diff options
author | Christoph Hellwig <hch@lst.de> | 2022-01-24 10:11:05 +0100 |
---|---|---|
committer | Jens Axboe <axboe@kernel.dk> | 2022-02-02 07:49:59 -0700 |
commit | 07888c665b405b1cd3577ddebfeb74f4717a84c4 (patch) | |
tree | fe3700fcd1b741ddd3caa84a184a8aaaf9e098d7 /fs/ocfs2/cluster | |
parent | b77c88c2100ce6a5ec8126c13599b5a7f6663e32 (diff) |
block: pass a block_device and opf to bio_alloc
Pass the block_device and operation that we plan to use this bio for to
bio_alloc to optimize the assignment. NULL/0 can be passed, both for the
passthrough case on a raw request_queue and to temporarily avoid
refactoring some nasty code.
Also move the gfp_mask argument after the nr_vecs argument for a much
more logical calling convention matching what most of the kernel does.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com>
Link: https://lore.kernel.org/r/20220124091107.642561-18-hch@lst.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'fs/ocfs2/cluster')
-rw-r--r-- | fs/ocfs2/cluster/heartbeat.c | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/fs/ocfs2/cluster/heartbeat.c b/fs/ocfs2/cluster/heartbeat.c index a17be1618bf7..ea0e70c0fce0 100644 --- a/fs/ocfs2/cluster/heartbeat.c +++ b/fs/ocfs2/cluster/heartbeat.c @@ -518,7 +518,7 @@ static struct bio *o2hb_setup_one_bio(struct o2hb_region *reg, * GFP_KERNEL that the local node can get fenced. It would be * nicest if we could pre-allocate these bios and avoid this * all together. */ - bio = bio_alloc(GFP_ATOMIC, 16); + bio = bio_alloc(reg->hr_bdev, 16, op | op_flags, GFP_ATOMIC); if (!bio) { mlog(ML_ERROR, "Could not alloc slots BIO!\n"); bio = ERR_PTR(-ENOMEM); @@ -527,10 +527,8 @@ static struct bio *o2hb_setup_one_bio(struct o2hb_region *reg, /* Must put everything in 512 byte sectors for the bio... */ bio->bi_iter.bi_sector = (reg->hr_start_block + cs) << (bits - 9); - bio_set_dev(bio, reg->hr_bdev); bio->bi_private = wc; bio->bi_end_io = o2hb_bio_end_io; - bio_set_op_attrs(bio, op, op_flags); vec_start = (cs << bits) % PAGE_SIZE; while(cs < max_slots) { |