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Diffstat (limited to 'net/sunrpc/sched.c')
-rw-r--r--net/sunrpc/sched.c82
1 files changed, 0 insertions, 82 deletions
diff --git a/net/sunrpc/sched.c b/net/sunrpc/sched.c
index 5c3eee768504..015ffe423a2f 100644
--- a/net/sunrpc/sched.c
+++ b/net/sunrpc/sched.c
@@ -45,12 +45,6 @@ static void rpciod_killall(void);
static void rpc_async_schedule(void *);
/*
- * RPC tasks that create another task (e.g. for contacting the portmapper)
- * will wait on this queue for their child's completion
- */
-static RPC_WAITQ(childq, "childq");
-
-/*
* RPC tasks sit here while waiting for conditions to improve.
*/
static RPC_WAITQ(delay_queue, "delayq");
@@ -324,16 +318,6 @@ static void rpc_make_runnable(struct rpc_task *task)
}
/*
- * Place a newly initialized task on the workqueue.
- */
-static inline void
-rpc_schedule_run(struct rpc_task *task)
-{
- rpc_set_active(task);
- rpc_make_runnable(task);
-}
-
-/*
* Prepare for sleeping on a wait queue.
* By always appending tasks to the list we ensure FIFO behavior.
* NB: An RPC task will only receive interrupt-driven events as long
@@ -933,72 +917,6 @@ struct rpc_task *rpc_run_task(struct rpc_clnt *clnt, int flags,
}
EXPORT_SYMBOL(rpc_run_task);
-/**
- * rpc_find_parent - find the parent of a child task.
- * @child: child task
- * @parent: parent task
- *
- * Checks that the parent task is still sleeping on the
- * queue 'childq'. If so returns a pointer to the parent.
- * Upon failure returns NULL.
- *
- * Caller must hold childq.lock
- */
-static inline struct rpc_task *rpc_find_parent(struct rpc_task *child, struct rpc_task *parent)
-{
- struct rpc_task *task;
- struct list_head *le;
-
- task_for_each(task, le, &childq.tasks[0])
- if (task == parent)
- return parent;
-
- return NULL;
-}
-
-static void rpc_child_exit(struct rpc_task *child, void *calldata)
-{
- struct rpc_task *parent;
-
- spin_lock_bh(&childq.lock);
- if ((parent = rpc_find_parent(child, calldata)) != NULL) {
- parent->tk_status = child->tk_status;
- __rpc_wake_up_task(parent);
- }
- spin_unlock_bh(&childq.lock);
-}
-
-static const struct rpc_call_ops rpc_child_ops = {
- .rpc_call_done = rpc_child_exit,
-};
-
-/*
- * Note: rpc_new_task releases the client after a failure.
- */
-struct rpc_task *
-rpc_new_child(struct rpc_clnt *clnt, struct rpc_task *parent)
-{
- struct rpc_task *task;
-
- task = rpc_new_task(clnt, RPC_TASK_ASYNC | RPC_TASK_CHILD, &rpc_child_ops, parent);
- if (!task)
- goto fail;
- return task;
-
-fail:
- parent->tk_status = -ENOMEM;
- return NULL;
-}
-
-void rpc_run_child(struct rpc_task *task, struct rpc_task *child, rpc_action func)
-{
- spin_lock_bh(&childq.lock);
- /* N.B. Is it possible for the child to have already finished? */
- __rpc_sleep_on(&childq, task, func, NULL);
- rpc_schedule_run(child);
- spin_unlock_bh(&childq.lock);
-}
-
/*
* Kill all tasks for the given client.
* XXX: kill their descendants as well?