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-rw-r--r--drivers/input/serio/Kconfig1
-rw-r--r--drivers/input/serio/libps2.c293
2 files changed, 212 insertions, 82 deletions
diff --git a/drivers/input/serio/Kconfig b/drivers/input/serio/Kconfig
index f39b7b3f7942..17edc1597446 100644
--- a/drivers/input/serio/Kconfig
+++ b/drivers/input/serio/Kconfig
@@ -148,6 +148,7 @@ config HIL_MLC
config SERIO_PCIPS2
tristate "PCI PS/2 keyboard and PS/2 mouse controller"
depends on PCI
+ depends on HAS_IOPORT
help
Say Y here if you have a Mobility Docking station with PS/2
keyboard and mice ports.
diff --git a/drivers/input/serio/libps2.c b/drivers/input/serio/libps2.c
index 3e19344eda93..6d78a1fe00c1 100644
--- a/drivers/input/serio/libps2.c
+++ b/drivers/input/serio/libps2.c
@@ -19,9 +19,26 @@
#define DRIVER_DESC "PS/2 driver library"
-MODULE_AUTHOR("Dmitry Torokhov <dtor@mail.ru>");
-MODULE_DESCRIPTION("PS/2 driver library");
-MODULE_LICENSE("GPL");
+#define PS2_CMD_SETSCALE11 0x00e6
+#define PS2_CMD_SETRES 0x10e8
+#define PS2_CMD_EX_SETLEDS 0x20eb
+#define PS2_CMD_SETLEDS 0x10ed
+#define PS2_CMD_GETID 0x02f2
+#define PS2_CMD_SETREP 0x10f3 /* Set repeat rate/set report rate */
+#define PS2_CMD_RESET_BAT 0x02ff
+
+#define PS2_RET_BAT 0xaa
+#define PS2_RET_ID 0x00
+#define PS2_RET_ACK 0xfa
+#define PS2_RET_NAK 0xfe
+#define PS2_RET_ERR 0xfc
+
+#define PS2_FLAG_ACK BIT(0) /* Waiting for ACK/NAK */
+#define PS2_FLAG_CMD BIT(1) /* Waiting for a command to finish */
+#define PS2_FLAG_CMD1 BIT(2) /* Waiting for the first byte of command response */
+#define PS2_FLAG_WAITID BIT(3) /* Command executing is GET ID */
+#define PS2_FLAG_NAK BIT(4) /* Last transmission was NAKed */
+#define PS2_FLAG_PASS_NOACK BIT(5) /* Pass non-ACK byte to receive handler */
static int ps2_do_sendbyte(struct ps2dev *ps2dev, u8 byte,
unsigned int timeout, unsigned int max_attempts)
@@ -76,14 +93,17 @@ static int ps2_do_sendbyte(struct ps2dev *ps2dev, u8 byte,
return error;
}
-/*
- * ps2_sendbyte() sends a byte to the device and waits for acknowledge.
- * It doesn't handle retransmission, the caller is expected to handle
+/**
+ * ps2_sendbyte - sends a byte to the device and wait for acknowledgement
+ * @ps2dev: a PS/2 device to send the data to
+ * @byte: data to be sent to the device
+ * @timeout: timeout for sending the data and receiving an acknowledge
+ *
+ * The function doesn't handle retransmission, the caller is expected to handle
* it when needed.
*
* ps2_sendbyte() can only be called from a process context.
*/
-
int ps2_sendbyte(struct ps2dev *ps2dev, u8 byte, unsigned int timeout)
{
int retval;
@@ -99,6 +119,13 @@ int ps2_sendbyte(struct ps2dev *ps2dev, u8 byte, unsigned int timeout)
}
EXPORT_SYMBOL(ps2_sendbyte);
+/**
+ * ps2_begin_command - mark beginning of execution of a complex command
+ * @ps2dev: a PS/2 device executing the command
+ *
+ * Serializes a complex/compound command. Once command is finished
+ * ps2_end_command() should be called.
+ */
void ps2_begin_command(struct ps2dev *ps2dev)
{
struct mutex *m = ps2dev->serio->ps2_cmd_mutex ?: &ps2dev->cmd_mutex;
@@ -107,6 +134,10 @@ void ps2_begin_command(struct ps2dev *ps2dev)
}
EXPORT_SYMBOL(ps2_begin_command);
+/**
+ * ps2_end_command - mark end of execution of a complex command
+ * @ps2dev: a PS/2 device executing the command
+ */
void ps2_end_command(struct ps2dev *ps2dev)
{
struct mutex *m = ps2dev->serio->ps2_cmd_mutex ?: &ps2dev->cmd_mutex;
@@ -115,11 +146,13 @@ void ps2_end_command(struct ps2dev *ps2dev)
}
EXPORT_SYMBOL(ps2_end_command);
-/*
- * ps2_drain() waits for device to transmit requested number of bytes
- * and discards them.
