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-rw-r--r--lib/vdso/Kconfig5
-rw-r--r--lib/vdso/getrandom.c251
2 files changed, 256 insertions, 0 deletions
diff --git a/lib/vdso/Kconfig b/lib/vdso/Kconfig
index c46c2300517c..82fe827af542 100644
--- a/lib/vdso/Kconfig
+++ b/lib/vdso/Kconfig
@@ -38,3 +38,8 @@ config GENERIC_VDSO_OVERFLOW_PROTECT
in the hotpath.
endif
+
+config VDSO_GETRANDOM
+ bool
+ help
+ Selected by architectures that support vDSO getrandom().
diff --git a/lib/vdso/getrandom.c b/lib/vdso/getrandom.c
new file mode 100644
index 000000000000..b230f0b10832
--- /dev/null
+++ b/lib/vdso/getrandom.c
@@ -0,0 +1,251 @@
+// SPDX-License-Identifier: GPL-2.0
+/*
+ * Copyright (C) 2022-2024 Jason A. Donenfeld <Jason@zx2c4.com>. All Rights Reserved.
+ */
+
+#include <linux/cache.h>
+#include <linux/kernel.h>
+#include <linux/time64.h>
+#include <vdso/datapage.h>
+#include <vdso/getrandom.h>
+#include <asm/vdso/getrandom.h>
+#include <asm/vdso/vsyscall.h>
+#include <asm/unaligned.h>
+#include <uapi/linux/mman.h>
+
+#define MEMCPY_AND_ZERO_SRC(type, dst, src, len) do { \
+ while (len >= sizeof(type)) { \
+ __put_unaligned_t(type, __get_unaligned_t(type, src), dst); \
+ __put_unaligned_t(type, 0, src); \
+ dst += sizeof(type); \
+ src += sizeof(type); \
+ len -= sizeof(type); \
+ } \
+} while (0)
+
+static void memcpy_and_zero_src(void *dst, void *src, size_t len)
+{
+ if (IS_ENABLED(CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS)) {
+ if (IS_ENABLED(CONFIG_64BIT))
+ MEMCPY_AND_ZERO_SRC(u64, dst, src, len);
+ MEMCPY_AND_ZERO_SRC(u32, dst, src, len);
+ MEMCPY_AND_ZERO_SRC(u16, dst, src, len);
+ }
+ MEMCPY_AND_ZERO_SRC(u8, dst, src, len);
+}
+
+/**
+ * __cvdso_getrandom_data - Generic vDSO implementation of getrandom() syscall.
+ * @rng_info: Describes state of kernel RNG, memory shared with kernel.
+ * @buffer: Destination buffer to fill with random bytes.
+ * @len: Size of @buffer in bytes.
+ * @flags: Zero or more GRND_* flags.
+ * @opaque_state: Pointer to an opaque state area.
+ * @opaque_len: Length of opaque state area.
+ *
+ * This implements a "fast key erasure" RNG using ChaCha20, in the same way that the kernel's
+ * getrandom() syscall does. It periodically reseeds its key from the kernel's RNG, at the same
+ * schedule that the kernel's RNG is reseeded. If the kernel's RNG is not ready, then this always
+ * calls into the syscall.
+ *
+ * If @buffer, @len, and @flags are 0, and @opaque_len is ~0UL, then @opaque_state is populated
+ * with a struct vgetrandom_opaque_params and the function returns 0; if it does not return 0,
+ * this function should not be used.
+ *
+ * @opaque_state *must* be allocated by calling mmap(2) using the mmap_prot and mmap_flags fields
+ * from the struct vgetrandom_opaque_params, and states must not straddle pages. Unless external
+ * locking is used, one state must be allocated per thread, as it is not safe to call this function
+ * concurrently with the same @opaque_state. However, it is safe to call this using the same
+ * @opaque_state that is shared between main code and signal handling code, within the same thread.
+ *
+ * Returns: The number of random bytes written to @buffer, or a negative value indicating an error.
