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authorJiri Kosina <jkosina@suse.cz>2022-12-13 14:41:13 +0100
committerJiri Kosina <jkosina@suse.cz>2022-12-13 14:41:13 +0100
commit4e6ff447739fad286f2334f48dca20bc8a133171 (patch)
treec60b83c9960502345c4e92b06ce0f96f7726b097 /drivers
parent6cd132b4f3d09b320ee81feec4c9758cd7e516ba (diff)
parentda03e502bb22ec859af4f7d1f7d4d5f237b6c3fe (diff)
Merge branch 'for-6.2/sony' into for-linus
- PS DualShock 4 controller support (Roderick Colenbrander)
Diffstat (limited to 'drivers')
-rw-r--r--drivers/hid/hid-playstation.c1136
1 files changed, 1121 insertions, 15 deletions
diff --git a/drivers/hid/hid-playstation.c b/drivers/hid/hid-playstation.c
index 0b58763bfd30..7b5aef538044 100644
--- a/drivers/hid/hid-playstation.c
+++ b/drivers/hid/hid-playstation.c
@@ -2,7 +2,7 @@
/*
* HID driver for Sony DualSense(TM) controller.
*
- * Copyright (c) 2020 Sony Interactive Entertainment
+ * Copyright (c) 2020-2022 Sony Interactive Entertainment
*/
#include <linux/bits.h>
@@ -60,8 +60,10 @@ struct ps_calibration_data {
struct ps_led_info {
const char *name;
const char *color;
+ int max_brightness;
enum led_brightness (*brightness_get)(struct led_classdev *cdev);
int (*brightness_set)(struct led_classdev *cdev, enum led_brightness);
+ int (*blink_set)(struct led_classdev *led, unsigned long *on, unsigned long *off);
};
/* Seed values for DualShock4 / DualSense CRC32 for different report types. */
@@ -283,6 +285,225 @@ struct dualsense_output_report {
struct dualsense_output_report_common *common;
};
+#define DS4_INPUT_REPORT_USB 0x01
+#define DS4_INPUT_REPORT_USB_SIZE 64
+#define DS4_INPUT_REPORT_BT 0x11
+#define DS4_INPUT_REPORT_BT_SIZE 78
+#define DS4_OUTPUT_REPORT_USB 0x05
+#define DS4_OUTPUT_REPORT_USB_SIZE 32
+#define DS4_OUTPUT_REPORT_BT 0x11
+#define DS4_OUTPUT_REPORT_BT_SIZE 78
+
+#define DS4_FEATURE_REPORT_CALIBRATION 0x02
+#define DS4_FEATURE_REPORT_CALIBRATION_SIZE 37
+#define DS4_FEATURE_REPORT_CALIBRATION_BT 0x05
+#define DS4_FEATURE_REPORT_CALIBRATION_BT_SIZE 41
+#define DS4_FEATURE_REPORT_FIRMWARE_INFO 0xa3
+#define DS4_FEATURE_REPORT_FIRMWARE_INFO_SIZE 49
+#define DS4_FEATURE_REPORT_PAIRING_INFO 0x12
+#define DS4_FEATURE_REPORT_PAIRING_INFO_SIZE 16
+
+/*
+ * Status of a DualShock4 touch point contact.
+ * Contact IDs, with highest bit set are 'inactive'
+ * and any associated data is then invalid.
+ */
+#define DS4_TOUCH_POINT_INACTIVE BIT(7)
+
+/* Status field of DualShock4 input report. */
+#define DS4_STATUS0_BATTERY_CAPACITY GENMASK(3, 0)
+#define DS4_STATUS0_CABLE_STATE BIT(4)
+/* Battery status within batery_status field. */
+#define DS4_BATTERY_STATUS_FULL 11
+/* Status1 bit2 contains dongle connection state:
+ * 0 = connectd
+ * 1 = disconnected
+ */
+#define DS4_STATUS1_DONGLE_STATE BIT(2)
+
+/* The lower 6 bits of hw_control of the Bluetooth main output report
+ * control the interval at which Dualshock 4 reports data:
+ * 0x00 - 1ms
+ * 0x01 - 1ms
+ * 0x02 - 2ms
+ * 0x3E - 62ms
+ * 0x3F - disabled
+ */
+#define DS4_OUTPUT_HWCTL_BT_POLL_MASK 0x3F
+/* Default to 4ms poll interval, which is same as USB (not adjustable). */
+#define DS4_BT_DEFAULT_POLL_INTERVAL_MS 4
+#define DS4_OUTPUT_HWCTL_CRC32 0x40
+#define DS4_OUTPUT_HWCTL_HID 0x80
+
+/* Flags for DualShock4 output report. */
+#define DS4_OUTPUT_VALID_FLAG0_MOTOR 0x01
+#define DS4_OUTPUT_VALID_FLAG0_LED 0x02
+#define DS4_OUTPUT_VALID_FLAG0_LED_BLINK 0x04
+
+/* DualShock4 hardware limits */
+#define DS4_ACC_RES_PER_G 8192
+#define DS4_ACC_RANGE (4*DS_ACC_RES_PER_G)
+#define DS4_GYRO_RES_PER_DEG_S 1024
+#define DS4_GYRO_RANGE (2048*DS_GYRO_RES_PER_DEG_S)
+#define DS4_LIGHTBAR_MAX_BLINK 255 /* 255 centiseconds */
+#define DS4_TOUCHPAD_WIDTH 1920
+#define DS4_TOUCHPAD_HEIGHT 942
+
+enum dualshock4_dongle_state {
+ DONGLE_DISCONNECTED,
+ DONGLE_CALIBRATING,
+ DONGLE_CONNECTED,
+ DONGLE_DISABLED
+};
+
+struct dualshock4 {
+ struct ps_device base;
+ struct input_dev *gamepad;
+ struct input_dev *sensors;
+ struct input_dev *touchpad;
+
+ /* Calibration data for accelerometer and gyroscope. */
+ struct ps_calibration_data accel_calib_data[3];
+ struct ps_calibration_data gyro_calib_data[3];
+
+ /* Only used on dongle to track state transitions. */
+ enum dualshock4_dongle_state dongle_state;
+ /* Used during calibration. */
+ struct work_struct dongle_hotplug_worker;
+
+ /* Timestamp for sensor data */
+ bool sensor_timestamp_initialized;
+ uint32_t prev_sensor_timestamp;
+ uint32_t sensor_timestamp_us;
+
+ /* Bluetooth poll interval */
+ bool update_bt_poll_interval;
+ uint8_t bt_poll_interval;
+
+ bool update_rumble;
+ uint8_t motor_left;
+ uint8_t motor_right;
+
+ /* Lightbar leds */
+ bool update_lightbar;
+ bool update_lightbar_blink;
+ bool lightbar_enabled; /* For use by global LED control. */
+ uint8_t lightbar_red;
+ uint8_t lightbar_green;
+ uint8_t lightbar_blue;
+ uint8_t lightbar_blink_on; /* In increments of 10ms. */
+ uint8_t lightbar_blink_off; /* In increments of 10ms. */
+ struct led_classdev lightbar_leds[4];
+
+ struct work_struct output_worker;
+ bool output_worker_initialized;
+ void *output_report_dmabuf;
+};
+
+struct dualshock4_touch_point {
+ uint8_t contact;
+ uint8_t x_lo;
+ uint8_t x_hi:4, y_lo:4;
+ uint8_t y_hi;
+} __packed;
+static_assert(sizeof(struct dualshock4_touch_point) == 4);
+
+struct dualshock4_touch_report {
+ uint8_t timestamp;
+ struct dualshock4_touch_point points[2];
+} __packed;
+static_assert(sizeof(struct dualshock4_touch_report) == 9);
+
+/* Main DualShock4 input report excluding any BT/USB specific headers. */
+struct dualshock4_input_report_common {
+ uint8_t x, y;
+ uint8_t rx, ry;
+ uint8_t buttons[3];
+ uint8_t z, rz;
