#define __GFP_SKIP_ZERO ((__force gfp_t)___GFP_SKIP_ZERO)
+#define __GFP_SKIP_KASAN_UNPOISON ((__force gfp_t)___GFP_SKIP_KASAN_UNPOISON)
+#define __GFP_SKIP_KASAN_POISON ((__force gfp_t)___GFP_SKIP_KASAN_POISON)
+
+/* Disable lockdep for GFP context tracking */
+#define __GFP_NOLOCKDEP ((__force gfp_t)___GFP_NOLOCKDEP)
+
+/* Room for N __GFP_FOO bits */
+#define __GFP_BITS_SHIFT (27 + IS_ENABLED(CONFIG_LOCKDEP))
+#define __GFP_BITS_MASK ((__force gfp_t)((1 << __GFP_BITS_SHIFT) - 1))
+
+/**
+ * DOC: Useful GFP flag combinations
+ *
+ * Useful GFP flag combinations
+ * ----------------------------
+ *
+ * Useful GFP flag combinations that are commonly used. It is recommended
+ * that subsystems start with one of these combinations and then set/clear
+ * %__GFP_FOO flags as necessary.
+ *
+ * %GFP_ATOMIC users can not sleep and need the allocation to succeed. A lower
+ * watermark is applied to allow access to "atomic reserves".
+ * The current implementation doesn't support NMI and few other strict
+ * non-preemptive contexts (e.g. raw_spin_lock). The same applies to %GFP_NOWAIT.
+ *
+ * %GFP_KERNEL is typical for kernel-internal allocations. The caller requires
+ * %ZONE_NORMAL or a lower zone for direct access but can direct reclaim.
+ *
+ * %GFP_KERNEL_ACCOUNT is the same as GFP_KERNEL, except the allocation is
+ * accounted to kmemcg.
+ *
+ * %GFP_NOWAIT is for kernel allocations that should not stall for direct
+ * reclaim, start physical IO or use any filesystem callback.
+ *
+ * %GFP_NOIO will use direct reclaim to discard clean pages or slab pages
+ * that do not require the starting of any physical IO.
+ * Please try to avoid using this flag directly and instead use
+ * memalloc_noio_{save,restore} to mark the whole scope which cannot
+ * perform any IO with a short explanation why. All allocation requests
+ * will inherit GFP_NOIO implicitly.
+ *
+ * %GFP_NOFS will use direct reclaim but will not use any filesystem interfaces.
+ * Please try to avoid using this flag directly and instead use
+ * memalloc_nofs_{save,restore} to mark the whole scope which cannot/shouldn't
+ * recurse into the FS layer with a short explanation why. All allocation
+ * requests will inherit GFP_NOFS implicitly.
+ *
+ * %GFP_USER is for userspace allocations that also need to be directly
+ * accessibly by the kernel or hardware. It is typically used by hardware
+ * for buffers that are mapped to userspace (e.g. graphics) that hardware
+ * still must DMA to. cpuset limits are enforced for these allocations.
+ *
+ * %GFP_DMA exists for historical reasons and should be avoided where possible.
+ * The flags indicates that the caller requires that the lowest zone be
+ * used (%ZONE_DMA or 16M on x86-64). Ideally, this would be removed but
+ * it would require careful auditing as some users really require it and
+ * others use the flag to avoid lowmem reserves in %ZONE_DMA and treat the
+ * lowest zone as a type of emergency reserve.
+ *
+ * %GFP_DMA32 is similar to %GFP_DMA except that the caller requires a 32-bit
+ * address. Note that kmalloc(..., GFP_DMA32) does not return DMA32 memory
+ * because the DMA32 kmalloc cache array is not implemented.
+ * (Reason: there is no such user in kernel).
+ *
+ * %GFP_HIGHUSER is for userspace allocations that may be mapped to userspace,
+ * do not need to be directly accessible by the kernel but that cannot
+ * move once in use. An example may be a hardware allocation that maps
+ * data directly into userspace but has no addressing limitations.
