diff options
author | Jiri Kosina <jkosina@suse.cz> | 2022-12-13 14:41:13 +0100 |
---|---|---|
committer | Jiri Kosina <jkosina@suse.cz> | 2022-12-13 14:41:13 +0100 |
commit | 4e6ff447739fad286f2334f48dca20bc8a133171 (patch) | |
tree | c60b83c9960502345c4e92b06ce0f96f7726b097 /drivers/hid | |
parent | 6cd132b4f3d09b320ee81feec4c9758cd7e516ba (diff) | |
parent | da03e502bb22ec859af4f7d1f7d4d5f237b6c3fe (diff) |
Merge branch 'for-6.2/sony' into for-linus
- PS DualShock 4 controller support (Roderick Colenbrander)
Diffstat (limited to 'drivers/hid')
-rw-r--r-- | drivers/hid/hid-playstation.c | 1136 |
1 files changed, 1121 insertions, 15 deletions
diff --git a/drivers/hid/hid-playstation.c b/drivers/hid/hid-playstation.c index 0b58763bfd30..7b5aef538044 100644 --- a/drivers/hid/hid-playstation.c +++ b/drivers/hid/hid-playstation.c @@ -2,7 +2,7 @@ /* * HID driver for Sony DualSense(TM) controller. * - * Copyright (c) 2020 Sony Interactive Entertainment + * Copyright (c) 2020-2022 Sony Interactive Entertainment */ #include <linux/bits.h> @@ -60,8 +60,10 @@ struct ps_calibration_data { struct ps_led_info { const char *name; const char *color; + int max_brightness; enum led_brightness (*brightness_get)(struct led_classdev *cdev); int (*brightness_set)(struct led_classdev *cdev, enum led_brightness); + int (*blink_set)(struct led_classdev *led, unsigned long *on, unsigned long *off); }; /* Seed values for DualShock4 / DualSense CRC32 for different report types. */ @@ -283,6 +285,225 @@ struct dualsense_output_report { struct dualsense_output_report_common *common; }; +#define DS4_INPUT_REPORT_USB 0x01 +#define DS4_INPUT_REPORT_USB_SIZE 64 +#define DS4_INPUT_REPORT_BT 0x11 +#define DS4_INPUT_REPORT_BT_SIZE 78 +#define DS4_OUTPUT_REPORT_USB 0x05 +#define DS4_OUTPUT_REPORT_USB_SIZE 32 +#define DS4_OUTPUT_REPORT_BT 0x11 +#define DS4_OUTPUT_REPORT_BT_SIZE 78 + +#define DS4_FEATURE_REPORT_CALIBRATION 0x02 +#define DS4_FEATURE_REPORT_CALIBRATION_SIZE 37 +#define DS4_FEATURE_REPORT_CALIBRATION_BT 0x05 +#define DS4_FEATURE_REPORT_CALIBRATION_BT_SIZE 41 +#define DS4_FEATURE_REPORT_FIRMWARE_INFO 0xa3 +#define DS4_FEATURE_REPORT_FIRMWARE_INFO_SIZE 49 +#define DS4_FEATURE_REPORT_PAIRING_INFO 0x12 +#define DS4_FEATURE_REPORT_PAIRING_INFO_SIZE 16 + +/* + * Status of a DualShock4 touch point contact. + * Contact IDs, with highest bit set are 'inactive' + * and any associated data is then invalid. + */ +#define DS4_TOUCH_POINT_INACTIVE BIT(7) + +/* Status field of DualShock4 input report. */ +#define DS4_STATUS0_BATTERY_CAPACITY GENMASK(3, 0) +#define DS4_STATUS0_CABLE_STATE BIT(4) +/* Battery status within batery_status field. */ +#define DS4_BATTERY_STATUS_FULL 11 +/* Status1 bit2 contains dongle connection state: + * 0 = connectd + * 1 = disconnected + */ +#define DS4_STATUS1_DONGLE_STATE BIT(2) + +/* The lower 6 bits of hw_control of the Bluetooth main output report + * control the interval at which Dualshock 4 reports data: + * 0x00 - 1ms + * 0x01 - 1ms + * 0x02 - 2ms + * 0x3E - 62ms + * 0x3F - disabled + */ +#define DS4_OUTPUT_HWCTL_BT_POLL_MASK 0x3F +/* Default to 4ms poll interval, which is same as USB (not adjustable). */ +#define DS4_BT_DEFAULT_POLL_INTERVAL_MS 4 +#define DS4_OUTPUT_HWCTL_CRC32 0x40 +#define DS4_OUTPUT_HWCTL_HID 0x80 + +/* Flags for DualShock4 output report. */ +#define DS4_OUTPUT_VALID_FLAG0_MOTOR 0x01 +#define DS4_OUTPUT_VALID_FLAG0_LED 0x02 +#define DS4_OUTPUT_VALID_FLAG0_LED_BLINK 0x04 + +/* DualShock4 hardware limits */ +#define DS4_ACC_RES_PER_G 8192 +#define DS4_ACC_RANGE (4*DS_ACC_RES_PER_G) +#define DS4_GYRO_RES_PER_DEG_S 1024 +#define DS4_GYRO_RANGE (2048*DS_GYRO_RES_PER_DEG_S) +#define DS4_LIGHTBAR_MAX_BLINK 255 /* 255 centiseconds */ +#define DS4_TOUCHPAD_WIDTH 1920 +#define DS4_TOUCHPAD_HEIGHT 942 + +enum dualshock4_dongle_state { + DONGLE_DISCONNECTED, + DONGLE_CALIBRATING, + DONGLE_CONNECTED, + DONGLE_DISABLED +}; + +struct dualshock4 { + struct ps_device base; + struct input_dev *gamepad; + struct input_dev *sensors; + struct input_dev *touchpad; + + /* Calibration data for accelerometer and gyroscope. */ + struct ps_calibration_data accel_calib_data[3]; + struct ps_calibration_data gyro_calib_data[3]; + + /* Only used on dongle to track state transitions. */ + enum dualshock4_dongle_state dongle_state; + /* Used during calibration. */ + struct work_struct dongle_hotplug_worker; + + /* Timestamp for sensor data */ + bool sensor_timestamp_initialized; + uint32_t prev_sensor_timestamp; + uint32_t sensor_timestamp_us; + + /* Bluetooth poll interval */ + bool update_bt_poll_interval; + uint8_t bt_poll_interval; + + bool update_rumble; + uint8_t motor_left; + uint8_t motor_right; + + /* Lightbar leds */ + bool update_lightbar; + bool update_lightbar_blink; + bool lightbar_enabled; /* For use by global LED control. */ + uint8_t lightbar_red; + uint8_t lightbar_green; + uint8_t lightbar_blue; + uint8_t lightbar_blink_on; /* In increments of 10ms. */ + uint8_t lightbar_blink_off; /* In increments of 10ms. */ + struct led_classdev lightbar_leds[4]; + + struct work_struct output_worker; + bool output_worker_initialized; + void *output_report_dmabuf; +}; + +struct dualshock4_touch_point { + uint8_t contact; + uint8_t x_lo; + uint8_t x_hi:4, y_lo:4; + uint8_t y_hi; +} __packed; +static_assert(sizeof(struct dualshock4_touch_point) == 4); + +struct dualshock4_touch_report { + uint8_t timestamp; + struct