+
+ /* Motion sensors */
+ __le16 sensor_timestamp;
+ uint8_t sensor_temperature;
+ __le16 gyro[3]; /* x, y, z */
+ __le16 accel[3]; /* x, y, z */
+ uint8_t reserved2[5];
+
+ uint8_t status[2];
+ uint8_t reserved3;
+} __packed;
+static_assert(sizeof(struct dualshock4_input_report_common) == 32);
+
+struct dualshock4_input_report_usb {
+ uint8_t report_id; /* 0x01 */
+ struct dualshock4_input_report_common common;
+ uint8_t num_touch_reports;
+ struct dualshock4_touch_report touch_reports[3];
+ uint8_t reserved[3];
+} __packed;
+static_assert(sizeof(struct dualshock4_input_report_usb) == DS4_INPUT_REPORT_USB_SIZE);
+
+struct dualshock4_input_report_bt {
+ uint8_t report_id; /* 0x11 */
+ uint8_t reserved[2];
+ struct dualshock4_input_report_common common;
+ uint8_t num_touch_reports;
+ struct dualshock4_touch_report touch_reports[4]; /* BT has 4 compared to 3 for USB */
+ uint8_t reserved2[2];
+ __le32 crc32;
+} __packed;
+static_assert(sizeof(struct dualshock4_input_report_bt) == DS4_INPUT_REPORT_BT_SIZE);
+
+/* Common data between Bluetooth and USB DualShock4 output reports. */
+struct dualshock4_output_report_common {
+ uint8_t valid_flag0;
+ uint8_t valid_flag1;
+
+ uint8_t reserved;
+
+ uint8_t motor_right;
+ uint8_t motor_left;
+
+ uint8_t lightbar_red;
+ uint8_t lightbar_green;
+ uint8_t lightbar_blue;
+ uint8_t lightbar_blink_on;
+ uint8_t lightbar_blink_off;
+} __packed;
+
+struct dualshock4_output_report_usb {
+ uint8_t report_id; /* 0x5 */
+ struct dualshock4_output_report_common common;
+ uint8_t reserved[21];
+} __packed;
+static_assert(sizeof(struct dualshock4_output_report_usb) == DS4_OUTPUT_REPORT_USB_SIZE);
+
+struct dualshock4_output_report_bt {
+ uint8_t report_id; /* 0x11 */
+ uint8_t hw_control;
+ uint8_t audio_control;
+ struct dualshock4_output_report_common common;
+ uint8_t reserved[61];
+ __le32 crc32;
+} __packed;
+static_assert(sizeof(struct dualshock4_output_report_bt) == DS4_OUTPUT_REPORT_BT_SIZE);
+
+/*
+ * The DualShock4 has a main output report used to control most features. It is
+ * largely the same between Bluetooth and USB except for different headers and CRC.
+ * This structure hide the differences between the two to simplify sending output reports.
+ */
+struct dualshock4_output_report {
+ uint8_t *data; /* Start of data */
+ uint8_t len; /* Size of output report */
+
+ /* Points to Bluetooth data payload in case for a Bluetooth report else NULL. */
+ struct dualshock4_output_report_bt *bt;
+ /* Points to USB data payload in case for a USB report else NULL. */
+ struct dualshock4_output_report_usb *usb;
+ /* Points to common section of report, so past any headers. */
+ struct dualshock4_output_report_common *common;
+};
+
/*
* Common gamepad buttons across DualShock 3 / 4 and DualSense.
* Note: for device with a touchpad, touchpad button is not included
@@ -309,8 +530,11 @@ static const struct {int x; int y; } ps_gamepad_hat_mapping[] = {
{0, 0},
};
+static int dualshock4_get_calibration_data(struct dualshock4 *ds4);
static inline void dualsense_schedule_work(struct dualsense *ds);
+static inline void dualshock4_schedule_work(struct dualshock4 *ds4);
static void dualsense_set_lightbar(struct dualsense *ds, uint8_t red, uint8_t green, uint8_t blue);
+static void dualshock4_set_default_lightbar_colors(struct dualshock4 *ds4);
/*
* Add a new ps_device to ps_devices if it doesn't exist.
@@ -514,7 +738,8 @@ static struct input_dev *ps_gamepad_create(struct hid_device *hdev,
return gamepad;
}
-static int ps_get_report(struct hid_device *hdev, uint8_t report_id, uint8_t *buf, size_t size)
+static int ps_get_report(struct hid_device *hdev, uint8_t report_id, uint8_t *buf, size_t size,
+ bool check_crc)
{
int ret;
@@ -535,7 +760,7 @@ static int ps_get_report(struct hid_device *hdev, uint8_t report_id, uint8_t *bu
return -EINVAL;
}
- if (hdev->bus == BUS_BLUETOOTH) {
+ if (hdev->bus == BUS_BLUETOOTH && check_crc) {
/* Last 4 bytes contains crc32. */
uint8_t crc_offset = size - 4;
uint32_t report_crc = get_unaligned_le32(&buf[crc_offset]);
@@ -554,17 +779,24 @@ static int ps_led_register(struct ps_device *ps_dev, struct led_classdev *led,
{
int ret;
- led->name = devm_kasprintf(&ps_dev->hdev->dev, GFP_KERNEL,
- "%s:%s:%s", ps_dev->input_dev_name, led_info->color, led_info->name);
+ if (led_info->name) {
+ led->name = devm_kasprintf(&ps_dev->hdev->dev, GFP_KERNEL,
+ "%s:%s:%s", ps_dev->input_dev_name, led_info->color, led_info->name);
+ } else {
+ /* Backwards compatible mode for hid-sony, but not compliant with LED class spec. */
+ led->name = devm_kasprintf(&ps_dev->hdev->dev, GFP_KERNEL,
+ "%s:%s", ps_dev->input_dev_name, led_info->color);
+ }
if (!led->name)
return -ENOMEM;
led->brightness = 0;
- led->max_brightness = 1;
+ led->max_brightness = led_info->max_brightness;
led->flags = LED_CORE_SUSPENDRESUME;
led->brightness_get = led_info->brightness_get;
led->brightness_set_blocking = led_info->brightness_set;
+ led->blink_set = led_info->blink_set;
ret = devm_led_classdev_register(&ps_dev->hdev->dev, led);
if (ret) {
@@ -729,7 +961,7 @@ static int dualsense_get_calibration_data(struct dualsense *ds)
return -ENOMEM;
ret = ps_get_report(ds->base.hdev, DS_FEATURE_REPORT_CALIBRATION, buf,
- DS_FEATURE_REPORT_CALIBRATION_SIZE);
+ DS_FEATURE_REPORT_CALIBRATION_SIZE, true);
if (ret) {
hid_err(ds->base.hdev, "Failed to retrieve DualSense calibration info: %d\n", ret);
goto err_free;
@@ -811,7 +1043,7 @@ static int dualsense_get_firmware_info(struct dualsense *ds)
return -ENOMEM;
ret = ps_get_report(ds->base.hdev, DS_FEATURE_REPORT_FIRMWARE_INFO, buf,
- DS_FEATURE_REPORT_FIRMWARE_INFO_SIZE);
+ DS_FEATURE_REPORT_FIRMWARE_INFO_SIZE, true);