+ */
+static __always_inline ssize_t
+__cvdso_getrandom_data(const struct vdso_rng_data *rng_info, void *buffer, size_t len,
+ unsigned int flags, void *opaque_state, size_t opaque_len)
+{
+ ssize_t ret = min_t(size_t, INT_MAX & PAGE_MASK /* = MAX_RW_COUNT */, len);
+ struct vgetrandom_state *state = opaque_state;
+ size_t batch_len, nblocks, orig_len = len;
+ bool in_use, have_retried = false;
+ unsigned long current_generation;
+ void *orig_buffer = buffer;
+ u32 counter[2] = { 0 };
+
+ if (unlikely(opaque_len == ~0UL && !buffer && !len && !flags)) {
+ *(struct vgetrandom_opaque_params *)opaque_state = (struct vgetrandom_opaque_params) {
+ .size_of_opaque_state = sizeof(*state),
+ .mmap_prot = PROT_READ | PROT_WRITE,
+ .mmap_flags = MAP_DROPPABLE | MAP_ANONYMOUS
+ };
+ return 0;
+ }
+
+ /* The state must not straddle a page, since pages can be zeroed at any time. */
+ if (unlikely(((unsigned long)opaque_state & ~PAGE_MASK) + sizeof(*state) > PAGE_SIZE))
+ return -EFAULT;
+
+ /* If the caller passes the wrong size, which might happen due to CRIU, fallback. */
+ if (unlikely(opaque_len != sizeof(*state)))
+ goto fallback_syscall;
+
+ /*
+ * If the kernel's RNG is not yet ready, then it's not possible to provide random bytes from
+ * userspace, because A) the various @flags require this to block, or not, depending on
+ * various factors unavailable to userspace, and B) the kernel's behavior before the RNG is
+ * ready is to reseed from the entropy pool at every invocation.
+ */
+ if (unlikely(!READ_ONCE(rng_info->is_ready)))
+ goto fallback_syscall;
+
+ /*
+ * This condition is checked after @rng_info->is_ready, because before the kernel's RNG is
+ * initialized, the @flags parameter may require this to block or return an error, even when
+ * len is zero.
+ */
+ if (unlikely(!len))
+ return 0;
+
+ /*
+ * @state->in_use is basic reentrancy protection against this running in a signal handler
+ * with the same @opaque_state, but obviously not atomic wrt multiple CPUs or more than one
+ * level of reentrancy. If a signal interrupts this after reading @state->in_use, but before
+ * writing @state->in_use, there is still no race, because the signal handler will run to
+ * its completion before returning execution.
+ */
+ in_use = READ_ONCE(state->in_use);
+ if (unlikely(in_use))
+ /* The syscall simply fills the buffer and does not touch @state, so fallback. */
+ goto fallback_syscall;
+ WRITE_ONCE(state->in_use, true);
+
+retry_generation:
+ /*
+ * @rng_info->generation must always be read here, as it serializes @state->key with the
+ * kernel's RNG reseeding schedule.
+ */
+ current_generation = READ_ONCE(rng_info->generation);
+
+ /*
+ * If @state->generation doesn't match the kernel RNG's generation, then it means the
+ * kernel's RNG has reseeded, and so @state->key is reseeded as well.
+ */
+ if (unlikely(state->generation != current_generation)) {
+ /*
+ * Write the generation before filling the key, in case of fork. If there is a fork
+ * just after this line, the parent and child will get different random bytes from
+ * the syscall, which is good. However, were this line to occur after the getrandom
+ * syscall, then both child and parent could have the same bytes and the same
+ * generation counter, so the fork would not be detected. Therefore, write
+ * @state->generation before the call to the getrandom syscall.
+ */
+ WRITE_ONCE(state->generation, current_generation);
+
+ /*
+ * Prevent the syscall from being reordered wrt current_generation. Pairs with the
+ * smp_store_release(&_vdso_rng_data.generation) in random.c.
