diff options
author | Mikulas Patocka <mpatocka@redhat.com> | 2018-06-03 16:41:00 +0200 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2018-07-31 08:11:12 +1000 |
commit | 91ba11fb7d7ca0a3bbe8a512e65e666e2ec1e889 (patch) | |
tree | 65aca2b7e173c4cdc0658b2feb826b07277f8f50 | |
parent | 09a00abe3a9941c2715ca83eb88172cd2f54d8fd (diff) |
udl-kms: avoid division
Division is slow, so it shouldn't be done by the pixel generating code.
The driver supports only 2 or 4 bytes per pixel, so we can replace
division with a shift.
Signed-off-by: Mikulas Patocka <mpatocka@redhat.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
-rw-r--r-- | drivers/gpu/drm/udl/udl_drv.h | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/udl/udl_fb.c | 15 | ||||
-rw-r--r-- | drivers/gpu/drm/udl/udl_transfer.c | 39 |
3 files changed, 30 insertions, 26 deletions
diff --git a/drivers/gpu/drm/udl/udl_drv.h b/drivers/gpu/drm/udl/udl_drv.h index 55c0cc309198..7588a9eb0ee0 100644 --- a/drivers/gpu/drm/udl/udl_drv.h +++ b/drivers/gpu/drm/udl/udl_drv.h @@ -112,7 +112,7 @@ udl_fb_user_fb_create(struct drm_device *dev, struct drm_file *file, const struct drm_mode_fb_cmd2 *mode_cmd); -int udl_render_hline(struct drm_device *dev, int bpp, struct urb **urb_ptr, +int udl_render_hline(struct drm_device *dev, int log_bpp, struct urb **urb_ptr, const char *front, char **urb_buf_ptr, u32 byte_offset, u32 device_byte_offset, u32 byte_width, int *ident_ptr, int *sent_ptr); diff --git a/drivers/gpu/drm/udl/udl_fb.c b/drivers/gpu/drm/udl/udl_fb.c index c3f5867dac91..8746eeeec44d 100644 --- a/drivers/gpu/drm/udl/udl_fb.c +++ b/drivers/gpu/drm/udl/udl_fb.c @@ -90,7 +90,10 @@ int udl_handle_damage(struct udl_framebuffer *fb, int x, int y, int bytes_identical = 0; struct urb *urb; int aligned_x; - int bpp = fb->base.format->cpp[0]; + int log_bpp; + + BUG_ON(!is_power_of_2(fb->base.format->cpp[0])); + log_bpp = __ffs(fb->base.format->cpp[0]); if (!fb->active_16) return 0; @@ -125,12 +128,12 @@ int udl_handle_damage(struct udl_framebuffer *fb, int x, int y, for (i = y; i < y + height ; i++) { const int line_offset = fb->base.pitches[0] * i; - const int byte_offset = line_offset + (x * bpp); - const int dev_byte_offset = (fb->base.width * bpp * i) + (x * bpp); - if (udl_render_hline(dev, bpp, &urb, + const int byte_offset = line_offset + (x << log_bpp); + const int dev_byte_offset = (fb->base.width * i + x) << log_bpp; + if (udl_render_hline(dev, log_bpp, &urb, (char *) fb->obj->vmapping, &cmd, byte_offset, dev_byte_offset, - width * bpp, + width << log_bpp, &bytes_identical, &bytes_sent)) goto error; } @@ -149,7 +152,7 @@ int udl_handle_damage(struct udl_framebuffer *fb, int x, int y, error: atomic_add(bytes_sent, &udl->bytes_sent); atomic_add(bytes_identical, &udl->bytes_identical); - atomic_add(width*height*bpp, &udl->bytes_rendered); + atomic_add((width * height) << log_bpp, &udl->bytes_rendered); end_cycles = get_cycles(); atomic_add(((unsigned int) ((end_cycles - start_cycles) >> 10)), /* Kcycles */ diff --git a/drivers/gpu/drm/udl/udl_transfer.c b/drivers/gpu/drm/udl/udl_transfer.c index b992644c17e6..f3331d33547a 100644 --- a/drivers/gpu/drm/udl/udl_transfer.c +++ b/drivers/gpu/drm/udl/udl_transfer.c @@ -83,12 +83,12 @@ static inline u16 pixel32_to_be16(const uint32_t pixel) ((pixel >> 8) & 0xf800)); } -static inline u16 get_pixel_val16(const uint8_t *pixel, int bpp) +static inline u16 get_pixel_val16(const uint8_t *pixel, int log_bpp) { - u16 pixel_val16 = 0; - if (bpp == 2) + u16 pixel_val16; + if (log_bpp == 1) pixel_val16 = *(const uint16_t *)pixel; - else if (bpp == 4) + else pixel_val16 = pixel32_to_be16(*(const