if (ret) {
hid_err(ds->base.hdev, "Failed to retrieve DualSense firmware info: %d\n", ret);
goto err_free;
@@ -844,7 +1076,7 @@ static int dualsense_get_mac_address(struct dualsense *ds)
return -ENOMEM;
ret = ps_get_report(ds->base.hdev, DS_FEATURE_REPORT_PAIRING_INFO, buf,
- DS_FEATURE_REPORT_PAIRING_INFO_SIZE);
+ DS_FEATURE_REPORT_PAIRING_INFO_SIZE, true);
if (ret) {
hid_err(ds->base.hdev, "Failed to retrieve DualSense pairing info: %d\n", ret);
goto err_free;
@@ -1317,15 +1549,15 @@ static struct ps_device *dualsense_create(struct hid_device *hdev)
int i, ret;
static const struct ps_led_info player_leds_info[] = {
- { LED_FUNCTION_PLAYER1, "white", dualsense_player_led_get_brightness,
+ { LED_FUNCTION_PLAYER1, "white", 1, dualsense_player_led_get_brightness,
dualsense_player_led_set_brightness },
- { LED_FUNCTION_PLAYER2, "white", dualsense_player_led_get_brightness,
+ { LED_FUNCTION_PLAYER2, "white", 1, dualsense_player_led_get_brightness,
dualsense_player_led_set_brightness },
- { LED_FUNCTION_PLAYER3, "white", dualsense_player_led_get_brightness,
+ { LED_FUNCTION_PLAYER3, "white", 1, dualsense_player_led_get_brightness,
dualsense_player_led_set_brightness },
- { LED_FUNCTION_PLAYER4, "white", dualsense_player_led_get_brightness,
+ { LED_FUNCTION_PLAYER4, "white", 1, dualsense_player_led_get_brightness,
dualsense_player_led_set_brightness },
- { LED_FUNCTION_PLAYER5, "white", dualsense_player_led_get_brightness,
+ { LED_FUNCTION_PLAYER5, "white", 1, dualsense_player_led_get_brightness,
dualsense_player_led_set_brightness }
};
@@ -1465,6 +1697,864 @@ err:
return ERR_PTR(ret);
}
+static void dualshock4_dongle_calibration_work(struct work_struct *work)
+{
+ struct dualshock4 *ds4 = container_of(work, struct dualshock4, dongle_hotplug_worker);
+ unsigned long flags;
+ enum dualshock4_dongle_state dongle_state;
+ int ret;
+
+ ret = dualshock4_get_calibration_data(ds4);
+ if (ret < 0) {
+ /* This call is very unlikely to fail for the dongle. When it
+ * fails we are probably in a very bad state, so mark the
+ * dongle as disabled. We will re-enable the dongle if a new
+ * DS4 hotplug is detect from sony_raw_event as any issues
+ * are likely resolved then (the dongle is quite stupid).
+ */
+ hid_err(ds4->base.hdev, "DualShock 4 USB dongle: calibration failed, disabling device\n");
+ dongle_state = DONGLE_DISABLED;
+ } else {
+ hid_info(ds4->base.hdev, "DualShock 4 USB dongle: calibration completed\n");
+ dongle_state = DONGLE_CONNECTED;
+ }
+
+ spin_lock_irqsave(&ds4->base.lock, flags);
+ ds4->dongle_state = dongle_state;
+ spin_unlock_irqrestore(&ds4->base.lock, flags);
+}
+
+static int dualshock4_get_calibration_data(struct dualshock4 *ds4)
+{
+ struct hid_device *hdev = ds4->base.hdev;
+ short gyro_pitch_bias, gyro_pitch_plus, gyro_pitch_minus;
+ short gyro_yaw_bias, gyro_yaw_plus, gyro_yaw_minus;
+ short gyro_roll_bias, gyro_roll_plus, gyro_roll_minus;
+ short gyro_speed_plus, gyro_speed_minus;
+ short acc_x_plus, acc_x_minus;
+ short acc_y_plus, acc_y_minus;
+ short acc_z_plus, acc_z_minus;
+ int speed_2x;
+ int range_2g;
+ int ret = 0;
+ uint8_t *buf;
+
+ if (ds4->base.hdev->bus == BUS_USB) {
+ int retries;
+
+ buf = kzalloc(DS4_FEATURE_REPORT_CALIBRATION_SIZE, GFP_KERNEL);
+ if (!buf)
+ return -ENOMEM;
+
+ /* We should normally receive the feature report data we asked
+ * for, but hidraw applications such as Steam can issue feature
+ * reports as well. In particular for Dongle reconnects, Steam
+ * and this function are competing resulting in often receiving
+ * data for a different HID report, so retry a few times.
+ */
+ for (retries = 0; retries < 3; retries++) {
+ ret = ps_get_report(hdev, DS4_FEATURE_REPORT_CALIBRATION, buf,
+ DS4_FEATURE_REPORT_CALIBRATION_SIZE, true);
+ if (ret) {
+ if (retries < 2) {
+ hid_warn(hdev, "Retrying DualShock 4 get calibration report (0x02) request\n");
+ continue;
+ } else {
+ ret = -EILSEQ;
+ goto err_free;
+ }
+ hid_err(hdev, "Failed to retrieve DualShock4 calibration info: %d\n", ret);
+ goto err_free;
+ } else {
+ break;
+ }
+ }
+ } else { /* Bluetooth */
+ buf = kzalloc(DS4_FEATURE_REPORT_CALIBRATION_BT_SIZE, GFP_KERNEL);
+ if (!buf)
+ return -ENOMEM;
+
+ ret = ps_get_report(hdev, DS4_FEATURE_REPORT_CALIBRATION_BT, buf,
+ DS4_FEATURE_REPORT_CALIBRATION_BT_SIZE, true);
+ if (ret) {
+ hid_err(hdev, "Failed to retrieve DualShock4 calibration info: %d\n", ret);
+ goto err_free;
+ }
+ }
+
+ gyro_pitch_bias = get_unaligned_le16(&buf[1]);
+ gyro_yaw_bias = get_unaligned_le16(&buf[3]);
+ gyro_roll_bias = get_unaligned_le16(&buf[5]);
+ if (ds4->base.hdev->bus == BUS_USB) {
+ gyro_pitch_plus = get_unaligned_le16(&buf[7]);
+ gyro_pitch_minus = get_unaligned_le16(&buf[9]);
+ gyro_yaw_plus = get_unaligned_le16(&buf[11]);
+ gyro_yaw_minus = get_unaligned_le16(&buf[13]);
+ gyro_roll_plus = get_unaligned_le16(&buf[15]);
+ gyro_roll_minus = get_unaligned_le16(&buf[17]);
+ } else {
+ /* BT + Dongle */
+ gyro_pitch_plus = get_unaligned_le16(&buf[7]);
+ gyro_yaw_plus = get_unaligned_le16(&buf[9]);
+ gyro_roll_plus = get_unaligned_le16(&buf[11]);
+ gyro_pitch_minus = get_unaligned_le16(&buf[13]);
+ gyro_yaw_minus = get_unaligned_le16(&buf[15]);
+ gyro_roll_minus = get_unaligned_le16(&buf[17]);
+ }
+ gyro_speed_plus = get_unaligned_le16(&buf[19]);
+ gyro_speed_minus = get_unaligned_le16(&buf[21]);
+ acc_x_plus = get_unaligned_le16(&buf[23]);
+ acc_x_minus = get_unaligned_le16(&buf[25]);
+ acc_y_plus = get_unaligned_le16(&buf[27]);
+ acc_y_minus = get_unaligned_le16(&buf[29]);
+ acc_z_plus = get_unaligned_le16(&buf[31]);
+ acc_z_minus = get_unaligned_le16(&buf[33]);
+
+ /*
+ * Set gyroscope calibration and normalization parameters.
