1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
|
/*
* Functions for working with device tree overlays
*
* Copyright (C) 2012 Pantelis Antoniou <panto@antoniou-consulting.com>
* Copyright (C) 2012 Texas Instruments Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 2 as published by the Free Software Foundation.
*/
#define pr_fmt(fmt) "OF: overlay: " fmt
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/of.h>
#include <linux/of_device.h>
#include <linux/string.h>
#include <linux/ctype.h>
#include <linux/errno.h>
#include <linux/slab.h>
#include <linux/err.h>
#include <linux/idr.h>
#include "of_private.h"
/**
* struct fragment - info about fragment nodes in overlay expanded device tree
* @target: target of the overlay operation
* @overlay: pointer to the __overlay__ node
*/
struct fragment {
struct device_node *target;
struct device_node *overlay;
bool is_symbols_node;
};
/**
* struct overlay_changeset
* @ovcs_list: list on which we are located
* @count: count of @fragments structures
* @fragments: info about fragment nodes in overlay expanded device tree
* @cset: changeset to apply fragments to live device tree
*/
struct overlay_changeset {
int id;
struct list_head ovcs_list;
int count;
struct fragment *fragments;
struct of_changeset cset;
};
static int build_changeset_next_level(struct overlay_changeset *ovcs,
struct device_node *target_node,
const struct device_node *overlay_node,
bool is_symbols_node);
static LIST_HEAD(ovcs_list);
static DEFINE_IDR(ovcs_idr);
static BLOCKING_NOTIFIER_HEAD(overlay_notify_chain);
int of_overlay_notifier_register(struct notifier_block *nb)
{
return blocking_notifier_chain_register(&overlay_notify_chain, nb);
}
EXPORT_SYMBOL_GPL(of_overlay_notifier_register);
int of_overlay_notifier_unregister(struct notifier_block *nb)
{
return blocking_notifier_chain_unregister(&overlay_notify_chain, nb);
}
EXPORT_SYMBOL_GPL(of_overlay_notifier_unregister);
static int overlay_notify(struct overlay_changeset *ovcs,
enum of_overlay_notify_action action)
{
struct of_overlay_notify_data nd;
int i, ret;
for (i = 0; i < ovcs->count; i++) {
struct fragment *fragment = &ovcs->fragments[i];
nd.target = fragment->target;
nd.overlay = fragment->overlay;
ret = blocking_notifier_call_chain(&overlay_notify_chain,
action, &nd);
if (ret)
return notifier_to_errno(ret);
}
return 0;
}
/*
* The properties in the "/__symbols__" node are "symbols".
*
* The value of properties in the "/__symbols__" node is the path of a
* node in the subtree of a fragment node's "__overlay__" node, for
* example "/fragment@0/__overlay__/symbol_path_tail". Symbol_path_tail
* can be a single node or it may be a multi-node path.
*
* The duplicated property value will be modified by replacing the
* "/fragment_name/__overlay/" portion of the value with the target
* path from the fragment node.
*/
static struct property *dup_and_fixup_symbol_prop(
struct overlay_changeset *ovcs, const struct property *prop)
{
struct fragment *fragment;
struct property *new;
const char *overlay_name;
char *symbol_path_tail;
char *symbol_path;
const char *target_path;
int k;
int symbol_path_tail_len;
int overlay_name_len;
int target_path_len;
if (!prop->value)
return NULL;
symbol_path = prop->value;
new = kzalloc(sizeof(*new), GFP_KERNEL);
if (!new)
return NULL;
for (k = 0; k < ovcs->count; k++) {
fragment = &ovcs->fragments[k];
overlay_name = fragment->overlay->full_name;
overlay_name_len = strlen(overlay_name);
if (!strncasecmp(symbol_path, overlay_name, overlay_name_len))
break;
}
if (k >= ovcs->count)
goto err_free;
target_path = fragment->target->full_name;
target_path_len = strlen(target_path);
symbol_path_tail = symbol_path + overlay_name_len;
symbol_path_tail_len = strlen(symbol_path_tail);
new->name = kstrdup(prop->name, GFP_KERNEL);
new->length = target_path_len + symbol_path_tail_len + 1;
new->value = kzalloc(new->length, GFP_KERNEL);
if (!new->name || !new->value)
goto err_free;
strcpy(new->value, target_path);
strcpy(new->value + target_path_len, symbol_path_tail);
of_property_set_flag(new, OF_DYNAMIC);
return new;
err_free:
kfree(new->name);
kfree(new->value);
kfree(new);
return NULL;
}
/**
* add_changeset_property() - add @overlay_prop to overlay changeset
* @ovcs: overlay changeset
* @target_node: where to place @overlay_prop in live tree
* @overlay_prop: property to add or update, from overlay tree
* is_symbols_node: 1 if @target_node is "/__symbols__"
*
* If @overlay_prop does not already exist in @target_node, add changeset entry
* to add @overlay_prop in @target_node, else add changeset entry to update
* value of @overlay_prop.
