diff options
author | Dave Airlie <airlied@redhat.com> | 2018-11-29 10:21:23 +1000 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2018-11-29 10:28:49 +1000 |
commit | 61647c77cb15354a329cbb36fe7a2253b36b51b1 (patch) | |
tree | 59d887f99bc4a2bdddc7cfc1d81794c2a4cdc759 /drivers/gpu/drm/v3d | |
parent | 1a31c26ed7b495f152e3103dc7c68e3307a39541 (diff) | |
parent | 08f73d668048ffa3ba6b1426b6ba0a89b16aefd7 (diff) |
Merge tag 'drm-misc-next-2018-11-28' of git://anongit.freedesktop.org/drm/drm-misc into drm-next
drm-misc-next for v4.21:
Core Changes:
- Merge drm_info.c into drm_debugfs.c
- Complete the fake drm_crtc_commit's hw_done/flip_done sooner.
- Remove deprecated drm_obj_ref/unref functions. All drivers use get/put now.
- Decrease stack use of drm_gem_prime_mmap.
- Improve documentation for dumb callbacks.
Driver Changes:
- Add edid support to virtio.
- Wait on implicit fence in meson and sun4i.
- Add support for BGRX8888 to sun4i.
- Preparation patches for sun4i driver to start supporting linear and tiled YUV formats.
- Add support for HDMI 1.4 4k modes to meson, and support for VIC alternate timings.
- Drop custom dumb_map in vkms.
- Small fixes and cleanups to v3d.
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/151a3270-b1be-ed75-bd58-6b29d741f592@linux.intel.com
Diffstat (limited to 'drivers/gpu/drm/v3d')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_gem.c | 33 | ||||
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_sched.c | 2 |
2 files changed, 12 insertions, 23 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index b88c96911453..1e8947c7d954 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -210,14 +210,11 @@ static void v3d_attach_object_fences(struct v3d_exec_info *exec) { struct dma_fence *out_fence = exec->render_done_fence; - struct v3d_bo *bo; int i; for (i = 0; i < exec->bo_count; i++) { - bo = to_v3d_bo(&exec->bo[i]->base); - /* XXX: Use shared fences for read-only objects. */ - reservation_object_add_excl_fence(bo->resv, out_fence); + reservation_object_add_excl_fence(exec->bo[i]->resv, out_fence); } } @@ -228,11 +225,8 @@ v3d_unlock_bo_reservations(struct drm_device *dev, { int i; - for (i = 0; i < exec->bo_count; i++) { - struct v3d_bo *bo = to_v3d_bo(&exec->bo[i]->base); - - ww_mutex_unlock(&bo->resv->lock); - } + for (i = 0; i < exec->bo_count; i++) + ww_mutex_unlock(&exec->bo[i]->resv->lock); ww_acquire_fini(acquire_ctx); } @@ -251,13 +245,13 @@ v3d_lock_bo_reservations(struct drm_device *dev, { int contended_lock = -1; int i, ret; - struct v3d_bo *bo; ww_acquire_init(acquire_ctx, &reservation_ww_class); retry: if (contended_lock != -1) { - bo = to_v3d_bo(&exec->bo[contended_lock]->base); + struct v3d_bo *bo = exec->bo[contended_lock]; + ret = ww_mutex_lock_slow_interruptible(&bo->resv->lock, acquire_ctx); if (ret) { @@ -270,19 +264,16 @@ retry: if (i == contended_lock) continue; - bo = to_v3d_bo(&exec->bo[i]->base); - - ret = ww_mutex_lock_interruptible(&bo->resv->lock, acquire_ctx); + ret = ww_mutex_lock_interruptible(&exec->bo[i]->resv->lock, + acquire_ctx); if (ret) { int j; - for (j = 0; j < i; j++) { - bo = to_v3d_bo(&exec->bo[j]->base); - ww_mutex_unlock(&bo->resv->lock); - } + for (j = 0; j < i; j++) + ww_mutex_unlock(&exec->bo[j]->resv->lock); if (contended_lock != -1 && contended_lock >= i) { - bo = to_v3d_bo(&exec->bo[contended_lock]->base); + struct v3d_bo *bo = exec->bo[contended_lock]; ww_mutex_unlock(&bo->resv->lock); } @@ -303,9 +294,7 @@ retry: * before we commit the CL to the hardware. */ for (i = 0; i < exec->bo_count; i++) { - bo = to_v3d_bo(&exec->bo[i]->base); - - ret = reservation_object_reserve_shared(bo->resv, 1); + ret = reservation_object_reserve_shared(exec->bo[i]->resv, 1); if (ret) { v3d_unlock_bo_reservations(dev, exec, acquire_ctx); return ret; diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 445b2ef03303..c66d0ce21435 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -41,7 +41,7 @@ v3d_job_free(struct drm_sched_job *sched_job) } /** - * Returns the fences that the bin job depends on, one by one. + * Returns the fences that the bin or render job depends on, one by one. * v3d_job_run() won't be called until all of them have been signaled. */ static struct dma_fence * |