+/**
+ * ps2_drain - waits for device to transmit requested number of bytes
+ * and discards them
+ * @ps2dev: the PS/2 device that should be drained
+ * @maxbytes: maximum number of bytes to be drained
+ * @timeout: time to drain the device
*/
-
void ps2_drain(struct ps2dev *ps2dev, size_t maxbytes, unsigned int timeout)
{
if (maxbytes > sizeof(ps2dev->cmdbuf)) {
@@ -142,11 +175,11 @@ void ps2_drain(struct ps2dev *ps2dev, size_t maxbytes, unsigned int timeout)
}
EXPORT_SYMBOL(ps2_drain);
-/*
- * ps2_is_keyboard_id() checks received ID byte against the list of
- * known keyboard IDs.
+/**
+ * ps2_is_keyboard_id - checks received ID byte against the list of
+ * known keyboard IDs
+ * @id_byte: data byte that should be checked
*/
-
bool ps2_is_keyboard_id(u8 id_byte)
{
static const u8 keyboard_ids[] = {
@@ -167,7 +200,6 @@ EXPORT_SYMBOL(ps2_is_keyboard_id);
* response and tries to reduce remaining timeout to speed up command
* completion.
*/
-
static int ps2_adjust_timeout(struct ps2dev *ps2dev,
unsigned int command, unsigned int timeout)
{
@@ -217,13 +249,19 @@ static int ps2_adjust_timeout(struct ps2dev *ps2dev,
return timeout;
}
-/*
- * ps2_command() sends a command and its parameters to the mouse,
- * then waits for the response and puts it in the param array.
+/**
+ * __ps2_command - send a command to PS/2 device
+ * @ps2dev: the PS/2 device that should execute the command
+ * @param: a buffer containing parameters to be sent along with the command,
+ * or place where the results of the command execution will be deposited,
+ * or both
+ * @command: command word that encodes the command itself, as well as number of
+ * additional parameter bytes that should be sent to the device and expected
+ * length of the command response
*
- * ps2_command() can only be called from a process context
+ * Not serialized. Callers should use ps2_begin_command() and ps2_end_command()
+ * to ensure proper serialization for complex commands.
*/
-
int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command)
{
unsigned int timeout;
@@ -247,17 +285,38 @@ int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command)
serio_pause_rx(ps2dev->serio);
- ps2dev->flags = command == PS2_CMD_GETID ? PS2_FLAG_WAITID : 0;
ps2dev->cmdcnt = receive;
- if (receive && param)
- for (i = 0; i < receive; i++)
- ps2dev->cmdbuf[(receive - 1) - i] = param[i];
- /* Signal that we are sending the command byte */
- ps2dev->flags |= PS2_FLAG_ACK_CMD;
+ switch (command) {
+ case PS2_CMD_GETID:
+ /*
+ * Some mice do not ACK the "get ID" command, prepare to
+ * handle this.
+ */
+ ps2dev->flags = PS2_FLAG_WAITID;
+ break;
+
+ case PS2_CMD_SETLEDS:
+ case PS2_CMD_EX_SETLEDS:
+ case PS2_CMD_SETREP:
+ ps2dev->flags = PS2_FLAG_PASS_NOACK;
+ break;
+
+ default:
+ ps2dev->flags = 0;
+ break;
+ }
+
+ if (receive) {
+ /* Indicate that we expect response to the command. */
+ ps2dev->flags |= PS2_FLAG_CMD | PS2_FLAG_CMD1;
+ if (param)
+ for (i = 0; i < receive; i++)
+ ps2dev->cmdbuf[(receive - 1) - i] = param[i];
+ }
/*
- * Some devices (Synaptics) peform the reset before
+ * Some devices (Synaptics) perform the reset before
* ACKing the reset command, and so it can take a long
* time before the ACK arrives.
*/
@@ -267,9 +326,7 @@ int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command)
if (rc)
goto out_reset_flags;
- /* Now we are sending command parameters, if any */
- ps2dev->flags &= ~PS2_FLAG_ACK_CMD;
-
+ /* Send command parameters, if any. */
for (i = 0; i < send; i++) {
rc = ps2_do_sendbyte(ps2dev, param[i], 200, 2);
if (rc)
@@ -327,6 +384,20 @@ int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command)
}
EXPORT_SYMBOL(__ps2_command);
+/**
+ * ps2_command - send a command to PS/2 device
+ * @ps2dev: the PS/2 device that should execute the command
+ * @param: a buffer containing parameters to be sent along with the command,
+ * or place where the results of the command execution will be deposited,
+ * or both
+ * @command: command word that encodes the command itself, as well as number of
+ * additional parameter bytes that should be sent to the device and expected
+ * length of the command response
+ *
+ * Note: ps2_command() serializes the command execution so that only one
+ * command can be executed at a time for either individual port or the entire
+ * 8042 controller.