*
* Some special properties are not updated (no error returned).
*
* Update of property in symbols node is not allowed.
*
* Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if
* invalid @overlay.
*/
static int add_changeset_property(struct overlay_changeset *ovcs,
struct device_node *target_node,
struct property *overlay_prop,
bool is_symbols_node)
{
struct property *new_prop = NULL, *prop;
int ret = 0;
prop = of_find_property(target_node, overlay_prop->name, NULL);
if (!of_prop_cmp(overlay_prop->name, "name") ||
!of_prop_cmp(overlay_prop->name, "phandle") ||
!of_prop_cmp(overlay_prop->name, "linux,phandle"))
return 0;
if (is_symbols_node) {
if (prop)
return -EINVAL;
new_prop = dup_and_fixup_symbol_prop(ovcs, overlay_prop);
} else {
new_prop = __of_prop_dup(overlay_prop, GFP_KERNEL);
}
if (!new_prop)
return -ENOMEM;
if (!prop)
ret = of_changeset_add_property(&ovcs->cset, target_node,
new_prop);
else
ret = of_changeset_update_property(&ovcs->cset, target_node,
new_prop);
if (ret) {
kfree(new_prop->name);
kfree(new_prop->value);
kfree(new_prop);
}
return ret;
}
/**
* add_changeset_node() - add @node (and children) to overlay changeset
* @ovcs: overlay changeset
* @target_node: where to place @node in live tree
* @node: node from within overlay device tree fragment
*
* If @node does not already exist in @target_node, add changeset entry
* to add @node in @target_node.
*
* If @node already exists in @target_node, and the existing node has
* a phandle, the overlay node is not allowed to have a phandle.
*
* If @node has child nodes, add the children recursively via
* build_changeset_next_level().
*
* NOTE: Multiple mods of created nodes not supported.
*
* Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if
* invalid @overlay.
*/
static int add_changeset_node(struct overlay_changeset *ovcs,
struct device_node *target_node, struct device_node *node)
{
const char *node_kbasename;
struct device_node *tchild;
int ret = 0;
node_kbasename = kbasename(node->full_name);
if (!node_kbasename)
return -ENOMEM;
for_each_child_of_node(target_node, tchild)
if (!of_node_cmp(node_kbasename, kbasename(tchild->full_name)))
break;
if (!tchild) {
tchild = __of_node_dup(node, "%pOF/%s",
target_node, node_kbasename);
if (!tchild)
return -ENOMEM;
tchild->parent = target_node;
ret = of_changeset_attach_node(&ovcs->cset, tchild);
if (ret)
return ret;
return build_changeset_next_level(ovcs, tchild, node, 0);
}
if (node->phandle)
return -EINVAL;
ret = build_changeset_next_level(ovcs, tchild, node, 0);
of_node_put(tchild);
return ret;
}
/**
* build_changeset_next_level() - add level of overlay changeset
* @ovcs: overlay changeset
* @target_node: where to place @overlay_node in live tree
* @overlay_node: node from within an overlay device tree fragment
* @is_symbols_node: @overlay_node is node "/__symbols__"
*
* Add the properties (if any) and nodes (if any) from @overlay_node to the
* @ovcs->cset changeset. If an added node has child nodes, they will
* be added recursively.
*
* Do not allow symbols node to have any children.
*
* Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if
* invalid @overlay_node.
*/
static int build_changeset_next_level(struct overlay_changeset *ovcs,
struct device_node *target_node,
const struct device_node *overlay_node,
bool is_symbols_node)
{
struct device_node *child;
struct property *prop;
int ret;
for_each_property_of_node(overlay_node, prop) {
ret = add_changeset_property(ovcs, target_node, prop,
is_symbols_node);
if (ret) {
pr_err("Failed to apply prop @%pOF/%s\n",
target_node, prop->name);
return ret;
}
}
if (is_symbols_node)
return 0;
for_each_child_of_node(overlay_node, child) {
ret = add_changeset_node(ovcs, target_node, child);
if (ret) {
pr_err("Failed to apply node @%pOF/%s\n",
target_node, child->name);
of_node_put(child);
return ret;
}
}
return 0;
}
/**
* build_changeset() - populate overlay changeset in @ovcs from @ovcs->fragments
* @ovcs: Overlay changeset
*
* Create changeset @ovcs->cset to contain the nodes and properties of the
* overlay device tree fragments in @ovcs->fragments[]. If an error occurs,
* any portions of the changeset that were successfully created will remain
* in @ovcs->cset.
*
* Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if
* invalid overlay in @ovcs->fragments[].