+ * Data values will be normalized to 1/DS4_GYRO_RES_PER_DEG_S degree/s.
+ */
+ speed_2x = (gyro_speed_plus + gyro_speed_minus);
+ ds4->gyro_calib_data[0].abs_code = ABS_RX;
+ ds4->gyro_calib_data[0].bias = gyro_pitch_bias;
+ ds4->gyro_calib_data[0].sens_numer = speed_2x*DS4_GYRO_RES_PER_DEG_S;
+ ds4->gyro_calib_data[0].sens_denom = gyro_pitch_plus - gyro_pitch_minus;
+
+ ds4->gyro_calib_data[1].abs_code = ABS_RY;
+ ds4->gyro_calib_data[1].bias = gyro_yaw_bias;
+ ds4->gyro_calib_data[1].sens_numer = speed_2x*DS4_GYRO_RES_PER_DEG_S;
+ ds4->gyro_calib_data[1].sens_denom = gyro_yaw_plus - gyro_yaw_minus;
+
+ ds4->gyro_calib_data[2].abs_code = ABS_RZ;
+ ds4->gyro_calib_data[2].bias = gyro_roll_bias;
+ ds4->gyro_calib_data[2].sens_numer = speed_2x*DS4_GYRO_RES_PER_DEG_S;
+ ds4->gyro_calib_data[2].sens_denom = gyro_roll_plus - gyro_roll_minus;
+
+ /*
+ * Set accelerometer calibration and normalization parameters.
+ * Data values will be normalized to 1/DS4_ACC_RES_PER_G g.
+ */
+ range_2g = acc_x_plus - acc_x_minus;
+ ds4->accel_calib_data[0].abs_code = ABS_X;
+ ds4->accel_calib_data[0].bias = acc_x_plus - range_2g / 2;
+ ds4->accel_calib_data[0].sens_numer = 2*DS4_ACC_RES_PER_G;
+ ds4->accel_calib_data[0].sens_denom = range_2g;
+
+ range_2g = acc_y_plus - acc_y_minus;
+ ds4->accel_calib_data[1].abs_code = ABS_Y;
+ ds4->accel_calib_data[1].bias = acc_y_plus - range_2g / 2;
+ ds4->accel_calib_data[1].sens_numer = 2*DS4_ACC_RES_PER_G;
+ ds4->accel_calib_data[1].sens_denom = range_2g;
+
+ range_2g = acc_z_plus - acc_z_minus;
+ ds4->accel_calib_data[2].abs_code = ABS_Z;
+ ds4->accel_calib_data[2].bias = acc_z_plus - range_2g / 2;
+ ds4->accel_calib_data[2].sens_numer = 2*DS4_ACC_RES_PER_G;
+ ds4->accel_calib_data[2].sens_denom = range_2g;
+
+err_free:
+ kfree(buf);
+ return ret;
+}
+
+static int dualshock4_get_firmware_info(struct dualshock4 *ds4)
+{
+ uint8_t *buf;
+ int ret;
+
+ buf = kzalloc(DS4_FEATURE_REPORT_FIRMWARE_INFO_SIZE, GFP_KERNEL);
+ if (!buf)
+ return -ENOMEM;
+
+ /* Note USB and BT support the same feature report, but this report
+ * lacks CRC support, so must be disabled in ps_get_report.
+ */
+ ret = ps_get_report(ds4->base.hdev, DS4_FEATURE_REPORT_FIRMWARE_INFO, buf,
+ DS4_FEATURE_REPORT_FIRMWARE_INFO_SIZE, false);
+ if (ret) {
+ hid_err(ds4->base.hdev, "Failed to retrieve DualShock4 firmware info: %d\n", ret);
+ goto err_free;
+ }
+
+ ds4->base.hw_version = get_unaligned_le16(&buf[35]);
+ ds4->base.fw_version = get_unaligned_le16(&buf[41]);
+
+err_free:
+ kfree(buf);
+ return ret;
+}
+
+static int dualshock4_get_mac_address(struct dualshock4 *ds4)
+{
+ struct hid_device *hdev = ds4->base.hdev;
+ uint8_t *buf;
+ int ret = 0;
+
+ if (hdev->bus == BUS_USB) {
+ buf = kzalloc(DS4_FEATURE_REPORT_PAIRING_INFO_SIZE, GFP_KERNEL);
+ if (!buf)
+ return -ENOMEM;
+
+ ret = ps_get_report(hdev, DS4_FEATURE_REPORT_PAIRING_INFO, buf,
+ DS4_FEATURE_REPORT_PAIRING_INFO_SIZE, false);
+ if (ret) {
+ hid_err(hdev, "Failed to retrieve DualShock4 pairing info: %d\n", ret);
+ goto err_free;
+ }
+
+ memcpy(ds4->base.mac_address, &buf[1], sizeof(ds4->base.mac_address));
+ } else {
+ /* Rely on HIDP for Bluetooth */
+ if (strlen(hdev->uniq) != 17)
+ return -EINVAL;
+
+ ret = sscanf(hdev->uniq, "%02hhx:%02hhx:%02hhx:%02hhx:%02hhx:%02hhx",
+ &ds4->base.mac_address[5], &ds4->base.mac_address[4],
+ &ds4->base.mac_address[3], &ds4->base.mac_address[2],
+ &ds4->base.mac_address[1], &ds4->base.mac_address[0]);
+
+ if (ret != sizeof(ds4->base.mac_address))
+ return -EINVAL;
+
+ ret = 0;
+ }
+
+err_free:
+ kfree(buf);
+ return ret;
+}
+
+static enum led_brightness dualshock4_led_get_brightness(struct led_classdev *led)
+{
+ struct hid_device *hdev = to_hid_device(led->dev->parent);
+ struct dualshock4 *ds4 = hid_get_drvdata(hdev);
+ unsigned int led_index;
+
+ led_index = led - ds4->lightbar_leds;
+ switch (led_index) {
+ case 0:
+ return ds4->lightbar_red;
+ case 1:
+ return ds4->lightbar_green;
+ case 2:
+ return ds4->lightbar_blue;
+ case 3:
+ return ds4->lightbar_enabled;
+ }
+
+ return -1;
+}
+
+static int dualshock4_led_set_blink(struct led_classdev *led, unsigned long *delay_on,
+ unsigned long *delay_off)
+{
+ struct hid_device *hdev = to_hid_device(led->dev->parent);
+ struct dualshock4 *ds4 = hid_get_drvdata(hdev);
+ unsigned long flags;
+
+ spin_lock_irqsave(&ds4->base.lock, flags);
+
+ if (!*delay_on && !*delay_off) {
+ /* Default to 1 Hz (50 centiseconds on, 50 centiseconds off). */
+ ds4->lightbar_blink_on = 50;
+ ds4->lightbar_blink_off = 50;
+ } else {
+ /* Blink delays in centiseconds. */
