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authorJohn Ogness <john.ogness@linutronix.de>2022-11-21 12:16:12 +0106
committerPetr Mladek <pmladek@suse.com>2022-12-02 11:25:00 +0100
commit4dc64682ad37abb02c54ca598430ac27de60c21a (patch)
tree5fc70e7edae5bd502043f53415c37d3e8d61ca1e /include
parent8b5dd40088f7a3d85e6072f027ec50f309f64876 (diff)
printk: introduce console_list_lock
Currently there exist races in register_console(), where the types of registered consoles are checked (without holding the console_lock) and then after acquiring the console_lock, it is assumed that the list has not changed. Also, some code that performs console_unregister() make similar assumptions. It might be possible to fix these races using the console_lock. But it would require a complex analysis of all console drivers to make sure that the console_lock is not taken in match() and setup() callbacks. And we really prefer to split up and reduce the responsibilities of console_lock rather than expand its complexity. Therefore, introduce a new console_list_lock to provide full synchronization for any console list changes. In addition, also use console_list_lock for synchronization of console->flags updates. All flags are either static or modified only during the console registration. There are only two exceptions. The first exception is CON_ENABLED, which is also modified by console_start()/console_stop(). Therefore, these functions must also take the console_list_lock. The second exception is when the flags are modified by the console driver init code before the console is registered. These will be ignored because they are not visible to the rest of the system via the console_drivers list. Note that one of the various responsibilities of the console_lock is also intended to provide console list and console->flags synchronization. Later changes will update call sites relying on the console_lock for these purposes. Once all call sites have been updated, the console_lock will be relieved of synchronizing console_list and console->flags updates. Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: John Ogness <john.ogness@linutronix.de> Reviewed-by: Petr Mladek <pmladek@suse.com> Signed-off-by: Petr Mladek <pmladek@suse.com> Link: https://lore.kernel.org/r/87sficwokr.fsf@jogness.linutronix.de
Diffstat (limited to 'include')
-rw-r--r--include/linux/console.h23
1 files changed, 20 insertions, 3 deletions
diff --git a/include/linux/console.h b/include/linux/console.h
index f4f0c9523835..24d83e24840b 100644
--- a/include/linux/console.h
+++ b/include/linux/console.h
@@ -158,6 +158,14 @@ struct console {
struct hlist_node node;
};
+#ifdef CONFIG_LOCKDEP
+extern void lockdep_assert_console_list_lock_held(void);
+#else
+static inline void lockdep_assert_console_list_lock_held(void)
+{
+}
+#endif
+
#ifdef CONFIG_DEBUG_LOCK_ALLOC
extern bool console_srcu_read_lock_is_held(void);
#else
@@ -170,6 +178,9 @@ static inline bool console_srcu_read_lock_is_held(void)
extern int console_srcu_read_lock(void);
extern void console_srcu_read_unlock(int cookie);
+extern void console_list_lock(void) __acquires(console_mutex);
+extern void console_list_unlock(void) __releases(console_mutex);
+
extern struct hlist_head console_list;
/**
@@ -186,10 +197,16 @@ extern struct hlist_head console_list;
hlist_for_each_entry_srcu(con, &console_list, node, \
console_srcu_read_lock_is_held())
-/*
- * for_each_console() allows you to iterate on each console
+/**
+ * for_each_console() - Iterator over registered consoles
+ * @con: struct console pointer used as loop cursor
+ *
+ * The console list and the console->flags are immutable while iterating.
+ *
+ * Requires console_list_lock to be held.
*/
-#define for_each_console(con) \
+#define for_each_console(con) \
+ lockdep_assert_console_list_lock_held(); \
hlist_for_each_entry(con, &console_list, node)
extern int console_set_on_cmdline;