+ */
+ smp_rmb();
+
+ /* Reseed @state->key using fresh bytes from the kernel. */
+ if (getrandom_syscall(state->key, sizeof(state->key), 0) != sizeof(state->key)) {
+ /*
+ * If the syscall failed to refresh the key, then @state->key is now
+ * invalid, so invalidate the generation so that it is not used again, and
+ * fallback to using the syscall entirely.
+ */
+ WRITE_ONCE(state->generation, 0);
+
+ /*
+ * Set @state->in_use to false only after the last write to @state in the
+ * line above.
+ */
+ WRITE_ONCE(state->in_use, false);
+
+ goto fallback_syscall;
+ }
+
+ /*
+ * Set @state->pos to beyond the end of the batch, so that the batch is refilled
+ * using the new key.
+ */
+ state->pos = sizeof(state->batch);
+ }
+
+ /* Set len to the total amount of bytes that this function is allowed to read, ret. */
+ len = ret;
+more_batch:
+ /*
+ * First use bytes out of @state->batch, which may have been filled by the last call to this
+ * function.
+ */
+ batch_len = min_t(size_t, sizeof(state->batch) - state->pos, len);
+ if (batch_len) {
+ /* Zeroing at the same time as memcpying helps preserve forward secrecy. */
+ memcpy_and_zero_src(buffer, state->batch + state->pos, batch_len);
+ state->pos += batch_len;
+ buffer += batch_len;
+ len -= batch_len;
+ }
+
+ if (!len) {
+ /* Prevent the loop from being reordered wrt ->generation. */
+ barrier();
+
+ /*
+ * Since @rng_info->generation will never be 0, re-read @state->generation, rather
+ * than using the local current_generation variable, to learn whether a fork
+ * occurred or if @state was zeroed due to memory pressure. Primarily, though, this
+ * indicates whether the kernel's RNG has reseeded, in which case generate a new key
+ * and start over.
+ */
+ if (unlikely(READ_ONCE(state->generation) != READ_ONCE(rng_info->generation))) {
+ /*
+ * Prevent this from looping forever in case of low memory or racing with a
+ * user force-reseeding the kernel's RNG using the ioctl.
+ */
+ if (have_retried) {
+ WRITE_ONCE(state->in_use, false);
+ goto fallback_syscall;
+ }
+
+ have_retried = true;
+ buffer = orig_buffer;
+ goto retry_generation;
+ }
+
+ /*
+ * Set @state->in_use to false only when there will be no more reads or writes of
+ * @state.
+ */
+ WRITE_ONCE(state->in_use, false);
+ return ret;
+ }
+
+ /* Generate blocks of RNG output directly into @buffer while there's enough room left. */
+ nblocks = len / CHACHA_BLOCK_SIZE;
+ if (nblocks) {
+ __arch_chacha20_blocks_nostack(buffer, state->key, counter, nblocks);
+ buffer += nblocks * CHACHA_BLOCK_SIZE;
+ len -= nblocks * CHACHA_BLOCK_SIZE;
+ }
+
+ BUILD_BUG_ON(sizeof(state->batch_key) % CHACHA_BLOCK_SIZE != 0);
+
+ /* Refill the batch and overwrite the key, in order to preserve forward secrecy. */
+ __arch_chacha20_blocks_nostack(state->batch_key, state->key, counter,
+ sizeof(state->batch_key) / CHACHA_BLOCK_SIZE);
+
+ /* Since the batch was just refilled, set the position back to 0 to indicate a full batch. */
+ state->pos = 0;
+ goto more_batch;
+
+fallback_syscall:
+ return getrandom_syscall(orig_buffer, orig_len, flags);
+}
+
+static __always_inline ssize_t
+__cvdso_getrandom(void *buffer, size_t len, unsigned int flags, void *opaque_state, size_t opaque_len)
+{
+ return __cvdso_getrandom_data(__arch_get_vdso_rng_data(), buffer, len, flags, opaque_state, opaque_len);
+}