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authorScott Feldman <sfeldma@gmail.com>2015-05-10 09:47:52 -0700
committerDavid S. Miller <davem@davemloft.net>2015-05-12 18:43:53 -0400
commit491d0f1533ac750260406dbf84cdad44fd3d8a29 (patch)
tree6443f2004cf3198a43418f6c7f0faa33f2e23052 /net/switchdev
parent3563606258cf3b8f02eabddb1cb45a94c44d9611 (diff)
switchdev: introduce switchdev add/del obj ops
Like switchdev attr get/set, add new switchdev obj add/del. switchdev objs will be things like VLANs or FIB entries, so add/del fits better for objects than get/set used for attributes. Use same two-phase prepare-commit transaction model as in attr set. Signed-off-by: Scott Feldman <sfeldma@gmail.com> Acked-by: Sridhar Samudrala <sridhar.samudrala@intel.com> Acked-by: Jiri Pirko <jiri@resnulli.us> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'net/switchdev')
-rw-r--r--net/switchdev/switchdev.c107
1 files changed, 107 insertions, 0 deletions
diff --git a/net/switchdev/switchdev.c b/net/switchdev/switchdev.c
index a3c359004902..3d4d99a70b80 100644
--- a/net/switchdev/switchdev.c
+++ b/net/switchdev/switchdev.c
@@ -187,6 +187,113 @@ int switchdev_port_attr_set(struct net_device *dev, struct switchdev_attr *attr)
}
EXPORT_SYMBOL_GPL(switchdev_port_attr_set);
+int __switchdev_port_obj_add(struct net_device *dev, struct switchdev_obj *obj)
+{
+ const struct switchdev_ops *ops = dev->switchdev_ops;
+ struct net_device *lower_dev;
+ struct list_head *iter;
+ int err = -EOPNOTSUPP;
+
+ if (ops && ops->switchdev_port_obj_add)
+ return ops->switchdev_port_obj_add(dev, obj);
+
+ /* Switch device port(s) may be stacked under
+ * bond/team/vlan dev, so recurse down to add object on
+ * each port.
+ */
+
+ netdev_for_each_lower_dev(dev, lower_dev, iter) {
+ err = __switchdev_port_obj_add(lower_dev, obj);
+ if (err)
+ break;
+ }
+
+ return err;
+}
+
+/**
+ * switchdev_port_obj_add - Add port object
+ *
+ * @dev: port device
+ * @obj: object to add
+ *
+ * Use a 2-phase prepare-commit transaction model to ensure
+ * system is not left in a partially updated state due to
+ * failure from driver/device.
+ *
+ * rtnl_lock must be held.
+ */
+int switchdev_port_obj_add(struct net_device *dev, struct switchdev_obj *obj)
+{
+ int err;
+
+ ASSERT_RTNL();
+
+ /* Phase I: prepare for obj add. Driver/device should fail
+ * here if there are going to be issues in the commit phase,
+ * such as lack of resources or support. The driver/device
+ * should reserve resources needed for the commit phase here,
+ * but should not commit the obj.
+ */
+
+ obj->trans = SWITCHDEV_TRANS_PREPARE;
+ err = __switchdev_port_obj_add(dev, obj);
+ if (err) {
+ /* Prepare phase failed: abort the transaction. Any
+ * resources reserved in the prepare phase are
+ * released.
+ */
+
+ obj->trans = SWITCHDEV_TRANS_ABORT;
+ __switchdev_port_obj_add(dev, obj);
+
+ return err;
+ }
+
+ /* Phase II: commit obj add. This cannot fail as a fault
+ * of driver/device. If it does, it's a bug in the driver/device
+ * because the driver said everythings was OK in phase I.
+ */
+
+ obj->trans = SWITCHDEV_TRANS_COMMIT;
+ err = __switchdev_port_obj_add(dev, obj);
+ WARN(err, "%s: Commit of object (id=%d) failed.\n", dev->name, obj->id);
+
+ return err;
+}
+EXPORT_SYMBOL_GPL(switchdev_port_obj_add);
+
+/**
+ * switchdev_port_obj_del - Delete port object
+ *
+ * @dev: port device
+ * @obj: object to delete
+ */
+int switchdev_port_obj_del(struct net_device *dev, struct switchdev_obj *obj)
+{
+ const struct switchdev_ops *ops = dev->switchdev_ops;
+ struct net_device *lower_dev;
+ struct list_head *iter;
+ int err = -EOPNOTSUPP;
+
+ if (ops && ops->switchdev_port_obj_del)
+ return ops->switchdev_port_obj_del(dev, obj);
+
+ /* Switch device port(s) may be stacked under
+ * bond/team/vlan dev, so recurse down to delete object on
+ * each port.
+ */
+
+ netdev_for_each_lower_dev(dev, lower_dev, iter) {
+ err = switchdev_port_obj_del(lower_dev, obj);
+ if (err)
+ break;
+ }
+
+ return err;
+}
+EXPORT_SYMBOL_GPL(switchdev_port_obj_del);
+
static DEFINE_MUTEX(switchdev_mutex);
static RAW_NOTIFIER_HEAD(switchdev_notif_chain);