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authorTakashi Sakamoto <o-takashi@sakamocchi.jp>2014-11-29 00:59:15 +0900
committerTakashi Iwai <tiwai@suse.de>2014-11-29 20:07:47 +0100
commitc50fb91f53626e3bdae3ffebfee586786f970f7c (patch)
treeb22892f33dca379202cdffad945c8fb7fb1c8203 /sound/firewire/dice/dice.h
parent6eb6c81eee2a6270b39ca02a446f3ccece24b6f8 (diff)
ALSA: dice: Split PCM functionality into a file
This commit adds a file and move some codes related to PCM functionality. Currently PCM playback is supported. PCM capture will be supported in followed commits. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/firewire/dice/dice.h')
-rw-r--r--sound/firewire/dice/dice.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/sound/firewire/dice/dice.h b/sound/firewire/dice/dice.h
index ca4090d881e6..4d9e55ba895b 100644
--- a/sound/firewire/dice/dice.h
+++ b/sound/firewire/dice/dice.h
@@ -171,4 +171,6 @@ void snd_dice_stream_update(struct snd_dice *dice);
int snd_dice_stream_lock_try(struct snd_dice *dice);
void snd_dice_stream_lock_release(struct snd_dice *dice);
+int snd_dice_create_pcm(struct snd_dice *dice);
+
#endif