dualshock4_touch_point points[2]; +} __packed; +static_assert(sizeof(struct dualshock4_touch_report) == 9); + +/* Main DualShock4 input report excluding any BT/USB specific headers. */ +struct dualshock4_input_report_common { + uint8_t x, y; + uint8_t rx, ry; + uint8_t buttons[3]; + uint8_t z, rz; + + /* Motion sensors */ + __le16 sensor_timestamp; + uint8_t sensor_temperature; + __le16 gyro[3]; /* x, y, z */ + __le16 accel[3]; /* x, y, z */ + uint8_t reserved2[5]; + + uint8_t status[2]; + uint8_t reserved3; +} __packed; +static_assert(sizeof(struct dualshock4_input_report_common) == 32); + +struct dualshock4_input_report_usb { + uint8_t report_id; /* 0x01 */ + struct dualshock4_input_report_common common; + uint8_t num_touch_reports; + struct dualshock4_touch_report touch_reports[3]; + uint8_t reserved[3]; +} __packed; +static_assert(sizeof(struct dualshock4_input_report_usb) == DS4_INPUT_REPORT_USB_SIZE); + +struct dualshock4_input_report_bt { + uint8_t report_id; /* 0x11 */ + uint8_t reserved[2]; + struct dualshock4_input_report_common common; + uint8_t num_touch_reports; + struct dualshock4_touch_report touch_reports[4]; /* BT has 4 compared to 3 for USB */ + uint8_t reserved2[2]; + __le32 crc32; +} __packed; +static_assert(sizeof(struct dualshock4_input_report_bt) == DS4_INPUT_REPORT_BT_SIZE); + +/* Common data between Bluetooth and USB DualShock4 output reports. */ +struct dualshock4_output_report_common { + uint8_t valid_flag0; + uint8_t valid_flag1; + + uint8_t reserved; + + uint8_t motor_right; + uint8_t motor_left; + + uint8_t lightbar_red; + uint8_t lightbar_green; + uint8_t lightbar_blue; + uint8_t lightbar_blink_on; + uint8_t lightbar_blink_off; +} __packed; + +struct dualshock4_output_report_usb { + uint8_t report_id; /* 0x5 */ + struct dualshock4_output_report_common common; + uint8_t reserved[21]; +} __packed; +static_assert(sizeof(struct dualshock4_output_report_usb) == DS4_OUTPUT_REPORT_USB_SIZE); + +struct dualshock4_output_report_bt { + uint8_t report_id; /* 0x11 */ + uint8_t hw_control; + uint8_t audio_control; + struct dualshock4_output_report_common common; + uint8_t reserved[61]; + __le32 crc32; +} __packed; +static_assert(sizeof(struct dualshock4_output_report_bt) == DS4_OUTPUT_REPORT_BT_SIZE); + +/* + * The DualShock4 has a main output report used to control most features. It is + * largely the same between Bluetooth and USB except for different headers and CRC. + * This structure hide the differences between the two to simplify sending output reports. + */ +struct dualshock4_output_report { + uint8_t *data; /* Start of data */ + uint8_t len; /* Size of output report */ + + /* Points to Bluetooth data payload in case for a Bluetooth report else NULL. */ + struct dualshock4_output_report_bt *bt; + /* Points to USB data payload in case for a USB report else NULL. */ + struct dualshock4_output_report_usb *usb; + /* Points to common section of report, so past any headers. */ + struct dualshock4_output_report_common *common; +}; + /* * Common gamepad buttons across DualShock 3 / 4 and DualSense. * Note: for device with a touchpad, touchpad button is not included @@ -309,8 +530,11 @@ static const struct {int x; int y; } ps_gamepad_hat_mapping[] = { {0, 0}, }; +static int dualshock4_get_calibration_data(struct dualshock4 *ds4); static inline void dualsense_schedule_work(struct dualsense *ds); +static inline void dualshock4_schedule_work(struct dualshock4 *ds4); static void dualsense_set_lightbar(struct dualsense *ds, uint8_t red, uint8_t green, uint8_t blue); +static void dualshock4_set_default_lightbar_colors(struct dualshock4 *ds4); /* * Add a new ps_device to ps_devices if it doesn't exist. @@ -514,7 +738,8 @@ static struct input_dev *ps_gamepad_create(struct hid_device *hdev, return gamepad; } -static int ps_get_report(struct hid_device *hdev, uint8_t report_id, uint8_t *buf, size_t size) +static int ps_get_report(struct hid_device *hdev, uint8_t report_id, uint8_t *buf, size_t size, + bool check_crc) { int ret; @@ -535,7 +760,7 @@ static int ps_get_report(struct hid_device *hdev, uint8_t report_id, uint8_t *bu return -EINVAL; } - if (hdev->bus == BUS_BLUETOOTH) { + if (hdev->bus == BUS_BLUETOOTH && check_crc) { /* Last 4 bytes contains crc32. */ uint8_t crc_offset = size - 4; uint32_t report_crc = get_unaligned_le32(&buf[crc_offset]); @@ -554,17 +779,24 @@ static int ps_led_register(struct ps_device *ps_dev, struct led_classdev *led, { int ret; - led->name = devm_kasprintf(&ps_dev->hdev->dev, GFP_KERNEL, - "%s:%s:%s", ps_dev->input_dev_name, led_info->color, led_info->name); + if (led_info->name) { + led->name = devm_kasprintf(&ps_dev->hdev->dev, GFP_KERNEL, + "%s:%s:%s", ps_dev->input_dev_name, led_info->color, led_info->name); + } else { + /* Backwards compatible mode for hid-sony, but not compliant with LED class spec. */ + led->name = devm_kasprintf(&ps_dev->hdev->dev, GFP_KERNEL, + "%s:%s", ps_dev->input_dev_name, led_info->color); + } if (!led->name) return -ENOMEM; led->brightness = 0; - led->max_brightness = 1; + led->max_brightness = led_info->max_brightness; led->flags = LED_CORE_SUSPENDRESUME; led->brightness_get = led_info->brightness_get; led->brightness_set_blocking = led_info->brightness_set; + led->blink_set = led_info->blink_set; ret = devm_led_classdev_register(&ps_dev->hdev->dev, led); if (ret) { @@ -729,7 +961,7 @@ static int dualsense_get_calibration_data(struct dualsense *ds) return -ENOMEM; ret = ps_get_report(ds->base.hdev, DS_FEATURE_REPORT_CALIBRATION, buf, - DS_FEATURE_REPORT_CALIBRATION_SIZE); + DS_FEATURE_REPORT_CALIBRATION_SIZE, true); if (ret) { hid_err(ds->base.hdev, "Failed to retrieve DualSense calibration info: %d\n", ret); goto err_free; @@ -811,7 +1043,7 @@ static int dualsense_get_firmware_info(struct dualsense *ds) return -ENOMEM; ret = ps_get_report(ds->base.hdev, DS_FEATURE_REPORT_FIRMWARE_INFO, buf, - DS_FEATURE_REPORT_FIRMWARE_INFO_SIZE); + DS_FEATURE_REPORT_FIRMWARE_INFO_SIZE, true); if (ret) { hid_err(ds->base.hdev, "Failed to retrieve DualSense firmware info: %d\n", ret); goto err_free; @@ -844,7 +1076,7 @@ static int dualsense_get_mac_address(struct dualsense *ds) return -ENOMEM; ret = ps_get_report(ds->base.hdev, DS_FEATURE_REPORT_PAIRING_INFO, buf, - DS_FEATURE_REPORT_PAIRING_INFO_SIZE); + DS_FEATURE_REPORT_PAIRING_INFO_SIZE, true); if (ret) { hid_err(ds->base.hdev, "Failed to retrieve DualSense pairing info: %d\n", ret); goto err_free; @@ -1317,15 +1549,15 @@ static struct ps_device *dualsense_create(struct hid_device *hdev) int i, ret; static const struct ps_led_info player_leds_info[] = { - { LED_FUNCTION_PLAYER1, "white", dualsense_player_led_get_brightness, + { LED_FUNCTION_PLAYER1, "white", 1, dualsense_player_led_get_brightness, dualsense_player_led_set_brightness }, - { LED_FUNCTION_PLAYER2, "white", dualsense_player_led_get_brightness, + { LED_FUNCTION_PLAYER2, "white", 1, dualsense_player_led_get_brightness, dualsense_player_led_set_brightness }, - { LED_FUNCTION_PLAYER3, "white", dualsense_player_led_get_brightness, + { LED_FUNCTION_PLAYER3, "white", 1, dualsense_player_led_get_brightness, dualsense_player_led_set_brightness }, - { LED_FUNCTION_PLAYER4, "white", dualsense_player_led_get_brightness, + { LED_FUNCTION_PLAYER4, "white", 1, dualsense_player_led_get_brightness, dualsense_player_led_set_brightness }, - { LED_FUNCTION_PLAYER5, "white", dualsense_player_led_get_brightness, + { LED_FUNCTION_PLAYER5, "white", 1, dualsense_player_led_get_brightness, dualsense_player_led_set_brightness } }; @@ -1465,6 +1697,864 @@ err: return ERR_PTR(ret); } +static void dualshock4_dongle_calibration_work(struct work_struct *work) +{ + struct dualshock4 *ds4 = container_of(work, struct dualshock4, dongle_hotplug_worker); + unsigned long flags; + enum dualshock4_dongle_state dongle_state; + int ret; + + ret = dualshock4_get_calibration_data(ds4); + if (ret < 0) { + /* This call is very unlikely to fail for the dongle. When it + * fails we are probably in a very bad state, so mark the + * dongle as disabled. We will re-enable the dongle if a new + * DS4 hotplug is detect from sony_raw_event as any issues + * are likely resolved then (the dongle is quite stupid). + */ + hid_err(ds4->base.hdev, "DualShock 4 USB dongle: calibration failed, disabling device\n"); + dongle_state = DONGLE_DISABLED; + } else { + hid_info(ds4->base.hdev, "DualShock 4 USB dongle: calibration completed\n"); + dongle_state = DONGLE_CONNECTED; + } + + spin_lock_irqsave(&ds4->base.lock, flags); + ds4->dongle_state = dongle_state; + spin_unlock_irqrestore(&ds4->base.lock, flags); +} + +static int dualshock4_get_calibration_data(struct dualshock4 *ds4) +{ + struct hid_device *hdev = ds4->base.hdev; + short gyro_pitch_bias, gyro_pitch_plus, gyro_pitch_minus; + short gyro_yaw_bias, gyro_yaw_plus, gyro_yaw_minus; + short gyro_roll_bias, gyro_roll_plus, gyro_roll_minus; + short gyro_speed_plus, gyro_speed_minus; + short acc_x_plus, acc_x_minus; + short acc_y_plus, acc_y_minus; + short acc_z_plus, acc_z_minus; + int speed_2x; + int range_2g; + int ret = 0; + uint8_t *buf; + + if (ds4->base.hdev->bus == BUS_USB) { + int retries; + + buf = kzalloc(DS4_FEATURE_REPORT_CALIBRATION_SIZE, GFP_KERNEL); + if (!buf) + return -ENOMEM; + + /* We should normally receive the feature report data we asked + * for, but hidraw applications such as Steam can issue feature + * reports as well. In particular for Dongle reconnects, Steam + * and this function are competing resulting in often receiving + * data for a different HID report, so retry a few times. + */ + for (retries = 0; retries < 3; retries++) { + ret = ps_get_report(hdev, DS4_FEATURE_REPORT_CALIBRATION, buf, + DS4_FEATURE_REPORT_CALIBRATION_SIZE, true); + if (ret) { + if (retries < 2) { + hid_warn(hdev, "Retrying DualShock 4 get calibration report (0x02) request\n"); + continue; + } else { + ret = -EILSEQ; + goto err_free; + } + hid_err(hdev, "Failed to retrieve DualShock4 calibration info: %d\n", ret); + goto err_free; + } else { + break; + } + } + } else { /* Bluetooth */ + buf = kzalloc(DS4_FEATURE_REPORT_CALIBRATION_BT_SIZE, GFP_KERNEL); + if (!buf) + return -ENOMEM; + + ret = ps_get_report(hdev, DS4_FEATURE_REPORT_CALIBRATION_BT, buf, + DS4_FEATURE_REPORT_CALIBRATION_BT_SIZE, true); + if (ret) { + hid_err(hdev, "Failed to retrieve DualShock4 calibration info: %d\n", ret); + goto err_free; + } + } + + gyro_pitch_bias = get_unaligned_le16(&buf[1]); + gyro_yaw_bias = get_unaligned_le16(&buf[3]); + gyro_roll_bias = get_unaligned_le16(&buf[5]); + if (ds4->base.hdev->bus == BUS_USB) { + gyro_pitch_plus = get_unaligned_le16(&buf[7]); + gyro_pitch_minus = get_unaligned_le16(&buf[9]); + gyro_yaw_plus = get_unaligned_le16(&buf[11]); + gyro_yaw_minus = get_unaligned_le16(&buf[13]); + gyro_roll_plus = get_unaligned_le16(&buf[15]); + gyro_roll_minus = get_unaligned_le16(&buf[17]); + } else { + /* BT + Dongle */ + gyro_pitch_plus = get_unaligned_le16(&buf[7]); + gyro_yaw_plus = get_unaligned_le16(&buf[9]); + gyro_roll_plus = get_unaligned_le16(&buf[11]); + gyro_pitch_minus = get_unaligned_le16(&buf[13]); + gyro_yaw_minus = get_unaligned_le16(&buf[15]); + gyro_roll_minus = get_unaligned_le16(&buf[17]); + } + gyro_speed_plus = get_unaligned_le16(&buf[19]); + gyro_speed_minus = get_unaligned_le16(&buf[21]); + acc_x_plus = get_unaligned_le16(&buf[23]); + acc_x_minus = get_unaligned_le16(&buf[25]); + acc_y_plus = get_unaligned_le16(&buf[27]); + acc_y_minus = get_unaligned_le16(&buf[29]); + acc_z_plus = get_unaligned_le16(&buf[31]); + acc_z_minus = get_unaligned_le16(&buf[33]); + + /* + * Set gyroscope calibration and normalization parameters. + * Data values will be normalized to 1/DS4_GYRO_RES_PER_DEG_S degree/s. + */ + speed_2x = (gyro_speed_plus + gyro_speed_minus); + ds4->gyro_calib_data[0].abs_code = ABS_RX; + ds4->gyro_calib_data[0].bias = gyro_pitch_bias; + ds4->gyro_calib_data[0].sens_numer = speed_2x*DS4_GYRO_RES_PER_DEG_S; + ds4->gyro_calib_data[0].sens_denom = gyro_pitch_plus - gyro_pitch_minus; + + ds4->gyro_calib_data[1].abs_code = ABS_RY; + ds4->gyro_calib_data[1].bias = gyro_yaw_bias; + ds4->gyro_calib_data[1].sens_numer = speed_2x*DS4_GYRO_RES_PER_DEG_S; + ds4->gyro_calib_data[1].sens_denom = gyro_yaw_plus - gyro_yaw_minus; + + ds4->gyro_calib_data[2].abs_code = ABS_RZ; + ds4->gyro_calib_data[2].bias = gyro_roll_bias; + ds4->gyro_calib_data[2].sens_numer = speed_2x*DS4_GYRO_RES_PER_DEG_S; + ds4->gyro_calib_data[2].sens_denom = gyro_roll_plus - gyro_roll_minus; + + /* + * Set accelerometer calibration and normalization parameters. + * Data values will be normalized to 1/DS4_ACC_RES_PER_G g. + */ + range_2g = acc_x_plus - acc_x_minus; + ds4->accel_calib_data[0].abs_code = ABS_X; + ds4->accel_calib_data[0].bias = acc_x_plus - range_2g / 2; + ds4->accel_calib_data[0].sens_numer = 2*DS4_ACC_RES_PER_G; + ds4->accel_calib_data[0].sens_denom = range_2g; + + range_2g = acc_y_plus - acc_y_minus; + ds4->accel_calib_data[1].abs_code = ABS_Y; + ds4->accel_calib_data[1].bias = acc_y_plus - range_2g / 2; + ds4->accel_calib_data[1].sens_numer = 2*DS4_ACC_RES_PER_G; + ds4->accel_calib_data[1].sens_denom = range_2g; + + range_2g = acc_z_plus - acc_z_minus; + ds4->accel_calib_data[2].abs_code = ABS_Z; + ds4->accel_calib_data[2].bias = acc_z_plus - range_2g / 2; + ds4->accel_calib_data[2].sens_numer = 2*DS4_ACC_RES_PER_G; + ds4->accel_calib_data[2].sens_denom = range_2g; + +err_free: + kfree(buf); + return ret; +} + +static int dualshock4_get_firmware_info(struct dualshock4 *ds4) +{ + uint8_t *buf; + int ret; + + buf = kzalloc(DS4_FEATURE_REPORT_FIRMWARE_INFO_SIZE, GFP_KERNEL); + if (!buf) + return -ENOMEM; + + /* Note USB and BT support the same feature report, but this report + * lacks CRC support, so must be disabled in ps_get_report. + */ + ret = ps_get_report(ds4->base.hdev, DS4_FEATURE_REPORT_FIRMWARE_INFO, buf, + DS4_FEATURE_REPORT_FIRMWARE_INFO_SIZE, false); + if (ret) { + hid_err(ds4->base.hdev, "Failed to retrieve DualShock4 firmware info: %d\n", ret); + goto err_free; + } + + ds4->base.hw_version = get_unaligned_le16(&buf[35]); + ds4->base.fw_version = get_unaligned_le16(&buf[41]); + +err_free: + kfree(buf); + return ret; +} + +static int dualshock4_get_mac_address(struct dualshock4 *ds4) +{ + struct hid_device *hdev = ds4->base.hdev; + uint8_t *buf; + int ret = 0; + + if (hdev->bus == BUS_USB) { + buf = kzalloc(DS4_FEATURE_REPORT_PAIRING_INFO_SIZE, GFP_KERNEL); + if (!buf) + return -ENOMEM; + + ret = ps_get_report(hdev, DS4_FEATURE_REPORT_PAIRING_INFO, buf, + DS4_FEATURE_REPORT_PAIRING_INFO_SIZE, false); + if (ret) { + hid_err(hdev, "Failed to retrieve DualShock4 pairing info: %d\n", ret); + goto err_free; + } + + memcpy(ds4->base.mac_address, &buf[1], sizeof(ds4->base.mac_address)); + } else { + /* Rely on HIDP for Bluetooth */ + if (strlen(hdev->uniq) != 17) + return -EINVAL; + + ret = sscanf(hdev->uniq, "%02hhx:%02hhx:%02hhx:%02hhx:%02hhx:%02hhx", + &ds4->base.mac_address[5], &ds4->base.mac_address[4], + &ds4->base.mac_address[3], &ds4->base.mac_address[2], + &ds4->base.mac_address[1], &ds4->base.mac_address[0]); + + if (ret != sizeof(ds4->base.mac_address)) + return -EINVAL; + + ret = 0; + } + +err_free: + kfree(buf); + return ret; +} + +static enum led_brightness dualshock4_led_get_brightness(struct led_classdev *led) +{ + struct hid_device *hdev = to_hid_device(led->dev->parent); + struct dualshock4 *ds4 = hid_get_drvdata(hdev); + unsigned int led_index; + + led_index = led - ds4->lightbar_leds; + switch (led_index) { + case 0: + return ds4->lightbar_red; + case 1: + return ds4->lightbar_green; + case 2: + return ds4->lightbar_blue; + case 3: + return ds4->lightbar_enabled; + } + + return -1; +} + +static int dualshock4_led_set_blink(struct led_classdev *led, unsigned long *delay_on, + unsigned long *delay_off) +{ + struct hid_device *hdev = to_hid_device(led->dev->parent); + struct dualshock4 *ds4 = hid_get_drvdata(hdev); + unsigned long flags; + + spin_lock_irqsave(&ds4->base.lock, flags); + + if (!*delay_on && !