uint32_t *)pixel); return pixel_val16; } @@ -125,8 +125,9 @@ static void udl_compress_hline16( const u8 *const pixel_end, uint32_t *device_address_ptr, uint8_t **command_buffer_ptr, - const uint8_t *const cmd_buffer_end, int bpp) + const uint8_t *const cmd_buffer_end, int log_bpp) { + const int bpp = 1 << log_bpp; const u8 *pixel = *pixel_start_ptr; uint32_t dev_addr = *device_address_ptr; uint8_t *cmd = *command_buffer_ptr; @@ -153,12 +154,12 @@ static void udl_compress_hline16( raw_pixels_count_byte = cmd++; /* we'll know this later */ raw_pixel_start = pixel; - cmd_pixel_end = pixel + min3(MAX_CMD_PIXELS + 1UL, - (unsigned long)(pixel_end - pixel) / bpp, - (unsigned long)(cmd_buffer_end - 1 - cmd) / 2) * bpp; + cmd_pixel_end = pixel + (min3(MAX_CMD_PIXELS + 1UL, + (unsigned long)(pixel_end - pixel) >> log_bpp, + (unsigned long)(cmd_buffer_end - 1 - cmd) / 2) << log_bpp); prefetch_range((void *) pixel, cmd_pixel_end - pixel); - pixel_val16 = get_pixel_val16(pixel, bpp); + pixel_val16 = get_pixel_val16(pixel, log_bpp); while (pixel < cmd_pixel_end) { const u8 *const start = pixel; @@ -170,7 +171,7 @@ static void udl_compress_hline16( pixel += bpp; while (pixel < cmd_pixel_end) { - pixel_val16 = get_pixel_val16(pixel, bpp); + pixel_val16 = get_pixel_val16(pixel, log_bpp); if (pixel_val16 != repeating_pixel_val16) break; pixel += bpp; @@ -179,10 +180,10 @@ static void udl_compress_hline16( if (unlikely(pixel > start + bpp)) { /* go back and fill in raw pixel count */ *raw_pixels_count_byte = (((start - - raw_pixel_start) / bpp) + 1) & 0xFF; + raw_pixel_start) >> log_bpp) + 1) & 0xFF; /* immediately after raw data is repeat byte */ - *cmd++ = (((pixel - start) / bpp) - 1) & 0xFF; + *cmd++ = (((pixel - start) >> log_bpp) - 1) & 0xFF; /* Then start another raw pixel span */ raw_pixel_start = pixel; @@ -192,14 +193,14 @@ static void udl_compress_hline16( if (pixel > raw_pixel_start) { /* finalize last RAW span */ - *raw_pixels_count_byte = ((pixel-raw_pixel_start) / bpp) & 0xFF; + *raw_pixels_count_byte = ((pixel - raw_pixel_start) >> log_bpp) & 0xFF; } else { /* undo unused byte */ cmd--; } - *cmd_pixels_count_byte = ((pixel - cmd_pixel_start) / bpp) & 0xFF; - dev_addr += ((pixel - cmd_pixel_start) / bpp) * 2; + *cmd_pixels_count_byte = ((pixel - cmd_pixel_start) >> log_bpp) & 0xFF; + dev_addr += ((pixel - cmd_pixel_start) >> log_bpp) * 2; } if (cmd_buffer_end <= MIN_RLX_CMD_BYTES + cmd) { @@ -222,19 +223,19 @@ static void udl_compress_hline16( * (that we can only write to, slowly, and can never read), and (optionally) * our shadow copy that tracks what's been sent to that hardware buffer. */ -int udl_render_hline(struct drm_device *dev, int bpp, struct urb **urb_ptr, +int udl_render_hline(struct drm_device *dev, int log_bpp, struct urb **urb_ptr, const char *front, char **urb_buf_ptr, u32 byte_offset, u32 device_byte_offset, u32 byte_width, int *ident_ptr, int *sent_ptr) { const u8 *line_start, *line_end, *next_pixel; - u32 base16 = 0 + (device_byte_offset / bpp) * 2; + u32 base16 = 0 + (device_byte_offset >> log_bpp) * 2; struct urb *urb = *urb_ptr; u8 *cmd = *urb_buf_ptr; u8 *cmd_end = (u8 *) urb->transfer_buffer + urb->transfer_buffer_length; - BUG_ON(!(bpp == 2 || bpp == 4)); + BUG_ON(!(log_bpp == 1 || log_bpp == 2)); line_start = (u8 *) (front + byte_offset); next_pixel = line_start; @@ -244,7 +245,7 @@ int udl_render_hline(struct drm_device *dev, int bpp, struct urb **urb_ptr, udl_compress_hline16(&next_pixel, line_end, &base16, - (u8 **) &cmd, (u8 *) cmd_end, bpp); + (u8 **) &cmd, (u8 *) cmd_end, log_bpp); if (cmd >= cmd_end) { int len = cmd - (u8 *) urb->transfer_buffer; |