+ */
int ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command)
{
int rc;
@@ -339,14 +410,16 @@ int ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command)
}
EXPORT_SYMBOL(ps2_command);
-/*
- * ps2_sliced_command() sends an extended PS/2 command to the mouse
- * using sliced syntax, understood by advanced devices, such as Logitech
- * or Synaptics touchpads. The command is encoded as:
+/**
+ * ps2_sliced_command - sends an extended PS/2 command to a mouse
+ * @ps2dev: the PS/2 device that should execute the command
+ * @command: command byte
+ *
+ * The command is sent using "sliced" syntax understood by advanced devices,
+ * such as Logitech or Synaptics touchpads. The command is encoded as:
* 0xE6 0xE8 rr 0xE8 ss 0xE8 tt 0xE8 uu where (rr*64)+(ss*16)+(tt*4)+uu
* is the command.
*/
-
int ps2_sliced_command(struct ps2dev *ps2dev, u8 command)
{
int i;
@@ -372,25 +445,60 @@ out:
}
EXPORT_SYMBOL(ps2_sliced_command);
-/*
- * ps2_init() initializes ps2dev structure
+/**
+ * ps2_init - initializes ps2dev structure
+ * @ps2dev: structure to be initialized
+ * @serio: serio port associated with the PS/2 device
+ * @pre_receive_handler: validation handler to check basic communication state
+ * @receive_handler: main protocol handler
+ *
+ * Prepares ps2dev structure for use in drivers for PS/2 devices.
*/
-
-void ps2_init(struct ps2dev *ps2dev, struct serio *serio)
+void ps2_init(struct ps2dev *ps2dev, struct serio *serio,
+ ps2_pre_receive_handler_t pre_receive_handler,
+ ps2_receive_handler_t receive_handler)
{
+ ps2dev->pre_receive_handler = pre_receive_handler;
+ ps2dev->receive_handler = receive_handler;
+
mutex_init(&ps2dev->cmd_mutex);
lockdep_set_subclass(&ps2dev->cmd_mutex, serio->depth);
init_waitqueue_head(&ps2dev->wait);
ps2dev->serio = serio;
+ serio_set_drvdata(serio, ps2dev);
}
EXPORT_SYMBOL(ps2_init);
/*
- * ps2_handle_ack() is supposed to be used in interrupt handler
- * to properly process ACK/NAK of a command from a PS/2 device.
+ * ps2_handle_response() stores device's response to a command and notifies
+ * the process waiting for completion of the command. Note that there is a
+ * distinction between waiting for the first byte of the response, and
+ * waiting for subsequent bytes. It is done so that callers could shorten
+ * timeouts once first byte of response is received.
*/
+static void ps2_handle_response(struct ps2dev *ps2dev, u8 data)
+{
+ if (ps2dev->cmdcnt)
+ ps2dev->cmdbuf[--ps2dev->cmdcnt] = data;
+
+ if (ps2dev->flags & PS2_FLAG_CMD1) {
+ ps2dev->flags &= ~PS2_FLAG_CMD1;
+ if (ps2dev->cmdcnt)
+ wake_up(&ps2dev->wait);
+ }
+
+ if (!ps2dev->cmdcnt) {
+ ps2dev->flags &= ~PS2_FLAG_CMD;
+ wake_up(&ps2dev->wait);
+ }
+}
-bool ps2_handle_ack(struct ps2dev *ps2dev, u8 data)
+/*
+ * ps2_handle_ack() processes ACK/NAK of a command from a PS/2 device,
+ * possibly applying workarounds for mice not acknowledging the "get ID"
+ * command.
+ */
+static void ps2_handle_ack(struct ps2dev *ps2dev, u8 data)
{
switch (data) {
case PS2_RET_ACK:
@@ -427,68 +535,89 @@ bool ps2_handle_ack(struct ps2dev *ps2dev, u8 data)
* Do not signal errors if we get unexpected reply while
* waiting for an ACK to the initial (first) command byte:
* the device might not be quiesced yet and continue
- * delivering data.
+ * delivering data. For certain commands (such as set leds and
+ * set repeat rate) that can be used during normal device
+ * operation, we even pass this data byte to the normal receive
+ * handler.
* Note that we reset PS2_FLAG_WAITID flag, so the workaround
* for mice not acknowledging the Get ID command only triggers
* on the 1st byte; if device spews data we really want to see
* a real ACK from it.
