diff options
Diffstat (limited to 'sound/core/pcm_lib.c')
-rw-r--r-- | sound/core/pcm_lib.c | 105 |
1 files changed, 72 insertions, 33 deletions
diff --git a/sound/core/pcm_lib.c b/sound/core/pcm_lib.c index d21c73944efd..9c121a921b04 100644 --- a/sound/core/pcm_lib.c +++ b/sound/core/pcm_lib.c @@ -33,6 +33,25 @@ static int fill_silence_frames(struct snd_pcm_substream *substream, snd_pcm_uframes_t off, snd_pcm_uframes_t frames); + +static inline void update_silence_vars(struct snd_pcm_runtime *runtime, + snd_pcm_uframes_t ptr, + snd_pcm_uframes_t new_ptr) +{ + snd_pcm_sframes_t delta; + + delta = new_ptr - ptr; + if (delta == 0) + return; + if (delta < 0) + delta += runtime->boundary; + if ((snd_pcm_uframes_t)delta < runtime->silence_filled) + runtime->silence_filled -= delta; + else + runtime->silence_filled = 0; + runtime->silence_start = new_ptr; +} + /* * fill ring buffer with silence * runtime->silence_start: starting pointer to silence area @@ -42,47 +61,67 @@ static int fill_silence_frames(struct snd_pcm_substream *substream, * * when runtime->silence_size >= runtime->boundary - fill processed area with silence immediately */ -void snd_pcm_playback_silence(struct snd_pcm_substream *substream) +void snd_pcm_playback_silence(struct snd_pcm_substream *substream, snd_pcm_uframes_t new_hw_ptr) { struct snd_pcm_runtime *runtime = substream->runtime; - snd_pcm_uframes_t appl_ptr = READ_ONCE(runtime->control->appl_ptr); - snd_pcm_sframes_t added, hw_avail, frames; - snd_pcm_uframes_t noise_dist, ofs, transfer; + snd_pcm_uframes_t frames, ofs, transfer; int err; - added = appl_ptr - runtime->silence_start; - if (added) { - if (added < 0) - added += runtime->boundary; - if (added < runtime->silence_filled) - runtime->silence_filled -= added; - else - runtime->silence_filled = 0; - runtime->silence_start = appl_ptr; - } - - // This will "legitimately" turn negative on underrun, and will be mangled - // into a huge number by the boundary crossing handling. The initial state - // might also be not quite sane. The code below MUST account for these cases. - hw_avail = appl_ptr - runtime->status->hw_ptr; - if (hw_avail < 0) - hw_avail += runtime->boundary; - - noise_dist = hw_avail + runtime->silence_filled; if (runtime->silence_size < runtime->boundary) { - frames = runtime->silence_threshold - noise_dist; - if (frames <= 0) + snd_pcm_sframes_t noise_dist; + snd_pcm_uframes_t appl_ptr = READ_ONCE(runtime->control->appl_ptr); + update_silence_vars(runtime, runtime->silence_start, appl_ptr); + /* initialization outside pointer updates */ + if (new_hw_ptr == ULONG_MAX) + new_hw_ptr = runtime->status->hw_ptr; + /* get hw_avail with the boundary crossing */ + noise_dist = appl_ptr - new_hw_ptr; + if (noise_dist < 0) + noise_dist += runtime->boundary; + /* total noise distance */ + noise_dist += runtime->silence_filled; + if (noise_dist >= (snd_pcm_sframes_t) runtime->silence_threshold) return; + frames = runtime->silence_threshold - noise_dist; if (frames > runtime->silence_size) frames = runtime->silence_size; } else { - frames = runtime->buffer_size - noise_dist; - if (frames <= 0) - return; + /* + * This filling mode aims at free-running mode (used for example by dmix), + * which doesn't update the application pointer. + */ + snd_pcm_uframes_t hw_ptr = runtime->status->hw_ptr; + if (new_hw_ptr == ULONG_MAX) { + /* + * Initialization, fill the whole unused buffer with silence. + * + * Usually, this is entered while stopped, before data is queued, + * so both pointers are expected to be zero. + */ + snd_pcm_sframes_t avail = runtime->control->appl_ptr - hw_ptr; + if (avail < 0) + avail += runtime->boundary; + /* + * In free-running mode, appl_ptr will be zero even while running, + * so we end up with a huge number. There is no useful way to + * handle this, so we just clear the whole buffer. + */ + runtime->silence_filled = avail > runtime->buffer_size ? 0 : avail; + runtime->silence_start = hw_ptr; + } else { + /* Silence the just played area immediately */ + update_silence_vars(runtime, hw_ptr, new_hw_ptr); + } + /* + * In this mode, silence_filled actually includes the valid + * sample data from the user. + */ + frames = runtime->buffer_size - runtime->silence_filled; } - if (snd_BUG_ON(frames > runtime->buffer_size)) return; + if (frames == 0) + return; ofs = (runtime->silence_start + runtime->silence_filled) % runtime->buffer_size; do { transfer = ofs + frames > runtime->buffer_size ? runtime->buffer_size - ofs : frames; @@ -425,6 +464,10 @@ static int snd_pcm_update_hw_ptr0(struct snd_pcm_substream *substream, return 0; } + if (substream->stream == SNDRV_PCM_STREAM_PLAYBACK && + runtime->silence_size > 0) + snd_pcm_playback_silence(substream, new_hw_ptr); + if (in_interrupt) { delta = new_hw_ptr - runtime->hw_ptr_interrupt; if (delta < 0) @@ -442,10 +485,6 @@ static int snd_pcm_update_hw_ptr0(struct snd_pcm_substream *substream, runtime->hw_ptr_wrap += runtime->boundary; } - if (substream->stream == SNDRV_PCM_STREAM_PLAYBACK && - runtime->silence_size > 0) - snd_pcm_playback_silence(substream); - update_audio_tstamp(substream, &curr_tstamp, &audio_tstamp); return snd_pcm_update_state(substream, runtime); |