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authorThierry Reding <treding@nvidia.com>2014-05-13 11:38:36 +0200
committerThierry Reding <treding@nvidia.com>2014-11-13 10:43:49 +0100
commit12e6cecd55e541d3e8110f7dfbb6a601e81733ff (patch)
treeb37309d828e2527a487881a9ec8d92e84913ce9f /include/drm/drm_dp_mst_helper.h
parentecbbe59bbb1cd2973e031c5b6ba28653d66a17de (diff)
drm: Use const data when creating blob properties
Creating a blob property will always copy the input data so the data that is passed in can be const. Signed-off-by: Thierry Reding <treding@nvidia.com>
Diffstat (limited to 'include/drm/drm_dp_mst_helper.h')
-rw-r--r--include/drm/drm_dp_mst_helper.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/drm/drm_dp_mst_helper.h b/include/drm/drm_dp_mst_helper.h
index 338fc1053835..fdcd7f271b66 100644
--- a/include/drm/drm_dp_mst_helper.h
+++ b/include/drm/drm_dp_mst_helper.h
@@ -371,7 +371,7 @@ struct drm_dp_sideband_msg_tx {
struct drm_dp_mst_topology_mgr;
struct drm_dp_mst_topology_cbs {
/* create a connector for a port */
- struct drm_connector *(*add_connector)(struct drm_dp_mst_topology_mgr *mgr, struct drm_dp_mst_port *port, char *path);
+ struct drm_connector *(*add_connector)(struct drm_dp_mst_topology_mgr *mgr, struct drm_dp_mst_port *port, const char *path);
void (*destroy_connector)(struct drm_dp_mst_topology_mgr *mgr,
struct drm_connector *connector);
void (*hotplug)(struct drm_dp_mst_topology_mgr *mgr);