+ ds4->lightbar_blink_on = min_t(unsigned long, *delay_on/10, DS4_LIGHTBAR_MAX_BLINK);
+ ds4->lightbar_blink_off = min_t(unsigned long, *delay_off/10, DS4_LIGHTBAR_MAX_BLINK);
+ }
+
+ ds4->update_lightbar_blink = true;
+
+ spin_unlock_irqrestore(&ds4->base.lock, flags);
+
+ dualshock4_schedule_work(ds4);
+
+ *delay_on = ds4->lightbar_blink_on;
+ *delay_off = ds4->lightbar_blink_off;
+
+ return 0;
+}
+
+static int dualshock4_led_set_brightness(struct led_classdev *led, enum led_brightness value)
+{
+ struct hid_device *hdev = to_hid_device(led->dev->parent);
+ struct dualshock4 *ds4 = hid_get_drvdata(hdev);
+ unsigned long flags;
+ unsigned int led_index;
+
+ spin_lock_irqsave(&ds4->base.lock, flags);
+
+ led_index = led - ds4->lightbar_leds;
+ switch (led_index) {
+ case 0:
+ ds4->lightbar_red = value;
+ break;
+ case 1:
+ ds4->lightbar_green = value;
+ break;
+ case 2:
+ ds4->lightbar_blue = value;
+ break;
+ case 3:
+ ds4->lightbar_enabled = !!value;
+ }
+
+ ds4->update_lightbar = true;
+
+ spin_unlock_irqrestore(&ds4->base.lock, flags);
+
+ dualshock4_schedule_work(ds4);
+
+ return 0;
+}
+
+static void dualshock4_init_output_report(struct dualshock4 *ds4,
+ struct dualshock4_output_report *rp, void *buf)
+{
+ struct hid_device *hdev = ds4->base.hdev;
+
+ if (hdev->bus == BUS_BLUETOOTH) {
+ struct dualshock4_output_report_bt *bt = buf;
+
+ memset(bt, 0, sizeof(*bt));
+ bt->report_id = DS4_OUTPUT_REPORT_BT;
+
+ rp->data = buf;
+ rp->len = sizeof(*bt);
+ rp->bt = bt;
+ rp->usb = NULL;
+ rp->common = &bt->common;
+ } else { /* USB */
+ struct dualshock4_output_report_usb *usb = buf;
+
+ memset(usb, 0, sizeof(*usb));
+ usb->report_id = DS4_OUTPUT_REPORT_USB;
+
+ rp->data = buf;
+ rp->len = sizeof(*usb);
+ rp->bt = NULL;
+ rp->usb = usb;
+ rp->common = &usb->common;
+ }
+}
+
+static void dualshock4_output_worker(struct work_struct *work)
+{
+ struct dualshock4 *ds4 = container_of(work, struct dualshock4, output_worker);
+ struct dualshock4_output_report report;
+ struct dualshock4_output_report_common *common;
+ unsigned long flags;
+
+ dualshock4_init_output_report(ds4, &report, ds4->output_report_dmabuf);
+ common = report.common;
+
+ spin_lock_irqsave(&ds4->base.lock, flags);
+
+ if (ds4->update_rumble) {
+ /* Select classic rumble style haptics and enable it. */
+ common->valid_flag0 |= DS4_OUTPUT_VALID_FLAG0_MOTOR;
+ common->motor_left = ds4->motor_left;
+ common->motor_right = ds4->motor_right;
+ ds4->update_rumble = false;
+ }
+
+ if (ds4->update_lightbar) {
+ common->valid_flag0 |= DS4_OUTPUT_VALID_FLAG0_LED;
+ /* Comptabile behavior with hid-sony, which used a dummy global LED to
+ * allow enabling/disabling the lightbar. The global LED maps to
+ * lightbar_enabled.
+ */
+ common->lightbar_red = ds4->lightbar_enabled ? ds4->lightbar_red : 0;
+ common->lightbar_green = ds4->lightbar_enabled ? ds4->lightbar_green : 0;
+ common->lightbar_blue = ds4->lightbar_enabled ? ds4->lightbar_blue : 0;
+ ds4->update_lightbar = false;
+ }
+
+ if (ds4->update_lightbar_blink) {
+ common->valid_flag0 |= DS4_OUTPUT_VALID_FLAG0_LED_BLINK;
+ common->lightbar_blink_on = ds4->lightbar_blink_on;
+ common->lightbar_blink_off = ds4->lightbar_blink_off;
+ ds4->update_lightbar_blink = false;
+ }
+
+ spin_unlock_irqrestore(&ds4->base.lock, flags);
+
+ /* Bluetooth packets need additional flags as well as a CRC in the last 4 bytes. */
+ if (report.bt) {
+ uint32_t crc;
+ uint8_t seed = PS_OUTPUT_CRC32_SEED;
+
+ /* Hardware control flags need to set to let the device know
+ * there is HID data as well as CRC.
+ */
+ report.bt->hw_control = DS4_OUTPUT_HWCTL_HID | DS4_OUTPUT_HWCTL_CRC32;
+
+ if (ds4->update_bt_poll_interval) {
+ report.bt->hw_control |= ds4->bt_poll_interval;
+ ds4->update_bt_poll_interval = false;
+ }
+
+ crc = crc32_le(0xFFFFFFFF, &seed, 1);
+ crc = ~crc32_le(crc, report.data, report.len - 4);
+
+ report.bt->crc32 = cpu_to_le32(crc);
+ }
+
+ hid_hw_output_report(ds4->base.hdev, report.data, report.len);
+}
+
+static int dualshock4_parse_report(struct ps_device *ps_dev, struct hid_report *report,
+ u8 *data, int size)
+{
+ struct hid_device *hdev = ps_dev->hdev;
+ struct dualshock4 *ds4 = container_of(ps_dev, struct dualshock4, base);
+ struct dualshock4_input_report_common *ds4_report;
+ struct dualshock4_touch_report *touch_reports;
+ uint8_t battery_capacity, num_touch_reports, value;
+ int battery_status, i, j;
+ uint16_t sensor_timestamp;
+ unsigned long flags;
+
+ /*
+ * DualShock4 in USB uses the full HID report for reportID 1, but
+ * Bluetooth uses a minimal HID report for reportID 1 and reports
+ * the full report using reportID 17.