*/
static int build_changeset(struct overlay_changeset *ovcs)
{
int i, ret;
for (i = 0; i < ovcs->count; i++) {
struct fragment *fragment = &ovcs->fragments[i];
ret = build_changeset_next_level(ovcs, fragment->target,
fragment->overlay,
fragment->is_symbols_node);
if (ret) {
pr_err("apply failed '%pOF'\n", fragment->target);
return ret;
}
}
return 0;
}
/*
* Find the target node using a number of different strategies
* in order of preference:
*
* 1) "target" property containing the phandle of the target
* 2) "target-path" property containing the path of the target
*/
static struct device_node *find_target_node(struct device_node *info_node)
{
const char *path;
u32 val;
int ret;
ret = of_property_read_u32(info_node, "target", &val);
if (!ret)
return of_find_node_by_phandle(val);
ret = of_property_read_string(info_node, "target-path", &path);
if (!ret)
return of_find_node_by_path(path);
pr_err("Failed to find target for node %p (%s)\n",
info_node, info_node->name);
return NULL;
}
/**
* init_overlay_changeset() - initialize overlay changeset from overlay tree
* @ovcs Overlay changeset to build
* @tree: Contains all the overlay fragments and overlay fixup nodes
*
* Initialize @ovcs. Populate @ovcs->fragments with node information from
* the top level of @tree. The relevant top level nodes are the fragment
* nodes and the __symbols__ node. Any other top level node will be ignored.
*
* Returns 0 on success, -ENOMEM if memory allocation failure, -EINVAL if error
* detected in @tree, or -ENOSPC if idr_alloc() error.
*/
static int init_overlay_changeset(struct overlay_changeset *ovcs,
struct device_node *tree)
{
struct device_node *node, *overlay_node;
struct fragment *fragment;
struct fragment *fragments;
int cnt, ret;
INIT_LIST_HEAD(&ovcs->ovcs_list);
of_changeset_init(&ovcs->cset);
ovcs->id = idr_alloc(&ovcs_idr, ovcs, 1, 0, GFP_KERNEL);
if (ovcs->id <= 0)
return ovcs->id;
cnt = 0;
/* fragment nodes */
for_each_child_of_node(tree, node) {
overlay_node = of_get_child_by_name(node, "__overlay__");
if (overlay_node) {
cnt++;
of_node_put(overlay_node);
}
}
node = of_get_child_by_name(tree, "__symbols__");
if (node) {
cnt++;
of_node_put(node);
}
fragments = kcalloc(cnt, sizeof(*fragments), GFP_KERNEL);
if (!fragments) {
ret = -ENOMEM;
goto err_free_idr;
}
cnt = 0;
for_each_child_of_node(tree, node) {
fragment = &fragments[cnt];
fragment->overlay = of_get_child_by_name(node, "__overlay__");
if (fragment->overlay) {
fragment->target = find_target_node(node);
if (!fragment->target) {
of_node_put(fragment->overlay);
ret = -EINVAL;
goto err_free_fragments;
} else {
cnt++;
}
}
}
node = of_get_child_by_name(tree, "__symbols__");
if (node) {
fragment = &fragments[cnt];
fragment->overlay = node;
fragment->target = of_find_node_by_path("/__symbols__");
fragment->is_symbols_node = 1;
if (!fragment->target) {
pr_err("no symbols in root of device tree.\n");
ret = -EINVAL;
goto err_free_fragments;
}
cnt++;
}
if (!cnt) {
ret = -EINVAL;
goto err_free_fragments;
}
ovcs->count = cnt;
ovcs->fragments = fragments;
return 0;
err_free_fragments:
kfree(fragments);
err_free_idr:
idr_remove(&ovcs_idr, ovcs->id);
return ret;
}
static void free_overlay_changeset(struct overlay_changeset *ovcs)
{
int i;
if (!ovcs->cset.entries.next)
return;
of_changeset_destroy(&ovcs->cset);
if (ovcs->id)
idr_remove(&ovcs_idr, ovcs->id);
for (i = 0; i < ovcs->count; i++) {
of_node_put(ovcs->fragments[i].target);
of_node_put(ovcs->fragments[i].overlay);
}
kfree(ovcs->fragments);
kfree(ovcs);
}
/**
* of_overlay_apply() - Create and apply an overlay changeset
* @tree: Expanded overlay device tree
*
* Creates and applies an overlay changeset. If successful, the overlay
* changeset is added to the overlay changeset list.
