diff options
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_gem.c | 33 |
1 files changed, 27 insertions, 6 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index 638540943c61..c94cce96544c 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -146,7 +146,7 @@ vc4_save_hang_state(struct drm_device *dev) struct vc4_exec_info *exec[2]; struct vc4_bo *bo; unsigned long irqflags; - unsigned int i, j, unref_list_count, prev_idx; + unsigned int i, j, k, unref_list_count; kernel_state = kcalloc(1, sizeof(*kernel_state), GFP_KERNEL); if (!kernel_state) @@ -182,7 +182,7 @@ vc4_save_hang_state(struct drm_device *dev) return; } - prev_idx = 0; + k = 0; for (i = 0; i < 2; i++) { if (!exec[i]) continue; @@ -197,7 +197,7 @@ vc4_save_hang_state(struct drm_device *dev) WARN_ON(!refcount_read(&bo->usecnt)); refcount_inc(&bo->usecnt); drm_gem_object_get(&exec[i]->bo[j]->base); - kernel_state->bo[j + prev_idx] = &exec[i]->bo[j]->base; + kernel_state->bo[k++] = &exec[i]->bo[j]->base; } list_for_each_entry(bo, &exec[i]->unref_list, unref_head) { @@ -205,12 +205,12 @@ vc4_save_hang_state(struct drm_device *dev) * because they are naturally unpurgeable. */ drm_gem_object_get(&bo->base.base); - kernel_state->bo[j + prev_idx] = &bo->base.base; - j++; + kernel_state->bo[k++] = &bo->base.base; } - prev_idx = j + 1; } + WARN_ON_ONCE(k != state->bo_count); + if (exec[0]) state->start_bin = exec[0]->ct0ca; if (exec[1]) @@ -436,6 +436,19 @@ vc4_flush_caches(struct drm_device *dev) VC4_SET_FIELD(0xf, V3D_SLCACTL_ICC)); } +static void +vc4_flush_texture_caches(struct drm_device *dev) +{ + struct vc4_dev *vc4 = to_vc4_dev(dev); + + V3D_WRITE(V3D_L2CACTL, + V3D_L2CACTL_L2CCLR); + + V3D_WRITE(V3D_SLCACTL, + VC4_SET_FIELD(0xf, V3D_SLCACTL_T1CC) | + VC4_SET_FIELD(0xf, V3D_SLCACTL_T0CC)); +} + /* Sets the registers for the next job to be actually be executed in * the hardware. * @@ -474,6 +487,14 @@ vc4_submit_next_render_job(struct drm_device *dev) if (!exec) return; + /* A previous RCL may have written to one of our textures, and + * our full cache flush at bin time may have occurred before + * that RCL completed. Flush the texture cache now, but not + * the instructions or uniforms (since we don't write those + * from an RCL). + */ + vc4_flush_texture_caches(dev); + submit_cl(dev, 1, exec->ct1ca, exec->ct1ea); } |