*delay_off) { + /* Default to 1 Hz (50 centiseconds on, 50 centiseconds off). */ + ds4->lightbar_blink_on = 50; + ds4->lightbar_blink_off = 50; + } else { + /* Blink delays in centiseconds. */ + ds4->lightbar_blink_on = min_t(unsigned long, *delay_on/10, DS4_LIGHTBAR_MAX_BLINK); + ds4->lightbar_blink_off = min_t(unsigned long, *delay_off/10, DS4_LIGHTBAR_MAX_BLINK); + } + + ds4->update_lightbar_blink = true; + + spin_unlock_irqrestore(&ds4->base.lock, flags); + + dualshock4_schedule_work(ds4); + + *delay_on = ds4->lightbar_blink_on; + *delay_off = ds4->lightbar_blink_off; + + return 0; +} + +static int dualshock4_led_set_brightness(struct led_classdev *led, enum led_brightness value) +{ + struct hid_device *hdev = to_hid_device(led->dev->parent); + struct dualshock4 *ds4 = hid_get_drvdata(hdev); + unsigned long flags; + unsigned int led_index; + + spin_lock_irqsave(&ds4->base.lock, flags); + + led_index = led - ds4->lightbar_leds; + switch (led_index) { + case 0: + ds4->lightbar_red = value; + break; + case 1: + ds4->lightbar_green = value; + break; + case 2: + ds4->lightbar_blue = value; + break; + case 3: + ds4->lightbar_enabled = !!value; + } + + ds4->update_lightbar = true; + + spin_unlock_irqrestore(&ds4->base.lock, flags); + + dualshock4_schedule_work(ds4); + + return 0; +} + +static void dualshock4_init_output_report(struct dualshock4 *ds4, + struct dualshock4_output_report *rp, void *buf) +{ + struct hid_device *hdev = ds4->base.hdev; + + if (hdev->bus == BUS_BLUETOOTH) { + struct dualshock4_output_report_bt *bt = buf; + + memset(bt, 0, sizeof(*bt)); + bt->report_id = DS4_OUTPUT_REPORT_BT; + + rp->data = buf; + rp->len = sizeof(*bt); + rp->bt = bt; + rp->usb = NULL; + rp->common = &bt->common; + } else { /* USB */ + struct dualshock4_output_report_usb *usb = buf; + + memset(usb, 0, sizeof(*usb)); + usb->report_id = DS4_OUTPUT_REPORT_USB; + + rp->data = buf; + rp->len = sizeof(*usb); + rp->bt = NULL; + rp->usb = usb; + rp->common = &usb->common; + } +} + +static void dualshock4_output_worker(struct work_struct *work) +{ + struct dualshock4 *ds4 = container_of(work, struct dualshock4, output_worker); + struct dualshock4_output_report report; + struct dualshock4_output_report_common *common; + unsigned long flags; + + dualshock4_init_output_report(ds4, &report, ds4->output_report_dmabuf); + common = report.common; + + spin_lock_irqsave(&ds4->base.lock, flags); + + if (ds4->update_rumble) { + /* Select classic rumble style haptics and enable it. */ + common->valid_flag0 |= DS4_OUTPUT_VALID_FLAG0_MOTOR; + common->motor_left = ds4->motor_left; + common->motor_right = ds4->motor_right; + ds4->update_rumble = false; + } + + if (ds4->update_lightbar) { + common->valid_flag0 |= DS4_OUTPUT_VALID_FLAG0_LED; + /* Comptabile behavior with hid-sony, which used a dummy global LED to + * allow enabling/disabling the lightbar. The global LED maps to + * lightbar_enabled. + */ + common->lightbar_red = ds4->lightbar_enabled ? ds4->lightbar_red : 0; + common->lightbar_green = ds4->lightbar_enabled ? ds4->lightbar_green : 0; + common->lightbar_blue = ds4->lightbar_enabled ? ds4->lightbar_blue : 0; + ds4->update_lightbar = false; + } + + if (ds4->update_lightbar_blink) { + common->valid_flag0 |= DS4_OUTPUT_VALID_FLAG0_LED_BLINK; + common->lightbar_blink_on = ds4->lightbar_blink_on; + common->lightbar_blink_off = ds4->lightbar_blink_off; + ds4->update_lightbar_blink = false; + } + + spin_unlock_irqrestore(&ds4->base.lock, flags); + + /* Bluetooth packets need additional flags as well as a CRC in the last 4 bytes. */ + if (report.bt) { + uint32_t crc; + uint8_t seed = PS_OUTPUT_CRC32_SEED; + + /* Hardware control flags need to set to let the device know + * there is HID data as well as CRC. + */ + report.bt->hw_control = DS4_OUTPUT_HWCTL_HID | DS4_OUTPUT_HWCTL_CRC32; + + if (ds4->update_bt_poll_interval) { + report.bt->hw_control |= ds4->bt_poll_interval; + ds4->update_bt_poll_interval = false; + } + + crc = crc32_le(0xFFFFFFFF, &seed, 1); + crc = ~crc32_le(crc, report.data, report.len - 4); + + report.bt->crc32 = cpu_to_le32(crc); + } + + hid_hw_output_report(ds4->base.hdev, report.data, report.len); +} + +static int dualshock4_parse_report(struct ps_device *ps_dev, struct hid_report *report, + u8 *data, int size) +{ + struct hid_device *hdev = ps_dev->hdev; + struct dualshock4 *ds4 = container_of(ps_dev, struct dualshock4, base); + struct dualshock4_input_report_common *ds4_report; + struct dualshock4_touch_report *touch_reports; + uint8_t battery_capacity, num_touch_reports, value; + int battery_status, i, j; + uint16_t sensor_timestamp; + unsigned long flags; + + /* + * DualShock4 in USB uses the full HID report for reportID 1, but + * Bluetooth uses a minimal HID report for reportID 1 and reports + * the full report using reportID 17. + */ + if (hdev->bus == BUS_USB && report->id == DS4_INPUT_REPORT_USB && + size == DS4_INPUT_REPORT_USB_SIZE) { + struct dualshock4_input_report_usb *usb = (struct dualshock4_input_report_usb *)data; + + ds4_report = &usb->common; + num_touch_reports = usb->num_touch_reports; + touch_reports = usb->touch_reports; + } else if (hdev->bus == BUS_BLUETOOTH && report->id == DS4_INPUT_REPORT_BT && + size == DS4_INPUT_REPORT_BT_SIZE) { + struct dualshock4_input_report_bt *bt = (struct dualshock4_input_report_bt *)data; + uint32_t report_crc = get_unaligned_le32(&bt->crc32); + + /* Last 4 bytes of input report contains CRC. */ + if (!ps_check_crc32(PS_INPUT_CRC32_SEED, data, size - 4, report_crc)) { + hid_err(hdev, "DualShock4 input CRC's check failed\n"); + return -EILSEQ; + } + + ds4_report = &bt->common; + num_touch_reports = bt->num_touch_reports; + touch_reports = bt->touch_reports; + } else { + hid_err(hdev, "Unhandled reportID=%d\n", report->id); + return -1; + } + + input_report_abs(ds4->gamepad, ABS_X, ds4_report->x); + input_report_abs(ds4->gamepad, ABS_Y, ds4_report->y); + input_report_abs(ds4->gamepad, ABS_RX, ds4_report->rx); + input_report_abs(ds4->gamepad, ABS_RY, ds4_report->ry); + input_report_abs(ds4->gamepad, ABS_Z, ds4_report->z); + input_report_abs(ds4->gamepad, ABS_RZ, ds4_report->rz); + + value = ds4_report->buttons[0] & DS_BUTTONS0_HAT_SWITCH; + if (value >= ARRAY_SIZE(ps_gamepad_hat_mapping)) + value = 8; /* center */ + input_report_abs(ds4->gamepad, ABS_HAT0X, ps_gamepad_hat_mapping[value].x); + input_report_abs(ds4->gamepad, ABS_HAT0Y, ps_gamepad_hat_mapping[value].y); + + input_report_key(ds4->gamepad, BTN_WEST, ds4_report->buttons[0] & DS_BUTTONS0_SQUARE); + input_report_key(ds4->gamepad, BTN_SOUTH, ds4_report->buttons[0] & DS_BUTTONS0_CROSS); + input_report_key(ds4->gamepad, BTN_EAST, ds4_report->buttons[0] & DS_BUTTONS0_CIRCLE); + input_report_key(ds4->gamepad, BTN_NORTH, ds4_report->buttons[0] & DS_BUTTONS0_TRIANGLE); + input_report_key(ds4->gamepad, BTN_TL, ds4_report->buttons[1] & DS_BUTTONS1_L1); + input_report_key(ds4->gamepad, BTN_TR, ds4_report->buttons[1] & DS_BUTTONS1_R1); + input_report_key(ds4->gamepad, BTN_TL2, ds4_report->buttons[1] & DS_BUTTONS1_L2); + input_report_key(ds4->gamepad, BTN_TR2, ds4_report->buttons[1] & DS_BUTTONS1_R2); + input_report_key(ds4->gamepad, BTN_SELECT, ds4_report->buttons[1] & DS_BUTTONS1_CREATE); + input_report_key(ds4->gamepad, BTN_START, ds4_report->buttons[1] & DS_BUTTONS1_OPTIONS); + input_report_key(ds4->gamepad, BTN_THUMBL, ds4_report->buttons[1] & DS_BUTTONS1_L3); + input_report_key(ds4->gamepad, BTN_THUMBR, ds4_report->buttons[1] & DS_BUTTONS1_R3); + input_report_key(ds4->gamepad, BTN_MODE, ds4_report->buttons[2] & DS_BUTTONS2_PS_HOME); + input_sync(ds4->gamepad); + + /* Parse and calibrate gyroscope data. */ + for (i = 0; i < ARRAY_SIZE(ds4_report->gyro); i++) { + int raw_data = (short)le16_to_cpu(ds4_report->gyro[i]); + int calib_data = mult_frac(ds4->gyro_calib_data[i].sens_numer, + raw_data - ds4->gyro_calib_data[i].bias, + ds4->gyro_calib_data[i].sens_denom); + + input_report_abs(ds4->sensors, ds4->gyro_calib_data[i].abs_code, calib_data); + } + + /* Parse and calibrate accelerometer data. */ + for (i = 0; i < ARRAY_SIZE(ds4_report->accel); i++) { + int raw_data = (short)le16_to_cpu(ds4_report->accel[i]); + int calib_data = mult_frac(ds4->accel_calib_data[i].sens_numer, + raw_data - ds4->accel_calib_data[i].bias, + ds4->accel_calib_data[i].sens_denom); + + input_report_abs(ds4->sensors, ds4->accel_calib_data[i].abs_code, calib_data); + } + + /* Convert timestamp (in 5.33us unit) to timestamp_us */ + sensor_timestamp = le16_to_cpu(ds4_report->sensor_timestamp); + if (!ds4->sensor_timestamp_initialized) { + ds4->sensor_timestamp_us = DIV_ROUND_CLOSEST(sensor_timestamp*16, 3); + ds4->sensor_timestamp_initialized = true; + } else { + uint16_t delta; + + if (ds4->prev_sensor_timestamp > sensor_timestamp) + delta = (U16_MAX - ds4->prev_sensor_timestamp + sensor_timestamp + 1); + else + delta = sensor_timestamp - ds4->prev_sensor_timestamp; + ds4->sensor_timestamp_us += DIV_ROUND_CLOSEST(delta*16, 3); + } + ds4->prev_sensor_timestamp = sensor_timestamp; + input_event(ds4->sensors, EV_MSC, MSC_TIMESTAMP, ds4->sensor_timestamp_us); + input_sync(ds4->sensors); + + for (i = 0; i < num_touch_reports; i++) { + struct dualshock4_touch_report *touch_report = &touch_reports[i]; + + for (j = 0; j < ARRAY_SIZE(touch_report->points); j++) { + struct dualshock4_touch_point *point = &touch_report->points[j]; + bool active = (point->contact & DS4_TOUCH_POINT_INACTIVE) ? false : true; + + input_mt_slot(ds4->touchpad, j); + input_mt_report_slot_state(ds4->touchpad, MT_TOOL_FINGER, active); + + if (active) { + int x = (point->x_hi << 8) | point->x_lo; + int y = (point->y_hi << 4) | point->y_lo; + + input_report_abs(ds4->touchpad, ABS_MT_POSITION_X, x); + input_report_abs(ds4->touchpad, ABS_MT_POSITION_Y, y); + } + } + input_mt_sync_frame(ds4->touchpad); + input_sync(ds4->touchpad); + } + input_report_key(ds4->touchpad, BTN_LEFT, ds4_report->buttons[2] & DS_BUTTONS2_TOUCHPAD); + + /* + * Interpretation of the battery_capacity data depends on the cable state. + * When no cable is connected (bit4 is 0): + * - 0:10: percentage in units of 10%. + * When a cable is plugged in: + * - 0-10: percentage in units of 10%. + * - 11: battery is full + * - 14: not charging due to Voltage or temperature error + * - 15: charge error + */ + if (ds4_report->status[0] & DS4_STATUS0_CABLE_STATE) { + uint8_t battery_data = ds4_report->status[0] & DS4_STATUS0_BATTERY_CAPACITY; + + if (battery_data < 10) { + /* Take the mid-point for each battery capacity value, + * because on the hardware side 0 = 0-9%, 1=10-19%, etc. + * This matches official platform behavior, which does + * the same. + */ + battery_capacity = battery_data * 10 + 5; + battery_status = POWER_SUPPLY_STATUS_CHARGING; + } else if (battery_data == 10) { + battery_capacity = 100; + battery_status = POWER_SUPPLY_STATUS_CHARGING; + } else if (battery_data == DS4_BATTERY_STATUS_FULL) { + battery_capacity = 100; + battery_status = POWER_SUPPLY_STATUS_FULL; + } else { /* 14, 15 and undefined values */ + battery_capacity = 0; + battery_status = POWER_SUPPLY_STATUS_UNKNOWN; + } + } else { + uint8_t battery_data = ds4_report->status[0] & DS4_STATUS0_BATTERY_CAPACITY; + + if (battery_data < 10) + battery_capacity = battery_data * 10 + 5; + else /* 10 */ + battery_capacity = 100; + + battery_status = POWER_SUPPLY_STATUS_DISCHARGING; + } + + spin_lock_irqsave(&ps_dev->lock, flags); + ps_dev->battery_capacity = battery_capacity; + ps_dev->battery_status = battery_status; + spin_unlock_irqrestore(&ps_dev->lock, flags); + + return 0; +} + +static int dualshock4_dongle_parse_report(struct ps_device *ps_dev, struct hid_report *report, + u8 *data, int size) +{ + struct dualshock4 *ds4 = container_of(ps_dev, struct dualshock4, base); + bool connected = false; + + /* The dongle reports data using the main USB report (0x1) no matter whether a controller + * is connected with mostly zeros. The report does contain dongle status, which we use to + * determine if a controller is connected and if so we forward to the regular DualShock4 + * parsing code. + */ + if (data[0] == DS4_INPUT_REPORT_USB && size == DS4_INPUT_REPORT_USB_SIZE) { + struct dualshock4_input_report_common *ds4_report = (struct dualshock4_input_report_common *)&data[1]; + unsigned long flags; + + connected = ds4_report->status[1] & DS4_STATUS1_DONGLE_STATE ? false : true; + + if (ds4->dongle_state == DONGLE_DISCONNECTED && connected) { + hid_info(ps_dev->hdev, "DualShock 4 USB dongle: controller connected\n"); + + dualshock4_set_default_lightbar_colors(ds4); + + spin_lock_irqsave(&ps_dev->lock, flags); + ds4->dongle_state = DONGLE_CALIBRATING; + spin_unlock_irqrestore(&ps_dev->lock, flags); + + schedule_work(&ds4->dongle_hotplug_worker); + + /* Don't process the report since we don't have + * calibration data, but let hidraw have it anyway. + */ + return 0; + } else if ((ds4->dongle_state == DONGLE_CONNECTED || + ds4->dongle_state == DONGLE_DISABLED) && !connected) { + hid_info(ps_dev->hdev, "DualShock 4 USB dongle: controller disconnected\n"); + + spin_lock_irqsave(&ps_dev->lock, flags); + ds4->dongle_state = DONGLE_DISCONNECTED; + spin_unlock_irqrestore(&ps_dev->lock, flags); + + /* Return 0, so hidraw can get the report. */ + return 0; + } else if (ds4->dongle_state == DONGLE_CALIBRATING || + ds4->dongle_state == DONGLE_DISABLED || + ds4->dongle_state == DONGLE_DISCONNECTED) { + /* Return 0, so hidraw can get the report. */ + return 0; + } + } + + if (connected) + return dualshock4_parse_report(ps_dev, report, data, size); + + return 0; +} + +static int dualshock4_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect) +{ + struct hid_device *hdev = input_get_drvdata(dev); + struct dualshock4 *ds4 = hid_get_drvdata(hdev); + unsigned long flags; + + if (effect->type != FF_RUMBLE) + return 0; + + spin_lock_irqsave(&ds4->base.lock, flags); + ds4->update_rumble = true; + ds4->motor_left = effect->u.rumble.strong_magnitude / 256; + ds4->motor_right = effect->u.rumble.weak_magnitude / 256; + spin_unlock_irqrestore(&ds4->base.lock, flags); + + dualshock4_schedule_work(ds4); + return 0; +} + +static void dualshock4_remove(struct ps_device *ps_dev) +{ + struct dualshock4 *ds4 = container_of(ps_dev, struct dualshock4, base); + unsigned long flags; + + spin_lock_irqsave(&ds4->base.lock, flags); + ds4->output_worker_initialized = false; + spin_unlock_irqrestore(&ds4->base.lock, flags); + + cancel_work_sync(&ds4->output_worker); + + if (ps_dev->hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE) + cancel_work_sync(&ds4->dongle_hotplug_worker); +} + +static inline void dualshock4_schedule_work(struct dualshock4 *ds4) +{ + unsigned long flags; + + spin_lock_irqsave(&ds4->base.lock, flags); + if (ds4->output_worker_initialized) + schedule_work(&ds4->output_worker); + spin_unlock_irqrestore(&ds4->base.lock, flags); +} + +static void dualshock4_set_bt_poll_interval(struct dualshock4 *ds4, uint8_t interval) +{ + ds4->bt_poll_interval = interval; + ds4->update_bt_poll_interval = true; + dualshock4_schedule_work(ds4); +} + +/* Set default lightbar color based on player. */ +static void dualshock4_set_default_lightbar_colors(struct dualshock4 *ds4) +{ + /* Use same player colors as PlayStation 4. + * Array of colors is in RGB. + */ + static const int player_colors[4][3] = { + { 0x00, 0x00, 0x40 }, /* Blue */ + { 0x40, 0x00, 0x00 }, /* Red */ + { 0x00, 0x40, 0x00 }, /* Green */ + { 0x20, 0x00, 0x20 } /* Pink */ + }; + + uint8_t player_id = ds4->base.player_id % ARRAY_SIZE(player_colors); + + ds4->lightbar_enabled = true; + ds4->lightbar_red = player_colors[player_id][0]; + ds4->lightbar_green = player_colors[player_id][1]; + ds4->lightbar_blue = player_colors[player_id][2]; + + ds4->update_lightbar = true; + dualshock4_schedule_work(ds4); +} + +static struct ps_device *dualshock4_create(struct hid_device *hdev) +{ + struct dualshock4 *ds4; + struct ps_device *ps_dev; + uint8_t max_output_report_size; + int i, ret; + + /* The DualShock4 has an RGB lightbar, which the original hid-sony driver + * exposed as a set of 4 LEDs for the 3 color channels and a global control. + * Ideally this should have used the multi-color LED class, which didn't exist + * yet. In addition the driver used a naming scheme not compliant with the LED + * naming spec by using "<mac_address>:<color>", which contained many colons. + * We use a more compliant by using "<device_name>:<color>" name now. Ideally + * would have been "<device_name>:<color>:indicator", but that would break + * existing