+ */
+ if (hdev->bus == BUS_USB && report->id == DS4_INPUT_REPORT_USB &&
+ size == DS4_INPUT_REPORT_USB_SIZE) {
+ struct dualshock4_input_report_usb *usb = (struct dualshock4_input_report_usb *)data;
+
+ ds4_report = &usb->common;
+ num_touch_reports = usb->num_touch_reports;
+ touch_reports = usb->touch_reports;
+ } else if (hdev->bus == BUS_BLUETOOTH && report->id == DS4_INPUT_REPORT_BT &&
+ size == DS4_INPUT_REPORT_BT_SIZE) {
+ struct dualshock4_input_report_bt *bt = (struct dualshock4_input_report_bt *)data;
+ uint32_t report_crc = get_unaligned_le32(&bt->crc32);
+
+ /* Last 4 bytes of input report contains CRC. */
+ if (!ps_check_crc32(PS_INPUT_CRC32_SEED, data, size - 4, report_crc)) {
+ hid_err(hdev, "DualShock4 input CRC's check failed\n");
+ return -EILSEQ;
+ }
+
+ ds4_report = &bt->common;
+ num_touch_reports = bt->num_touch_reports;
+ touch_reports = bt->touch_reports;
+ } else {
+ hid_err(hdev, "Unhandled reportID=%d\n", report->id);
+ return -1;
+ }
+
+ input_report_abs(ds4->gamepad, ABS_X, ds4_report->x);
+ input_report_abs(ds4->gamepad, ABS_Y, ds4_report->y);
+ input_report_abs(ds4->gamepad, ABS_RX, ds4_report->rx);
+ input_report_abs(ds4->gamepad, ABS_RY, ds4_report->ry);
+ input_report_abs(ds4->gamepad, ABS_Z, ds4_report->z);
+ input_report_abs(ds4->gamepad, ABS_RZ, ds4_report->rz);
+
+ value = ds4_report->buttons[0] & DS_BUTTONS0_HAT_SWITCH;
+ if (value >= ARRAY_SIZE(ps_gamepad_hat_mapping))
+ value = 8; /* center */
+ input_report_abs(ds4->gamepad, ABS_HAT0X, ps_gamepad_hat_mapping[value].x);
+ input_report_abs(ds4->gamepad, ABS_HAT0Y, ps_gamepad_hat_mapping[value].y);
+
+ input_report_key(ds4->gamepad, BTN_WEST, ds4_report->buttons[0] & DS_BUTTONS0_SQUARE);
+ input_report_key(ds4->gamepad, BTN_SOUTH, ds4_report->buttons[0] & DS_BUTTONS0_CROSS);
+ input_report_key(ds4->gamepad, BTN_EAST, ds4_report->buttons[0] & DS_BUTTONS0_CIRCLE);
+ input_report_key(ds4->gamepad, BTN_NORTH, ds4_report->buttons[0] & DS_BUTTONS0_TRIANGLE);
+ input_report_key(ds4->gamepad, BTN_TL, ds4_report->buttons[1] & DS_BUTTONS1_L1);
+ input_report_key(ds4->gamepad, BTN_TR, ds4_report->buttons[1] & DS_BUTTONS1_R1);
+ input_report_key(ds4->gamepad, BTN_TL2, ds4_report->buttons[1] & DS_BUTTONS1_L2);
+ input_report_key(ds4->gamepad, BTN_TR2, ds4_report->buttons[1] & DS_BUTTONS1_R2);
+ input_report_key(ds4->gamepad, BTN_SELECT, ds4_report->buttons[1] & DS_BUTTONS1_CREATE);
+ input_report_key(ds4->gamepad, BTN_START, ds4_report->buttons[1] & DS_BUTTONS1_OPTIONS);
+ input_report_key(ds4->gamepad, BTN_THUMBL, ds4_report->buttons[1] & DS_BUTTONS1_L3);
+ input_report_key(ds4->gamepad, BTN_THUMBR, ds4_report->buttons[1] & DS_BUTTONS1_R3);
+ input_report_key(ds4->gamepad, BTN_MODE, ds4_report->buttons[2] & DS_BUTTONS2_PS_HOME);
+ input_sync(ds4->gamepad);
+
+ /* Parse and calibrate gyroscope data. */
+ for (i = 0; i < ARRAY_SIZE(ds4_report->gyro); i++) {
+ int raw_data = (short)le16_to_cpu(ds4_report->gyro[i]);
+ int calib_data = mult_frac(ds4->gyro_calib_data[i].sens_numer,
+ raw_data - ds4->gyro_calib_data[i].bias,
+ ds4->gyro_calib_data[i].sens_denom);
+
+ input_report_abs(ds4->sensors, ds4->gyro_calib_data[i].abs_code, calib_data);
+ }
+
+ /* Parse and calibrate accelerometer data. */
+ for (i = 0; i < ARRAY_SIZE(ds4_report->accel); i++) {
+ int raw_data = (short)le16_to_cpu(ds4_report->accel[i]);
+ int calib_data = mult_frac(ds4->accel_calib_data[i].sens_numer,
+ raw_data - ds4->accel_calib_data[i].bias,
+ ds4->accel_calib_data[i].sens_denom);
+
+ input_report_abs(ds4->sensors, ds4->accel_calib_data[i].abs_code, calib_data);
+ }
+
+ /* Convert timestamp (in 5.33us unit) to timestamp_us */
+ sensor_timestamp = le16_to_cpu(ds4_report->sensor_timestamp);
+ if (!ds4->sensor_timestamp_initialized) {
+ ds4->sensor_timestamp_us = DIV_ROUND_CLOSEST(sensor_timestamp*16, 3);
+ ds4->sensor_timestamp_initialized = true;
+ } else {
+ uint16_t delta;
+
+ if (ds4->prev_sensor_timestamp > sensor_timestamp)
+ delta = (U16_MAX - ds4->prev_sensor_timestamp + sensor_timestamp + 1);
+ else
+ delta = sensor_timestamp - ds4->prev_sensor_timestamp;
+ ds4->sensor_timestamp_us += DIV_ROUND_CLOSEST(delta*16, 3);
+ }
+ ds4->prev_sensor_timestamp = sensor_timestamp;
+ input_event(ds4->sensors, EV_MSC, MSC_TIMESTAMP, ds4->sensor_timestamp_us);
+ input_sync(ds4->sensors);
+
+ for (i = 0; i < num_touch_reports; i++) {
+ struct dualshock4_touch_report *touch_report = &touch_reports[i];
+
+ for (j = 0; j < ARRAY_SIZE(touch_report->points); j++) {
+ struct dualshock4_touch_point *point = &touch_report->points[j];
+ bool active = (point->contact & DS4_TOUCH_POINT_INACTIVE) ? false : true;
+
+ input_mt_slot(ds4->touchpad, j);
+ input_mt_report_slot_state(ds4->touchpad, MT_TOOL_FINGER, active);
+
+ if (active) {
+ int x = (point->x_hi << 8) | point->x_lo;
+ int y = (point->y_hi << 4) | point->y_lo;
+
+ input_report_abs(ds4->touchpad, ABS_MT_POSITION_X, x);
+ input_report_abs(ds4->touchpad, ABS_MT_POSITION_Y, y);
+ }
+ }
+ input_mt_sync_frame(ds4->touchpad);
+ input_sync(ds4->touchpad);
+ }
+ input_report_key(ds4->touchpad, BTN_LEFT, ds4_report->buttons[2] & DS_BUTTONS2_TOUCHPAD);
+
+ /*
+ * Interpretation of the battery_capacity data depends on the cable state.
+ * When no cable is connected (bit4 is 0):
+ * - 0:10: percentage in units of 10%.
