diff options
author | Hans de Goede <hdegoede@redhat.com> | 2015-04-21 11:20:31 +0200 |
---|---|---|
committer | Greg Kroah-Hartman <gregkh@linuxfoundation.org> | 2015-04-28 12:48:57 +0200 |
commit | ee136af4a064c2f61e2025873584d2c7ec93f4ae (patch) | |
tree | 5021e9e7d52d817f39695546f81509e929cf6ced /drivers/usb/storage/uas.c | |
parent | a5011d44f0e1117a6db14b19b57c51f8be5673a0 (diff) |
uas: Add US_FL_MAX_SECTORS_240 flag
The usb-storage driver sets max_sectors = 240 in its scsi-host template,
for uas we do not want to do that for all devices, but testing has shown
that some devices need it.
This commit adds a US_FL_MAX_SECTORS_240 flag for such devices, and
implements support for it in uas.c, while at it it also adds support
for US_FL_MAX_SECTORS_64 to uas.c.
Cc: stable@vger.kernel.org # 3.16
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Acked-by: Alan Stern <stern@rowland.harvard.edu>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Diffstat (limited to 'drivers/usb/storage/uas.c')
-rw-r--r-- | drivers/usb/storage/uas.c | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/drivers/usb/storage/uas.c b/drivers/usb/storage/uas.c index c6109c111aab..6d3122afeed3 100644 --- a/drivers/usb/storage/uas.c +++ b/drivers/usb/storage/uas.c @@ -759,7 +759,10 @@ static int uas_eh_bus_reset_handler(struct scsi_cmnd *cmnd) static int uas_slave_alloc(struct scsi_device *sdev) { - sdev->hostdata = (void *)sdev->host->hostdata; + struct uas_dev_info *devinfo = + (struct uas_dev_info *)sdev->host->hostdata; + + sdev->hostdata = devinfo; /* USB has unusual DMA-alignment requirements: Although the * starting address of each scatter-gather element doesn't matter, @@ -778,6 +781,11 @@ static int uas_slave_alloc(struct scsi_device *sdev) */ blk_queue_update_dma_alignment(sdev->request_queue, (512 - 1)); + if (devinfo->flags & US_FL_MAX_SECTORS_64) + blk_queue_max_hw_sectors(sdev->request_queue, 64); + else if (devinfo->flags & US_FL_MAX_SECTORS_240) + blk_queue_max_hw_sectors(sdev->request_queue, 240); + return 0; } |