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-rw-r--r--include/linux/hdlc.h4
-rw-r--r--include/linux/skbuff.h5
2 files changed, 7 insertions, 2 deletions
diff --git a/include/linux/hdlc.h b/include/linux/hdlc.h
index d4b333938f73..0fe562af9c8c 100644
--- a/include/linux/hdlc.h
+++ b/include/linux/hdlc.h
@@ -132,8 +132,8 @@ static __inline__ __be16 hdlc_type_trans(struct sk_buff *skb,
{
hdlc_device *hdlc = dev_to_hdlc(dev);
- skb->mac.raw = skb->data;
- skb->dev = dev;
+ skb->dev = dev;
+ skb_reset_mac_header(skb);
if (hdlc->proto->type_trans)
return hdlc->proto->type_trans(skb, dev);
diff --git a/include/linux/skbuff.h b/include/linux/skbuff.h
index df229bd5f1a9..748f254b50cc 100644
--- a/include/linux/skbuff.h
+++ b/include/linux/skbuff.h
@@ -960,6 +960,11 @@ static inline void skb_reserve(struct sk_buff *skb, int len)
skb->tail += len;
}
+static inline void skb_reset_mac_header(struct sk_buff *skb)
+{
+ skb->mac.raw = skb->data;
+}
+
/*
* CPUs often take a performance hit when accessing unaligned memory
* locations. The actual performance hit varies, it can be small if the