+ * When a cable is plugged in:
+ * - 0-10: percentage in units of 10%.
+ * - 11: battery is full
+ * - 14: not charging due to Voltage or temperature error
+ * - 15: charge error
+ */
+ if (ds4_report->status[0] & DS4_STATUS0_CABLE_STATE) {
+ uint8_t battery_data = ds4_report->status[0] & DS4_STATUS0_BATTERY_CAPACITY;
+
+ if (battery_data < 10) {
+ /* Take the mid-point for each battery capacity value,
+ * because on the hardware side 0 = 0-9%, 1=10-19%, etc.
+ * This matches official platform behavior, which does
+ * the same.
+ */
+ battery_capacity = battery_data * 10 + 5;
+ battery_status = POWER_SUPPLY_STATUS_CHARGING;
+ } else if (battery_data == 10) {
+ battery_capacity = 100;
+ battery_status = POWER_SUPPLY_STATUS_CHARGING;
+ } else if (battery_data == DS4_BATTERY_STATUS_FULL) {
+ battery_capacity = 100;
+ battery_status = POWER_SUPPLY_STATUS_FULL;
+ } else { /* 14, 15 and undefined values */
+ battery_capacity = 0;
+ battery_status = POWER_SUPPLY_STATUS_UNKNOWN;
+ }
+ } else {
+ uint8_t battery_data = ds4_report->status[0] & DS4_STATUS0_BATTERY_CAPACITY;
+
+ if (battery_data < 10)
+ battery_capacity = battery_data * 10 + 5;
+ else /* 10 */
+ battery_capacity = 100;
+
+ battery_status = POWER_SUPPLY_STATUS_DISCHARGING;
+ }
+
+ spin_lock_irqsave(&ps_dev->lock, flags);
+ ps_dev->battery_capacity = battery_capacity;
+ ps_dev->battery_status = battery_status;
+ spin_unlock_irqrestore(&ps_dev->lock, flags);
+
+ return 0;
+}
+
+static int dualshock4_dongle_parse_report(struct ps_device *ps_dev, struct hid_report *report,
+ u8 *data, int size)
+{
+ struct dualshock4 *ds4 = container_of(ps_dev, struct dualshock4, base);
+ bool connected = false;
+
+ /* The dongle reports data using the main USB report (0x1) no matter whether a controller
+ * is connected with mostly zeros. The report does contain dongle status, which we use to
+ * determine if a controller is connected and if so we forward to the regular DualShock4
+ * parsing code.
+ */
+ if (data[0] == DS4_INPUT_REPORT_USB && size == DS4_INPUT_REPORT_USB_SIZE) {
+ struct dualshock4_input_report_common *ds4_report = (struct dualshock4_input_report_common *)&data[1];
+ unsigned long flags;
+
+ connected = ds4_report->status[1] & DS4_STATUS1_DONGLE_STATE ? false : true;
+
+ if (ds4->dongle_state == DONGLE_DISCONNECTED && connected) {
+ hid_info(ps_dev->hdev, "DualShock 4 USB dongle: controller connected\n");
+
+ dualshock4_set_default_lightbar_colors(ds4);
+
+ spin_lock_irqsave(&ps_dev->lock, flags);
+ ds4->dongle_state = DONGLE_CALIBRATING;
+ spin_unlock_irqrestore(&ps_dev->lock, flags);
+
+ schedule_work(&ds4->dongle_hotplug_worker);
+
+ /* Don't process the report since we don't have
+ * calibration data, but let hidraw have it anyway.
+ */
+ return 0;
+ } else if ((ds4->dongle_state == DONGLE_CONNECTED ||
+ ds4->dongle_state == DONGLE_DISABLED) && !connected) {
+ hid_info(ps_dev->hdev, "DualShock 4 USB dongle: controller disconnected\n");
+
+ spin_lock_irqsave(&ps_dev->lock, flags);
+ ds4->dongle_state = DONGLE_DISCONNECTED;
+ spin_unlock_irqrestore(&ps_dev->lock, flags);
+
+ /* Return 0, so hidraw can get the report. */
+ return 0;
+ } else if (ds4->dongle_state == DONGLE_CALIBRATING ||
+ ds4->dongle_state == DONGLE_DISABLED ||
+ ds4->dongle_state == DONGLE_DISCONNECTED) {
+ /* Return 0, so hidraw can get the report. */
+ return 0;
+ }
+ }
+
+ if (connected)
+ return dualshock4_parse_report(ps_dev, report, data, size);
+
+ return 0;
+}
+
+static int dualshock4_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect)
+{
+ struct hid_device *hdev = input_get_drvdata(dev);
+ struct dualshock4 *ds4 = hid_get_drvdata(hdev);
+ unsigned long flags;
+
+ if (effect->type != FF_RUMBLE)
+ return 0;
+
+ spin_lock_irqsave(&ds4->base.lock, flags);
+ ds4->update_rumble = true;
+ ds4->motor_left = effect->u.rumble.strong_magnitude / 256;
+ ds4->motor_right = effect->u.rumble.weak_magnitude / 256;
+ spin_unlock_irqrestore(&ds4->base.lock, flags);
+
+ dualshock4_schedule_work(ds4);
+ return 0;
+}
+
+static void dualshock4_remove(struct ps_device *ps_dev)
+{
+ struct dualshock4 *ds4 = container_of(ps_dev, struct dualshock4, base);
+ unsigned long flags;
+
+ spin_lock_irqsave(&ds4->base.lock, flags);
+ ds4->output_worker_initialized = false;
+ spin_unlock_irqrestore(&ds4->base.lock, flags);
+
+ cancel_work_sync(&ds4->output_worker);
+
+ if (ps_dev->hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE)
+ cancel_work_sync(&ds4->dongle_hotplug_worker);
+}
+
+static inline void dualshock4_schedule_work(struct dualshock4 *ds4)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&ds4->base.lock, flags);
+ if (ds4->output_worker_initialized)
+ schedule_work(&ds4->output_worker);
+ spin_unlock_irqrestore(&ds4->base.lock, flags);
+}
+
+static void dualshock4_set_bt_poll_interval(struct dualshock4 *ds4, uint8_t interval)
+{
+ ds4->bt_poll_interval = interval;
+ ds4->update_bt_poll_interval = true;
+ dualshock4_schedule_work(ds4);
+}
+
+/* Set default lightbar color based on player. */
+static void dualshock4_set_default_lightbar_colors(struct dualshock4 *ds4)
+{
+ /* Use same player colors as PlayStation 4.
+ * Array of colors is in RGB.
+ */
+ static const int player_colors[4][3] = {
+ { 0x00, 0x00, 0x40 }, /* Blue */
+ { 0x40, 0x00, 0x00 }, /* Red */
+ { 0x00, 0x40, 0x00 }, /* Green */
+ { 0x20, 0x00, 0x20 } /* Pink */
+ };
+
+ uint8_t player_id = ds4->base.player_id % ARRAY_SIZE(player_colors);
+
+ ds4->lightbar_enabled = true;
+ ds4->lightbar_red = player_colors[player_id][0];
+ ds4->lightbar_green = player_colors[player_id][1];
+ ds4->lightbar_blue = player_colors[player_id][2];
+
+ ds4->update_lightbar = true;
+ dualshock4_schedule_work(ds4);
+}
+
+static struct ps_device *dualshock4_create(struct hid_device *hdev)
+{
+ struct dualshock4 *ds4;
+ struct ps_device *ps_dev;
+ uint8_t max_output_report_size;
+ int i, ret;
+
+ /* The DualShock4 has an RGB lightbar, which the original hid-sony driver
+ * exposed as a set of 4 LEDs for the 3 color channels and a global control.