+ *
+ * %GFP_HIGHUSER_MOVABLE is for userspace allocations that the kernel does not
+ * need direct access to but can use kmap() when access is required. They
+ * are expected to be movable via page reclaim or page migration. Typically,
+ * pages on the LRU would also be allocated with %GFP_HIGHUSER_MOVABLE.
+ *
+ * %GFP_TRANSHUGE and %GFP_TRANSHUGE_LIGHT are used for THP allocations. They
+ * are compound allocations that will generally fail quickly if memory is not
+ * available and will not wake kswapd/kcompactd on failure. The _LIGHT
+ * version does not attempt reclaim/compaction at all and is by default used
+ * in page fault path, while the non-light is used by khugepaged.
+ */
+#define GFP_ATOMIC (__GFP_HIGH|__GFP_ATOMIC|__GFP_KSWAPD_RECLAIM)
+#define GFP_KERNEL (__GFP_RECLAIM | __GFP_IO | __GFP_FS)
+#define GFP_KERNEL_ACCOUNT (GFP_KERNEL | __GFP_ACCOUNT)
+#define GFP_NOWAIT (__GFP_KSWAPD_RECLAIM)
+#define GFP_NOIO (__GFP_RECLAIM)
+#define GFP_NOFS (__GFP_RECLAIM | __GFP_IO)
+#define GFP_USER (__GFP_RECLAIM | __GFP_IO | __GFP_FS | __GFP_HARDWALL)
+#define GFP_DMA __GFP_DMA
+#define GFP_DMA32 __GFP_DMA32
+#define GFP_HIGHUSER (GFP_USER | __GFP_HIGHMEM)
+#define GFP_HIGHUSER_MOVABLE (GFP_HIGHUSER | __GFP_MOVABLE | \
+ __GFP_SKIP_KASAN_POISON | __GFP_SKIP_KASAN_UNPOISON)
+#define GFP_TRANSHUGE_LIGHT ((GFP_HIGHUSER_MOVABLE | __GFP_COMP | \
+ __GFP_NOMEMALLOC | __GFP_NOWARN) & ~__GFP_RECLAIM)
+#define GFP_TRANSHUGE (GFP_TRANSHUGE_LIGHT | __GFP_DIRECT_RECLAIM)
+
+#endif /* __LINUX_GFP_TYPES_H */
diff --git a/include/linux/nodemask.h b/include/linux/nodemask.h
index 0f233b76c9ce..4b71a96190a8 100644
--- a/include/linux/nodemask.h
+++ b/include/linux/nodemask.h
@@ -94,6 +94,7 @@
#include <linux/bitmap.h>
#include <linux/minmax.h>
#include <linux/numa.h>
+#include <linux/random.h>
typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
extern nodemask_t _unused_nodemask_arg_;
@@ -276,7 +277,14 @@ static inline unsigned int __next_node(int n, const nodemask_t *srcp)
* the first node in src if needed. Returns MAX_NUMNODES if src is empty.
*/
#define next_node_in(n, src) __next_node_in((n), &(src))
-unsigned int __next_node_in(int node, const nodemask_t *srcp);
+static inline unsigned int __next_node_in(int node, const nodemask_t *srcp)
+{
+ unsigned int ret = __next_node(node, srcp);
+
+ if (ret == MAX_NUMNODES)
+ ret = __first_node(srcp);
+ return ret;
+}
static inline void init_nodemask_of_node(nodemask_t *mask, int node)
{
@@ -493,14 +501,20 @@ static inline int num_node_state(enum node_states state)
#endif
+static inline int node_random(const nodemask_t *maskp)
+{
#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
-extern int node_random(const nodemask_t *maskp);
+ int w, bit = NUMA_NO_NODE;
+
+ w = nodes_weight(*maskp);
+ if (w)
+ bit = bitmap_ord_to_pos(maskp->bits,
+ get_random_int() % w, MAX_NUMNODES);
+ return bit;
#else
-static inline int node_random(const nodemask_t *mask)
-{
return 0;
-}
#endif
+}
#define node_online_map node_states[N_ONLINE]
#define node_possible_map node_states[N_POSSIBLE]