*
* Returns the id of the created overlay changeset, or a negative error number
*/
int of_overlay_apply(struct device_node *tree)
{
struct overlay_changeset *ovcs;
int ret;
ovcs = kzalloc(sizeof(*ovcs), GFP_KERNEL);
if (!ovcs)
return -ENOMEM;
mutex_lock(&of_mutex);
ret = init_overlay_changeset(ovcs, tree);
if (ret) {
pr_err("init_overlay_changeset() failed, ret = %d\n", ret);
goto err_free_overlay_changeset;
}
ret = overlay_notify(ovcs, OF_OVERLAY_PRE_APPLY);
if (ret < 0) {
pr_err("%s: Pre-apply notifier failed (ret=%d)\n",
__func__, ret);
goto err_free_overlay_changeset;
}
ret = build_changeset(ovcs);
if (ret)
goto err_free_overlay_changeset;
ret = __of_changeset_apply(&ovcs->cset);
if (ret)
goto err_free_overlay_changeset;
list_add_tail(&ovcs->ovcs_list, &ovcs_list);
overlay_notify(ovcs, OF_OVERLAY_POST_APPLY);
mutex_unlock(&of_mutex);
return ovcs->id;
err_free_overlay_changeset:
free_overlay_changeset(ovcs);
mutex_unlock(&of_mutex);
return ret;
}
EXPORT_SYMBOL_GPL(of_overlay_apply);
/*
* Find @np in @tree.
*
* Returns 1 if @np is @tree or is contained in @tree, else 0
*/
static int find_node(struct device_node *tree, struct device_node *np)
{
struct device_node *child;
if (tree == np)
return 1;
for_each_child_of_node(tree, child) {
if (find_node(child, np)) {
of_node_put(child);
return 1;
}
}
return 0;
}
/*
* Is @remove_ce_np a child of or the same as any
* node in an overlay changeset more topmost than @remove_ovcs?
*
* Returns 1 if found, else 0
*/
static int node_in_later_cs(struct overlay_changeset *remove_ovcs,
struct device_node *remove_ce_np)
{
struct overlay_changeset *ovcs;
struct of_changeset_entry *ce;
list_for_each_entry_reverse(ovcs, &ovcs_list, ovcs_list) {
if (ovcs == remove_ovcs)
break;
list_for_each_entry(ce, &ovcs->cset.entries, node) {
if (find_node(ce->np, remove_ce_np)) {
pr_err("%s: #%d clashes #%d @%pOF\n",
__func__, remove_ovcs->id, ovcs->id,
remove_ce_np);
return 1;
}
}
}
return 0;
}
/*
* We can safely remove the overlay only if it's the top-most one.
* Newly applied overlays are inserted at the tail of the overlay list,
* so a top most overlay is the one that is closest to the tail.
*
* The topmost check is done by exploiting this property. For each
* affected device node in the log list we check if this overlay is
* the one closest to the tail. If another overlay has affected this
* device node and is closest to the tail, then removal is not permited.
*/
static int overlay_removal_is_ok(struct overlay_changeset *remove_ovcs)
{
struct of_changeset_entry *remove_ce;
list_for_each_entry(remove_ce, &remove_ovcs->cset.entries, node) {
if (node_in_later_cs(remove_ovcs, remove_ce->np)) {
pr_err("overlay #%d is not topmost\n", remove_ovcs->id);
return 0;
}
}
return 1;
}
/**
* of_overlay_remove() - Revert and free an overlay changeset
* @ovcs_id: Overlay changeset id number
*
* Removes an overlay if it is permissible. ovcs_id was previously returned
* by of_overlay_apply().
*
* Returns 0 on success, or a negative error number
*/
int of_overlay_remove(int ovcs_id)
{
struct overlay_changeset *ovcs;
int ret = 0;
mutex_lock(&of_mutex);
ovcs = idr_find(&ovcs_idr, ovcs_id);
if (!ovcs) {
ret = -ENODEV;
pr_err("remove: Could not find overlay #%d\n", ovcs_id);
goto out;
}
if (!overlay_removal_is_ok(ovcs)) {
ret = -EBUSY;
goto out;
}
overlay_notify(ovcs, OF_OVERLAY_PRE_REMOVE);
list_del(&ovcs->ovcs_list);
__of_changeset_revert(&ovcs->cset);
overlay_notify(ovcs, OF_OVERLAY_POST_REMOVE);
free_overlay_changeset(ovcs);
out:
mutex_unlock(&of_mutex);
return ret;
}
EXPORT_SYMBOL_GPL(of_overlay_remove);
/**
* of_overlay_remove_all() - Reverts and frees all overlay changesets
*
* Removes all overlays from the system in the correct order.
*
* Returns 0 on success, or a negative error number
*/
int of_overlay_remove_all(void)
{
struct overlay_changeset *ovcs, *ovcs_n;
int ret;
/* the tail of list is guaranteed to be safe to remove */
list_for_each_entry_safe_reverse(ovcs, ovcs_n, &ovcs_list, ovcs_list) {
ret = of_overlay_remove(ovcs->id);
if (ret)
return ret;
}
return 0;
}
EXPORT_SYMBOL_GPL(of_overlay_remove_all);
|