applications (e.g. Android). Nothing matches against MAC address. + */ + static const struct ps_led_info lightbar_leds_info[] = { + { NULL, "red", 255, dualshock4_led_get_brightness, dualshock4_led_set_brightness }, + { NULL, "green", 255, dualshock4_led_get_brightness, dualshock4_led_set_brightness }, + { NULL, "blue", 255, dualshock4_led_get_brightness, dualshock4_led_set_brightness }, + { NULL, "global", 1, dualshock4_led_get_brightness, dualshock4_led_set_brightness, + dualshock4_led_set_blink }, + }; + + ds4 = devm_kzalloc(&hdev->dev, sizeof(*ds4), GFP_KERNEL); + if (!ds4) + return ERR_PTR(-ENOMEM); + + /* + * Patch version to allow userspace to distinguish between + * hid-generic vs hid-playstation axis and button mapping. + */ + hdev->version |= HID_PLAYSTATION_VERSION_PATCH; + + ps_dev = &ds4->base; + ps_dev->hdev = hdev; + spin_lock_init(&ps_dev->lock); + ps_dev->battery_capacity = 100; /* initial value until parse_report. */ + ps_dev->battery_status = POWER_SUPPLY_STATUS_UNKNOWN; + ps_dev->parse_report = dualshock4_parse_report; + ps_dev->remove = dualshock4_remove; + INIT_WORK(&ds4->output_worker, dualshock4_output_worker); + ds4->output_worker_initialized = true; + hid_set_drvdata(hdev, ds4); + + max_output_report_size = sizeof(struct dualshock4_output_report_bt); + ds4->output_report_dmabuf = devm_kzalloc(&hdev->dev, max_output_report_size, GFP_KERNEL); + if (!ds4->output_report_dmabuf) + return ERR_PTR(-ENOMEM); + + if (hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE) { + ds4->dongle_state = DONGLE_DISCONNECTED; + INIT_WORK(&ds4->dongle_hotplug_worker, dualshock4_dongle_calibration_work); + + /* Override parse report for dongle specific hotplug handling. */ + ps_dev->parse_report = dualshock4_dongle_parse_report; + } + + ret = dualshock4_get_mac_address(ds4); + if (ret) { + hid_err(hdev, "Failed to get MAC address from DualShock4\n"); + return ERR_PTR(ret); + } + snprintf(hdev->uniq, sizeof(hdev->uniq), "%pMR", ds4->base.mac_address); + + ret = dualshock4_get_firmware_info(ds4); + if (ret) { + hid_err(hdev, "Failed to get firmware info from DualShock4\n"); + return ERR_PTR(ret); + } + + ret = ps_devices_list_add(ps_dev); + if (ret) + return ERR_PTR(ret); + + ret = dualshock4_get_calibration_data(ds4); + if (ret) { + hid_err(hdev, "Failed to get calibration data from DualShock4\n"); + goto err; + } + + ds4->gamepad = ps_gamepad_create(hdev, dualshock4_play_effect); + if (IS_ERR(ds4->gamepad)) { + ret = PTR_ERR(ds4->gamepad); + goto err; + } + + /* Use gamepad input device name as primary device name for e.g. LEDs */ + ps_dev->input_dev_name = dev_name(&ds4->gamepad->dev); + + ds4->sensors = ps_sensors_create(hdev, DS4_ACC_RANGE, DS4_ACC_RES_PER_G, + DS4_GYRO_RANGE, DS4_GYRO_RES_PER_DEG_S); + if (IS_ERR(ds4->sensors)) { + ret = PTR_ERR(ds4->sensors); + goto err; + } + + ds4->touchpad = ps_touchpad_create(hdev, DS4_TOUCHPAD_WIDTH, DS4_TOUCHPAD_HEIGHT, 2); + if (IS_ERR(ds4->touchpad)) { + ret = PTR_ERR(ds4->touchpad); + goto err; + } + + ret = ps_device_register_battery(ps_dev); + if (ret) + goto err; + + for (i = 0; i < ARRAY_SIZE(lightbar_leds_info); i++) { + const struct ps_led_info *led_info = &lightbar_leds_info[i]; + + ret = ps_led_register(ps_dev, &ds4->lightbar_leds[i], led_info); + if (ret < 0) + goto err; + } + + dualshock4_set_bt_poll_interval(ds4, DS4_BT_DEFAULT_POLL_INTERVAL_MS); + + ret = ps_device_set_player_id(ps_dev); + if (ret) { + hid_err(hdev, "Failed to assign player id for DualShock4: %d\n", ret); + goto err; + } + + dualshock4_set_default_lightbar_colors(ds4); + + /* + * Reporting hardware and firmware is important as there are frequent updates, which + * can change behavior. + */ + hid_info(hdev, "Registered DualShock4 controller hw_version=0x%08x fw_version=0x%08x\n", + ds4->base.hw_version, ds4->base.fw_version); + return &ds4->base; + +err: + ps_devices_list_remove(ps_dev); + return ERR_PTR(ret); +} + static int ps_raw_event(struct hid_device *hdev, struct hid_report *report, u8 *data, int size) { @@ -1499,7 +2589,16 @@ static int ps_probe(struct hid_device *hdev, const struct hid_device_id *id) goto err_stop; } - if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER || + if (hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER || + hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER_2 || + hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE) { + dev = dualshock4_create(hdev); + if (IS_ERR(dev)) { + hid_err(hdev, "Failed to create dualshock4.\n"); + ret = PTR_ERR(dev); + goto err_close; + } + } else if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER || hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) { dev = dualsense_create(hdev); if (IS_ERR(dev)) { @@ -1533,6 +2632,13 @@ static void ps_remove(struct hid_device *hdev) } static const struct hid_device_id ps_devices[] = { + /* Sony DualShock 4 controllers for PS4 */ + { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER) }, + { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER) }, + { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2) }, + { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2) }, + { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE) }, + /* Sony DualSense controllers for PS5 */ { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) }, { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) }, { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) }, |