From f7018c21350204c4cf628462f229d44d03545254 Mon Sep 17 00:00:00 2001 From: Tomi Valkeinen Date: Thu, 13 Feb 2014 15:31:38 +0200 Subject: video: move fbdev to drivers/video/fbdev The drivers/video directory is a mess. It contains generic video related files, directories for backlight, console, linux logo, lots of fbdev device drivers, fbdev framework files. Make some order into the chaos by creating drivers/video/fbdev directory, and move all fbdev related files there. No functionality is changed, although I guess it is possible that some subtle Makefile build order related issue could be created by this patch. Signed-off-by: Tomi Valkeinen Acked-by: Laurent Pinchart Acked-by: Geert Uytterhoeven Acked-by: Rob Clark Acked-by: Jingoo Han Acked-by: Daniel Vetter --- drivers/video/fbdev/sstfb.c | 1532 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1532 insertions(+) create mode 100644 drivers/video/fbdev/sstfb.c (limited to 'drivers/video/fbdev/sstfb.c') diff --git a/drivers/video/fbdev/sstfb.c b/drivers/video/fbdev/sstfb.c new file mode 100644 index 000000000000..f0cb279ef333 --- /dev/null +++ b/drivers/video/fbdev/sstfb.c @@ -0,0 +1,1532 @@ +/* + * linux/drivers/video/sstfb.c -- voodoo graphics frame buffer + * + * Copyright (c) 2000-2002 Ghozlane Toumi + * + * Created 15 Jan 2000 by Ghozlane Toumi + * + * Contributions (and many thanks) : + * + * 03/2001 James Simmons + * 04/2001 Paul Mundt + * 05/2001 Urs Ganse + * (initial work on voodoo2 port, interlace) + * 09/2002 Helge Deller + * (enable driver on big-endian machines (hppa), ioctl fixes) + * 12/2002 Helge Deller + * (port driver to new frambuffer infrastructure) + * 01/2003 Helge Deller + * (initial work on fb hardware acceleration for voodoo2) + * 08/2006 Alan Cox + * Remove never finished and bogus 24/32bit support + * Clean up macro abuse + * Minor tidying for format. + * 12/2006 Helge Deller + * add /sys/class/graphics/fbX/vgapass sysfs-interface + * add module option "mode_option" to set initial screen mode + * use fbdev default videomode database + * remove debug functions from ioctl + */ + +/* + * The voodoo1 has the following memory mapped address space: + * 0x000000 - 0x3fffff : registers (4MB) + * 0x400000 - 0x7fffff : linear frame buffer (4MB) + * 0x800000 - 0xffffff : texture memory (8MB) + */ + +/* + * misc notes, TODOs, toASKs, and deep thoughts + +-TODO: at one time or another test that the mode is acceptable by the monitor +-ASK: Can I choose different ordering for the color bitfields (rgba argb ...) + which one should i use ? is there any preferred one ? It seems ARGB is + the one ... +-TODO: in set_var check the validity of timings (hsync vsync)... +-TODO: check and recheck the use of sst_wait_idle : we don't flush the fifo via + a nop command. so it's ok as long as the commands we pass don't go + through the fifo. warning: issuing a nop command seems to need pci_fifo +-FIXME: in case of failure in the init sequence, be sure we return to a safe + state. +- FIXME: Use accelerator for 2D scroll +-FIXME: 4MB boards have banked memory (FbiInit2 bits 1 & 20) + */ + +/* + * debug info + * SST_DEBUG : enable debugging + * SST_DEBUG_REG : debug registers + * 0 : no debug + * 1 : dac calls, [un]set_bits, FbiInit + * 2 : insane debug level (log every register read/write) + * SST_DEBUG_FUNC : functions + * 0 : no debug + * 1 : function call / debug ioctl + * 2 : variables + * 3 : flood . you don't want to do that. trust me. + * SST_DEBUG_VAR : debug display/var structs + * 0 : no debug + * 1 : dumps display, fb_var + * + * sstfb specific ioctls: + * toggle vga (0x46db) : toggle vga_pass_through + */ + +#undef SST_DEBUG + + +/* + * Includes + */ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include