*/
dev_dbg(&ps2dev->serio->dev, "unexpected %#02x\n", data);
- ps2dev->flags &= ~PS2_FLAG_WAITID;
- return ps2dev->flags & PS2_FLAG_ACK_CMD;
+ if (ps2dev->flags & PS2_FLAG_PASS_NOACK)
+ ps2dev->receive_handler(ps2dev, data);
+ ps2dev->flags &= ~(PS2_FLAG_WAITID | PS2_FLAG_PASS_NOACK);
+ return;
}
- if (!ps2dev->nak) {
+ if (!ps2dev->nak)
ps2dev->flags &= ~PS2_FLAG_NAK;
- if (ps2dev->cmdcnt)
- ps2dev->flags |= PS2_FLAG_CMD | PS2_FLAG_CMD1;
- }
ps2dev->flags &= ~PS2_FLAG_ACK;
- wake_up(&ps2dev->wait);
- if (data != PS2_RET_ACK)
+ if (!ps2dev->nak && data != PS2_RET_ACK)
ps2_handle_response(ps2dev, data);
-
- return true;
+ else
+ wake_up(&ps2dev->wait);
}
-EXPORT_SYMBOL(ps2_handle_ack);
/*
- * ps2_handle_response() is supposed to be used in interrupt handler
- * to properly store device's response to a command and notify process
- * waiting for completion of the command.
+ * Clears state of PS/2 device after communication error by resetting majority
+ * of flags and waking up waiters, if any.
*/
-
-bool ps2_handle_response(struct ps2dev *ps2dev, u8 data)
+static void ps2_cleanup(struct ps2dev *ps2dev)
{
- if (ps2dev->cmdcnt)
- ps2dev->cmdbuf[--ps2dev->cmdcnt] = data;
+ unsigned long old_flags = ps2dev->flags;
- if (ps2dev->flags & PS2_FLAG_CMD1) {
- ps2dev->flags &= ~PS2_FLAG_CMD1;
- if (ps2dev->cmdcnt)
- wake_up(&ps2dev->wait);
- }
+ /* reset all flags except last nak */
+ ps2dev->flags &= PS2_FLAG_NAK;
- if (!ps2dev->cmdcnt) {
- ps2dev->flags &= ~PS2_FLAG_CMD;
- wake_up(&ps2dev->wait);
- }
+ if (old_flags & PS2_FLAG_ACK)
+ ps2dev->nak = 1;
- return true;
+ if (old_flags & (PS2_FLAG_ACK | PS2_FLAG_CMD))
+ wake_up(&ps2dev->wait);
}
-EXPORT_SYMBOL(ps2_handle_response);
-void ps2_cmd_aborted(struct ps2dev *ps2dev)
-{
- if (ps2dev->flags & PS2_FLAG_ACK)
- ps2dev->nak = 1;
+/**
+ * ps2_interrupt - common interrupt handler for PS/2 devices
+ * @serio: serio port for the device
+ * @data: a data byte received from the device
+ * @flags: flags such as %SERIO_PARITY or %SERIO_TIMEOUT indicating state of
+ * the data transfer
+ *
+ * ps2_interrupt() invokes pre-receive handler, optionally handles command
+ * acknowledgement and response from the device, and finally passes the data
+ * to the main protocol handler for future processing.
+ */
+irqreturn_t ps2_interrupt(struct serio *serio, u8 data, unsigned int flags) {
+ struct ps2dev *ps2dev = serio_get_drvdata(serio);
+ enum ps2_disposition rc;
+
+ rc = ps2dev->pre_receive_handler(ps2dev, data, flags);
+ switch (rc) {
+ case PS2_ERROR:
+ ps2_cleanup(ps2dev);
+ break;
- if (ps2dev->flags & (PS2_FLAG_ACK | PS2_FLAG_CMD))
- wake_up(&ps2dev->wait);
+ case PS2_IGNORE:
+ break;
- /* reset all flags except last nack */
- ps2dev->flags &= PS2_FLAG_NAK;
+ case PS2_PROCESS:
+ if (ps2dev->flags & PS2_FLAG_ACK)
+ ps2_handle_ack(ps2dev, data);
+ else if (ps2dev->flags & PS2_FLAG_CMD)
+ ps2_handle_response(ps2dev, data);
+ else
+ ps2dev->receive_handler(ps2dev, data);
+ break;
+ }
+
+ return IRQ_HANDLED;
}
-EXPORT_SYMBOL(ps2_cmd_aborted);
+EXPORT_SYMBOL(ps2_interrupt);
+
+MODULE_AUTHOR("Dmitry Torokhov <dtor@mail.ru>");
+MODULE_DESCRIPTION("PS/2 driver library");
+MODULE_LICENSE("GPL");