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diff --git a/Documentation/core-api/bus-virt-phys-mapping.rst b/Documentation/core-api/bus-virt-phys-mapping.rst deleted file mode 100644 index c72b24a7d52c..000000000000 --- a/Documentation/core-api/bus-virt-phys-mapping.rst +++ /dev/null @@ -1,220 +0,0 @@ -========================================================== -How to access I/O mapped memory from within device drivers -========================================================== - -:Author: Linus - -.. warning:: - - The virt_to_bus() and bus_to_virt() functions have been - superseded by the functionality provided by the PCI DMA interface - (see Documentation/core-api/dma-api-howto.rst). They continue - to be documented below for historical purposes, but new code - must not use them. --davidm 00/12/12 - -:: - - [ This is a mail message in response to a query on IO mapping, thus the - strange format for a "document" ] - -The AHA-1542 is a bus-master device, and your patch makes the driver give the -controller the physical address of the buffers, which is correct on x86 -(because all bus master devices see the physical memory mappings directly). - -However, on many setups, there are actually **three** different ways of looking -at memory addresses, and in this case we actually want the third, the -so-called "bus address". - -Essentially, the three ways of addressing memory are (this is "real memory", -that is, normal RAM--see later about other details): - - - CPU untranslated. This is the "physical" address. Physical address - 0 is what the CPU sees when it drives zeroes on the memory bus. - - - CPU translated address. This is the "virtual" address, and is - completely internal to the CPU itself with the CPU doing the appropriate - translations into "CPU untranslated". - - - bus address. This is the address of memory as seen by OTHER devices, - not the CPU. Now, in theory there could be many different bus - addresses, with each device seeing memory in some device-specific way, but - happily most hardware designers aren't actually actively trying to make - things any more complex than necessary, so you can assume that all - external hardware sees the memory the same way. - -Now, on normal PCs the bus address is exactly the same as the physical -address, and things are very simple indeed. However, they are that simple -because the memory and the devices share the same address space, and that is -not generally necessarily true on other PCI/ISA setups. - -Now, just as an example, on the PReP (PowerPC Reference Platform), the -CPU sees a memory map something like this (this is from memory):: - - 0-2 GB "real memory" - 2 GB-3 GB "system IO" (inb/out and similar accesses on x86) - 3 GB-4 GB "IO memory" (shared memory over the IO bus) - -Now, that looks simple enough. However, when you look at the same thing from -the viewpoint of the devices, you have the reverse, and the physical memory -address 0 actually shows up as address 2 GB for any IO master. - -So when the CPU wants any bus master to write to physical memory 0, it -has to give the master address 0x80000000 as the memory address. - -So, for example, depending on how the kernel is actually mapped on the -PPC, you can end up with a setup like this:: - - physical address: 0 - virtual address: 0xC0000000 - bus address: 0x80000000 - -where all the addresses actually point to the same thing. It's just seen -through different translations.. - -Similarly, on the Alpha, the normal translation is:: - - physical address: 0 - virtual address: 0xfffffc0000000000 - bus address: 0x40000000 - -(but there are also Alphas where the physical address and the bus address -are the same). - -Anyway, the way to look up all these translations, you do:: - - #include <asm/io.h> - - phys_addr = virt_to_phys(virt_addr); - virt_addr = phys_to_virt(phys_addr); - bus_addr = virt_to_bus(virt_addr); - virt_addr = bus_to_virt(bus_addr); - -Now, when do you need these? - -You want the **virtual** address when you are actually going to access that -pointer from the kernel. So you can have something like this:: - - /* - * this is the hardware "mailbox" we use to communicate with - * the controller. The controller sees this directly. - */ - struct mailbox { - __u32 status; - __u32 bufstart; - __u32 buflen; - .. - } mbox; - - unsigned char * retbuffer; - - /* get the address from the controller */ - retbuffer = bus_to_virt(mbox.bufstart); - switch (retbuffer[0]) { - case STATUS_OK: - ... - -on the other hand, you want the bus address when you have a buffer that -you want to give to the controller:: - - /* ask the controller to read the sense status into "sense_buffer" */ - mbox.bufstart = virt_to_bus(&sense_buffer); - mbox.buflen = sizeof(sense_buffer); - mbox.status = 0; - notify_controller(&mbox); - -And you generally **never** want to use the physical address, because you can't -use that from the CPU (the CPU only uses translated virtual addresses), and -you can't use it from the bus master. - -So why do we care about the physical address at all? We do need the physical -address in some cases, it's just not very often in normal code. The physical -address is needed if you use memory mappings, for example, because the -"remap_pfn_range()" mm function wants the physical address of the memory to -be remapped as measured in units of pages, a.k.a. the pfn (the memory -management layer doesn't know about devices outside the CPU, so it -shouldn't need to know about "bus addresses" etc). - -.. note:: - - The above is only one part of the whole equation. The above - only talks about "real memory", that is, CPU memory (RAM). - -There is a completely different type of memory too, and that's the "shared -memory" on the PCI or ISA bus. That's generally not RAM (although in the case -of a video graphics card it can be normal DRAM that is just used for a frame -buffer), but can be things like a packet buffer in a network card etc. - -This memory is called "PCI memory" or "shared memory" or "IO memory" or -whatever, and there is only one way to access it: the readb/writeb and -related functions. You should never take the address of such memory, because -there is really nothing you can do with such an address: it's not -conceptually in the same memory space as "real memory" at all, so you cannot -just dereference a pointer. (Sadly, on x86 it **is** in the same memory space, -so on x86 it actually works to just deference a pointer, but it's not -portable). - -For such memory, you can do things like: - - - reading:: - - /* - * read first 32 bits from ISA memory at 0xC0000, aka - * C000:0000 in DOS terms - */ - unsigned int signature = isa_readl(0xC0000); - - - remapping and writing:: - - /* - * remap framebuffer PCI memory area at 0xFC000000, - * size 1MB, so that we can access it: We can directly - * access only the 640k-1MB area, so anything else - * has to be remapped. - */ - void __iomem *baseptr = ioremap(0xFC000000, 1024*1024); - - /* write a 'A' to the offset 10 of the area */ - writeb('A',baseptr+10); - - /* unmap when we unload the driver */ - iounmap(baseptr); - - - copying and clearing:: - - /* get the 6-byte Ethernet address at ISA address E000:0040 */ - memcpy_fromio(kernel_buffer, 0xE0040, 6); - /* write a packet to the driver */ - memcpy_toio(0xE1000, skb->data, skb->len); - /* clear the frame buffer */ - memset_io(0xA0000, 0, 0x10000); - -OK, that just about covers the basics of accessing IO portably. Questions? -Comments? You may think that all the above is overly complex, but one day you -might find yourself with a 500 MHz Alpha in front of you, and then you'll be -happy that your driver works ;) - -Note that kernel versions 2.0.x (and earlier) mistakenly called the -ioremap() function "vremap()". ioremap() is the proper name, but I -didn't think straight when I wrote it originally. People who have to -support both can do something like:: - - /* support old naming silliness */ - #if LINUX_VERSION_CODE < 0x020100 - #define ioremap vremap - #define iounmap vfree - #endif - -at the top of their source files, and then they can use the right names -even on 2.0.x systems. - -And the above sounds worse than it really is. Most real drivers really -don't do all that complex things (or rather: the complexity is not so -much in the actual IO accesses as in error handling and timeouts etc). -It's generally not hard to fix drivers, and in many cases the code -actually looks better afterwards:: - - unsigned long signature = *(unsigned int *) 0xC0000; - vs - unsigned long signature = readl(0xC0000); - -I think the second version actually is more readable, no? |