+ * Ideally this should have used the multi-color LED class, which didn't exist
+ * yet. In addition the driver used a naming scheme not compliant with the LED
+ * naming spec by using "<mac_address>:<color>", which contained many colons.
+ * We use a more compliant by using "<device_name>:<color>" name now. Ideally
+ * would have been "<device_name>:<color>:indicator", but that would break
+ * existing applications (e.g. Android). Nothing matches against MAC address.
+ */
+ static const struct ps_led_info lightbar_leds_info[] = {
+ { NULL, "red", 255, dualshock4_led_get_brightness, dualshock4_led_set_brightness },
+ { NULL, "green", 255, dualshock4_led_get_brightness, dualshock4_led_set_brightness },
+ { NULL, "blue", 255, dualshock4_led_get_brightness, dualshock4_led_set_brightness },
+ { NULL, "global", 1, dualshock4_led_get_brightness, dualshock4_led_set_brightness,
+ dualshock4_led_set_blink },
+ };
+
+ ds4 = devm_kzalloc(&hdev->dev, sizeof(*ds4), GFP_KERNEL);
+ if (!ds4)
+ return ERR_PTR(-ENOMEM);
+
+ /*
+ * Patch version to allow userspace to distinguish between
+ * hid-generic vs hid-playstation axis and button mapping.
+ */
+ hdev->version |= HID_PLAYSTATION_VERSION_PATCH;
+
+ ps_dev = &ds4->base;
+ ps_dev->hdev = hdev;
+ spin_lock_init(&ps_dev->lock);
+ ps_dev->battery_capacity = 100; /* initial value until parse_report. */
+ ps_dev->battery_status = POWER_SUPPLY_STATUS_UNKNOWN;
+ ps_dev->parse_report = dualshock4_parse_report;
+ ps_dev->remove = dualshock4_remove;
+ INIT_WORK(&ds4->output_worker, dualshock4_output_worker);
+ ds4->output_worker_initialized = true;
+ hid_set_drvdata(hdev, ds4);
+
+ max_output_report_size = sizeof(struct dualshock4_output_report_bt);
+ ds4->output_report_dmabuf = devm_kzalloc(&hdev->dev, max_output_report_size, GFP_KERNEL);
+ if (!ds4->output_report_dmabuf)
+ return ERR_PTR(-ENOMEM);
+
+ if (hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE) {
+ ds4->dongle_state = DONGLE_DISCONNECTED;
+ INIT_WORK(&ds4->dongle_hotplug_worker, dualshock4_dongle_calibration_work);
+
+ /* Override parse report for dongle specific hotplug handling. */
+ ps_dev->parse_report = dualshock4_dongle_parse_report;
+ }
+
+ ret = dualshock4_get_mac_address(ds4);
+ if (ret) {
+ hid_err(hdev, "Failed to get MAC address from DualShock4\n");
+ return ERR_PTR(ret);
+ }
+ snprintf(hdev->uniq, sizeof(hdev->uniq), "%pMR", ds4->base.mac_address);
+
+ ret = dualshock4_get_firmware_info(ds4);
+ if (ret) {
+ hid_err(hdev, "Failed to get firmware info from DualShock4\n");
+ return ERR_PTR(ret);
+ }
+
+ ret = ps_devices_list_add(ps_dev);
+ if (ret)
+ return ERR_PTR(ret);
+
+ ret = dualshock4_get_calibration_data(ds4);
+ if (ret) {
+ hid_err(hdev, "Failed to get calibration data from DualShock4\n");
+ goto err;
+ }
+
+ ds4->gamepad = ps_gamepad_create(hdev, dualshock4_play_effect);
+ if (IS_ERR(ds4->gamepad)) {
+ ret = PTR_ERR(ds4->gamepad);
+ goto err;
+ }
+
+ /* Use gamepad input device name as primary device name for e.g. LEDs */
+ ps_dev->input_dev_name = dev_name(&ds4->gamepad->dev);
+
+ ds4->sensors = ps_sensors_create(hdev, DS4_ACC_RANGE, DS4_ACC_RES_PER_G,
+ DS4_GYRO_RANGE, DS4_GYRO_RES_PER_DEG_S);
+ if (IS_ERR(ds4->sensors)) {
+ ret = PTR_ERR(ds4->sensors);
+ goto err;
+ }
+
+ ds4->touchpad = ps_touchpad_create(hdev, DS4_TOUCHPAD_WIDTH, DS4_TOUCHPAD_HEIGHT, 2);
+ if (IS_ERR(ds4->touchpad)) {
+ ret = PTR_ERR(ds4->touchpad);
+ goto err;
+ }
+
+ ret = ps_device_register_battery(ps_dev);
+ if (ret)
+ goto err;
+
+ for (i = 0; i < ARRAY_SIZE(lightbar_leds_info); i++) {
+ const struct ps_led_info *led_info = &lightbar_leds_info[i];
+
+ ret = ps_led_register(ps_dev, &ds4->lightbar_leds[i], led_info);
+ if (ret < 0)
+ goto err;
+ }
+
+ dualshock4_set_bt_poll_interval(ds4, DS4_BT_DEFAULT_POLL_INTERVAL_MS);
+
+ ret = ps_device_set_player_id(ps_dev);
+ if (ret) {
+ hid_err(hdev, "Failed to assign player id for DualShock4: %d\n", ret);
+ goto err;
+ }
+
+ dualshock4_set_default_lightbar_colors(ds4);
+
+ /*
+ * Reporting hardware and firmware is important as there are frequent updates, which
+ * can change behavior.
+ */
+ hid_info(hdev, "Registered DualShock4 controller hw_version=0x%08x fw_version=0x%08x\n",
+ ds4->base.hw_version, ds4->base.fw_version);
+ return &ds4->base;
+
+err:
+ ps_devices_list_remove(ps_dev);
+ return ERR_PTR(ret);
+}
+
static int ps_raw_event(struct hid_device *hdev, struct hid_report *report,
u8 *data, int size)
{
@@ -1499,7 +2589,16 @@ static int ps_probe(struct hid_device *hdev, const struct hid_device_id *id)
goto err_stop;
}
- if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER ||
+ if (hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER ||
+ hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER_2 ||
+ hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE) {
+ dev = dualshock4_create(hdev);
+ if (IS_ERR(dev)) {
+ hid_err(hdev, "Failed to create dualshock4.\n");
+ ret = PTR_ERR(dev);
+ goto err_close;
+ }
+ } else if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER ||
hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) {
dev = dualsense_create(hdev);
if (IS_ERR(dev)) {
@@ -1533,6 +2632,13 @@ static void ps_remove(struct hid_device *hdev)
}
static const struct hid_device_id ps_devices[] = {
+ /* Sony DualShock 4 controllers for PS4 */
+ { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER) },
+ { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER) },
+ { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2) },
+ { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2) },
+ { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE) },
+ /* Sony DualSense controllers for PS5 */
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) },
{ HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) },
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) },